Player Matchup

Merlin
Merlin
Asulauzkt
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,412 Elo+
Party 1
Bellona
Bellona
Jotunnhe1m
Bellona
Level 18
God Stats
3W - 7L
1,280 SR
Queue Stats
79W - 104L
1,371 Elo+
Solo
Fenrir
Fenrir
NeoKJuan
Fenrir
Level 40
God Stats
2W - 0L
1,581 SR
Queue Stats
65W - 69L
1,569 Elo+
Party 1
Janus
Janus
SoaDooM
Janus
Level 27
God Stats
6W - 15L
1,500 SR
Queue Stats
114W - 149L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
tasbloodshot
Ao Kuang
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 7L
1,420 Elo+
Solo
Team Averages
Level 25
1,517 SR
1,435 Elo+

VS

Team Averages
Level 25
1,499 SR
1,449 Elo+
Ares
Ares
Bbabs
Ares
Level 9
God Stats
0W - 3L
1,182 SR
Queue Stats
13W - 15L
1,555 Elo+
Party 2
Fenrir
Fenrir
Chic0buarque
Fenrir
Level 15
God Stats
2W - 4L
1,857 SR
Queue Stats
56W - 42L
1,654 Elo+
Solo
King Arthur
King Arthur
CreeperSlayer633
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,456 Elo+
Party 2
Set
Set
DezzyRage
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,193 Elo+
Solo
Merlin
Merlin
RZix
Merlin
Level 15
God Stats
10W - 13L
1,458 SR
Queue Stats
47W - 47L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asulauzkt
Merlin
19
2 / 7 / 18
12,941
995
18,805
14,386
6,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Jotunnhe1m
Bellona
20
7 / 7 / 16
14,382
1,106
21,444
21,329
21,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
NeoKJuan
Fenrir
20
8 / 6 / 19
14,676
1,129
22,108
17,864
9,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
SoaDooM
Janus
20
4 / 5 / 16
13,683
1,053
17,375
12,710
4,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
tasbloodshot
Ao Kuang
20
17 / 5 / 11
16,891
1,299
31,709
18,904
8,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bbabs
Ares
20
8 / 8 / 13
14,931
1,149
13,446
27,560
35,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
20
14 / 8 / 9
15,464
1,190
23,572
25,992
15,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
CreeperSlayer633
King Arthur
20
3 / 9 / 17
13,549
1,042
11,163
31,172
28,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
1 / 5 / 8
10,930
841
4,104
8,814
3,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
RZix
Merlin
19
4 / 8 / 13
13,380
1,029
25,271
26,158
11,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
90
38
Kills
30
30
Deaths
38
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asulauzkt
Merlin
2
7
18
1.57
L
Ares
Bbabs
Ares
8
8
13
1.81
L
Fenrir
14
8
9
2.31
L
King Arthur
CreeperSlayer633
King Arthur
3
9
17
1.28
L
1
5
8
1
W
Bellona
Jotunnhe1m
Bellona
7
7
16
2.14
W
Fenrir
NeoKJuan
Fenrir
8
6
19
2.92
L
Merlin
RZix
Merlin
4
8
13
1.31
W
Janus
SoaDooM
Janus
4
5
16
2.4
W
Ao Kuang
tasbloodshot
Ao Kuang
17
5
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,441
Damage
77,556
85,193
Taken
119,696
50,126
Mitigated
94,697
14,831
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asulauzkt
Merlin
18,805
1,173
0
288
14,386
6,003
0
8,165
6,221
37,093
0
L
Ares
Bbabs
Ares
13,446
1,342
0
0
27,560
35,772
0
14,534
13,026
30,533
0
L
Fenrir
23,572
5,688
0
2,404
25,992
15,257
0
14,319
11,673
0
42,173
L
King Arthur
CreeperSlayer633
King Arthur
11,163
1,330
0
0
31,172
28,904
0
19,486
11,686
0
25,678
L
4,104
2,519
0
416
8,814
3,162
0
4,765
4,049
0
8,623
W
Bellona
Jotunnhe1m
Bellona
21,444
8,117
0
3,566
21,329
21,822
0
9,023
12,306
950
37,888
W
Fenrir
NeoKJuan
Fenrir
22,108
7,496
0
2,316
17,864
9,481
0
7,912
9,952
0
35,787
L
Merlin
RZix
Merlin
25,271
2,464
0
270
26,158
11,602
0
15,684
10,474
56,941
0
W
Janus
SoaDooM
Janus
17,375
2,531
178
786
12,710
4,327
0
4,116
8,594
54,088
0
W
Ao Kuang
tasbloodshot
Ao Kuang
31,709
10,373
0
7,697
18,904
8,493
0
9,501
9,403
58,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,573
Gold Earned
68,254
261
Minions Killed
189
10
Camps Cleared
5
1,233,482
Distance Traveled
1,026,770
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,941
995
44
3
2
227,815
0
L
Ares
14,931
1,149
38
3
1
211,696
0
L
Fenrir
15,464
1,190
43
3
2
260,815
0
L
King Arthur
13,549
1,042
23
2
0
228,045
0
L
Set
10,930
841
5
0
2
81,031
1
W
Bellona
14,382
1,106
37
3
1
259,282
1
W
Fenrir
14,676
1,129
27
2
2
269,034
0
L
Merlin
13,380
1,029
80
6
0
245,183
0
W
Janus
13,683
1,053
93
7
1
242,339
1
W
Ao Kuang
16,891
1,299
60
5
4
235,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role