Player Matchup

Fenrir
Fenrir
Eak8382
Fenrir
Level 14
God Stats
5W - 13L
1,203 SR
Queue Stats
220W - 274L
1,028 Elo+
Party 1
Ares
Ares
TheVirusGhost
Ares
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 11L
1,286 Elo+
Solo
Horus
Horus
Tonditax3
Horus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 338L
916 Elo+
Party 1
Cerberus
Cerberus
jackie_lee23
Cerberus
Level 26
God Stats
23W - 25L
1,462 SR
Queue Stats
483W - 590L
1,160 Elo+
Solo
Thor
Thor
migs_333
Thor
Level 3
God Stats
1W - 3L
1,276 SR
Queue Stats
133W - 143L
916 Elo+
Party 1
Team Averages
Level 13
1,433 SR
1,061 Elo+

VS

Team Averages
Level 28
1,420 SR
1,229 Elo+
Discordia
Discordia
 
Discordia
Level 27
God Stats
4W - 5L
1,324 SR
Queue Stats
47W - 45L
1,281 Elo+
Solo
Bellona
Bellona
DarealTerrance
Bellona
Level 11
God Stats
4W - 4L
1,567 SR
Queue Stats
24W - 25L
1,267 Elo+
Party 2
Fenrir
Fenrir
Nle_ashton
Fenrir
Level 28
God Stats
6W - 6L
1,210 SR
Queue Stats
38W - 47L
1,189 Elo+
Party 2
Thor
Thor
ONIPAA
Thor
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,169 Elo+
Solo
Agni
Agni
PrinceSweezer
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eak8382
Fenrir
16
3 / 17 / 2
10,766
897
11,722
25,633
16,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 11 / 6
11,174
931
5,340
25,444
17,907
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Tonditax3
Horus
17
3 / 11 / 4
11,548
962
8,549
28,184
16,673
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
jackie_lee23
Cerberus
17
2 / 4 / 7
11,478
957
5,407
22,288
12,454
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
17
1 / 10 / 6
11,625
969
4,881
21,849
16,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
2 / 1 / 31
12,310
1,026
18,861
4,649
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 2 / 24
14,022
1,169
24,393
12,480
6,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Nle_ashton
Fenrir
19
10 / 2 / 28
13,018
1,085
9,921
7,521
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
ONIPAA
Thor
20
12 / 4 / 25
13,390
1,116
18,445
13,244
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 2 / 24
14,373
1,198
36,351
10,473
4,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
184
10
Kills
52
53
Deaths
11
25
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
31
17.5
W
11
2
24
11.5
L
Fenrir
Eak8382
Fenrir
3
17
2
0.24
W
Fenrir
Nle_ashton
Fenrir
10
2
28
12
W
Thor
ONIPAA
Thor
12
4
25
6.13
W
17
2
24
14.5
L
1
11
6
0.36
L
Horus
Tonditax3
Horus
3
11
4
0.45
L
Cerberus
jackie_lee23
Cerberus
2
4
7
1.38
L
Thor
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
107,971
123,398
Taken
48,367
79,790
Mitigated
23,475
6,348
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,861
2,238
231
553
4,649
1,974
0
529
4,120
54,890
0
W
24,393
8,390
0
339
12,480
6,363
0
3,690
8,790
0
36,375
L
Fenrir
Eak8382
Fenrir
11,722
4,013
0
1,165
25,633
16,702
0
11,383
14,250
0
28,470
W
Fenrir
Nle_ashton
Fenrir
9,921
3,871
0
502
7,521
4,853
0
2,049
5,130
0
17,894
W
Thor
ONIPAA
Thor
18,445
9,693
267
979
13,244
6,140
0
3,692
9,552
0
22,439
W
36,351
7,706
0
2,173
10,473
4,145
0
3,277
7,196
54,647
0
L
5,340
1,105
1,111
0
25,444
17,907
0
16,123
9,321
15,984
0
L
Horus
Tonditax3
Horus
8,549
5,195
258
1,359
28,184
16,673
0
10,284
17,900
0
26,102
L
Cerberus
jackie_lee23
Cerberus
5,407
284
33
2,192
22,288
12,454
0
9,831
12,457
27,432
0
L
Thor
4,881
1,145
0
230
21,849
16,054
0
7,591
14,258
10,921
16,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
67,113
180
Minions Killed
199
2
Camps Cleared
3
887,217
Distance Traveled
1,055,290
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,310
1,026
95
8
1
174,997
0
W
Bellona
14,022
1,169
31
3
0
223,827
1
L
Fenrir
10,766
897
29
2
1
176,511
1
W
Fenrir
13,018
1,085
23
2
2
218,707
0
W
Thor
13,390
1,116
5
0
0
240,045
0
W
Agni
14,373
1,198
45
4
0
197,714
2
L
Ares
11,174
931
9
1
0
138,202
0
L
Horus
11,548
962
33
3
0
223,865
0
L
Cerberus
11,478
957
54
5
1
184,516
8
L
Thor
11,625
969
55
5
0
164,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role