Player Matchup

Guan Yu
Guan Yu
CriTiCalDm
Guan Yu
Level 14
God Stats
3W - 2L
1,619 SR
Queue Stats
22W - 37L
1,251 Elo+
Solo
Set
Set
ITz BenPorkin
Set
Level 19
God Stats
3W - 3L
1,707 SR
Queue Stats
45W - 47L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
MrBrainFreeze
Ah Puch
Level 23
God Stats
49W - 50L
1,312 SR
Queue Stats
96W - 135L
1,194 Elo+
Party 2
Zeus
Zeus
RazaelSin
Zeus
Level 26
God Stats
32W - 29L
1,519 SR
Queue Stats
76W - 89L
1,334 Elo+
Party 1
Anhur
Anhur
Roy Dupuis420
Anhur
Level 13
God Stats
18W - 31L
1,274 SR
Queue Stats
46W - 56L
1,137 Elo+
Party 2
Team Averages
Level 19
1,486 SR
1,255 Elo+

VS

Team Averages
Level 16
1,446 SR
1,415 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Lofhpa
Thanatos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 30L
1,336 Elo+
Solo
Merlin
Merlin
Specterm41
Merlin
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Ra
Ra
Zherms
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
jrhelios
The Morrigan
Level 13
God Stats
32W - 39L
1,229 SR
Queue Stats
485W - 562L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CriTiCalDm
Guan Yu
20
8 / 3 / 23
14,262
1,097
17,090
19,159
20,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 7 / 15
14,536
1,118
20,198
15,465
6,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
20
3 / 3 / 18
12,554
966
13,707
12,317
4,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
19
12 / 5 / 13
14,448
1,111
12,075
10,599
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 23
14,569
1,121
15,148
19,399
9,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 19 / 7
13,663
1,051
19,601
35,000
12,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Lofhpa
Thanatos
19
9 / 11 / 5
14,336
1,103
18,802
22,994
7,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Specterm41
Merlin
19
4 / 9 / 7
12,915
993
20,627
17,628
6,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
18
1 / 3 / 5
11,851
912
11,794
9,349
4,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
jrhelios
The Morrigan
14
0 / 1 / 2
9,791
753
723
894
199
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
48
43
Kills
22
22
Deaths
43
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
19
7
0.61
W
Guan Yu
CriTiCalDm
Guan Yu
8
3
23
6.5
W
11
7
15
2.64
L
Thanatos
Lofhpa
Thanatos
9
11
5
1.05
W
Ah Puch
3
3
18
4
W
Zeus
12
5
13
3.7
W
9
4
23
5.13
L
Merlin
Specterm41
Merlin
4
9
7
0.83
L
Ra
1
3
5
1.17
L
The Morrigan
jrhelios
The Morrigan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,218
Damage
71,547
76,939
Taken
85,865
43,642
Mitigated
30,314
8,310
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
19,601
6,677
0
326
35,000
12,002
0
10,301
24,699
0
26,536
W
Guan Yu
CriTiCalDm
Guan Yu
17,090
3,280
1,874
2,504
19,159
20,396
0
7,800
11,359
167
34,758
W
20,198
15,732
0
1,747
15,465
6,215
0
4,335
11,130
0
39,685
L
Thanatos
Lofhpa
Thanatos
18,802
8,386
0
6,646
22,994
7,925
0
5,429
17,565
0
36,747
W
Ah Puch
13,707
2,127
0
1,034
12,317
4,005
0
5,949
6,368
33,139
0
W
Zeus
12,075
4,493
0
1,151
10,599
3,223
0
4,012
6,587
33,991
0
W
15,148
10,111
0
0
19,399
9,803
0
11,048
8,351
0
29,149
L
Merlin
Specterm41
Merlin
20,627
2,395
0
296
17,628
6,060
0
5,970
11,658
51,553
0
L
Ra
11,794
690
859
1,005
9,349
4,128
0
4,249
5,100
35,894
0
L
The Morrigan
jrhelios
The Morrigan
723
89
0
0
894
199
0
0
832
4,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,369
Gold Earned
62,556
207
Minions Killed
178
4
Camps Cleared
4
1,058,863
Distance Traveled
924,214
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,663
1,051
10
1
0
234,581
1
W
Guan Yu
14,262
1,097
39
3
2
274,211
1
W
Set
14,536
1,118
30
2
1
191,913
0
L
Thanatos
14,336
1,103
30
2
0
246,056
0
W
Ah Puch
12,554
966
50
4
0
215,564
1
W
Zeus
14,448
1,111
60
5
1
176,519
0
W
Anhur
14,569
1,121
28
2
0
200,656
0
L
Merlin
12,915
993
71
5
0
224,986
3
L
Ra
11,851
912
63
5
2
181,578
1
L
The Morrigan
9,791
753
4
0
2
37,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role