Player Matchup

Raijin
Raijin
 
Raijin
Level 101
God Stats
2W - 4L
1,774 SR
Queue Stats
173W - 133L
1,627 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shakey Godly
Kumbhakarna
Level 115
God Stats
10W - 6L
1,838 SR
Queue Stats
118W - 119L
1,700 Elo+
Party 1
Mulan
Mulan
SinikaDLyons
Mulan
Level 159
God Stats
42W - 32L
1,472 SR
Queue Stats
562W - 508L
1,658 Elo+
Solo
Heimdallr
Heimdallr
Traets
Heimdallr
Level 82
God Stats
5W - 7L
1,609 SR
Queue Stats
52W - 49L
1,631 Elo+
Party 1
Hera
Hera
evannguyen7
Hera
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 79L
1,678 Elo+
Solo
Team Averages
Level 121
1,639 SR
1,659 Elo+

VS

Team Averages
Level 126
1,631 SR
1,643 Elo+
Achilles
Achilles
Hays100
Achilles
Level 140
God Stats
65W - 55L
1,655 SR
Queue Stats
297W - 296L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Malvernis
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,640 Elo+
Solo
Janus
Janus
PUR3 VIP3ER
Janus
Level 86
God Stats
3W - 0L
1,724 SR
Queue Stats
87W - 76L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Vitzel Melt
Hun Batz
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
124W - 129L
1,950 Elo+
Party 2
Fenrir
Fenrir
the peg boys
Fenrir
Level 146
God Stats
9W - 7L
1,777 SR
Queue Stats
650W - 601L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 5 / 1
7,556
472
6,170
10,617
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Shakey Godly
Kumbhakarna
10
0 / 4 / 3
7,026
439
3,075
12,718
7,446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 4 / 0
9,243
578
7,096
11,019
4,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Traets
Heimdallr
10
0 / 7 / 1
6,481
405
5,440
9,898
2,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 3 / 2
8,542
534
9,093
10,202
5,930
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hays100
Achilles
15
3 / 2 / 0
9,357
585
8,267
12,959
12,653
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Malvernis
Jormungandr
12
3 / 3 / 8
8,742
546
9,110
12,294
9,380
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 3 / 5
10,162
635
9,665
7,333
2,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Vitzel Melt
Hun Batz
14
3 / 3 / 4
8,999
562
6,899
8,994
3,172
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
7 / 0 / 7
10,079
630
9,929
9,777
7,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
23
23
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
1
0.5
W
Achilles
Hays100
Achilles
3
2
0
1.5
W
Jormungandr
Malvernis
Jormungandr
3
3
8
2.33
W
7
3
5
3.17
L
Kumbhakarna
Shakey Godly
Kumbhakarna
0
4
3
0.38
L
7
4
0
1.75
L
Heimdallr
Traets
Heimdallr
0
7
1
0.07
W
Hun Batz
Vitzel Melt
Hun Batz
3
3
4
1.67
L
2
3
2
1
W
Fenrir
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
43,870
54,454
Taken
51,357
24,439
Mitigated
35,542
11,732
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,170
797
0
947
10,617
3,496
602
4,586
6,031
50,788
0
W
Achilles
Hays100
Achilles
8,267
3,755
0
5,837
12,959
12,653
0
5,713
7,246
0
57,917
W
Jormungandr
Malvernis
Jormungandr
9,110
2,394
429
2,554
12,294
9,380
156
4,488
7,806
31,305
0
W
9,665
1,239
0
0
7,333
2,625
357
4,316
3,017
65,124
0
L
Kumbhakarna
Shakey Godly
Kumbhakarna
3,075
871
540
2,095
12,718
7,446
358
6,659
6,059
16,143
0
L
7,096
1,615
0
3,432
11,019
4,791
0
2,357
8,662
0
47,593
L
Heimdallr
Traets
Heimdallr
5,440
1,774
0
500
9,898
2,776
0
3,785
6,113
0
30,528
W
Hun Batz
Vitzel Melt
Hun Batz
6,899
1,776
0
2,632
8,994
3,172
0
2,497
6,497
0
68,298
L
9,093
3,444
0
4,218
10,202
5,930
185
1,388
8,814
56,517
0
W
Fenrir
9,929
3,196
0
6,265
9,777
7,712
0
1,324
8,453
0
67,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
47,339
353
Minions Killed
476
0
Camps Cleared
0
1,398,961
Distance Traveled
1,628,108
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,556
472
88
6
0
258,194
6
W
Achilles
9,357
585
109
7
0
318,638
4
W
Jormungandr
8,742
546
47
3
0
276,941
7
W
Janus
10,162
635
121
8
0
305,814
1
L
Kumbhakarna
7,026
439
15
1
0
295,141
4
L
Mulan
9,243
578
89
6
0
316,512
0
L
Heimdallr
6,481
405
59
4
0
243,664
1
W
Hun Batz
8,999
562
96
6
0
320,735
2
L
Hera
8,542
534
102
6
0
285,450
0
W
Fenrir
10,079
630
103
6
0
405,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role