Player Matchup

Sobek
Sobek
Kryptonic2007
Sobek
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,706 Elo+
Party 2
Neith
Neith
No_SaViOr_4_U
Neith
Level 29
God Stats
5W - 4L
1,724 SR
Queue Stats
6W - 7L
1,666 Elo+
Solo
Fenrir
Fenrir
WEUNDECIDED2
Fenrir
Level 29
God Stats
14W - 13L
1,920 SR
Queue Stats
482W - 470L
1,423 Elo+
Solo
Kukulkan
Kukulkan
WenierBeannerDog
Kukulkan
Level 9
God Stats
0W - 3L
1,799 SR
Queue Stats
36W - 47L
1,681 Elo+
Party 2
King Arthur
King Arthur
showomniscience
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,143 Elo+
Solo
Team Averages
Level 25
1,689 SR
1,524 Elo+

VS

Team Averages
Level 33
1,713 SR
1,425 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
18W - 11L
1,796 SR
Queue Stats
96W - 85L
1,402 Elo+
Solo
Ravana
Ravana
DevastatiingDev
Ravana
Level 23
God Stats
18W - 12L
1,678 SR
Queue Stats
669W - 656L
1,358 Elo+
Party 1
Ymir
Ymir
Zcrid
Ymir
Level 79
God Stats
30W - 21L
1,608 SR
Queue Stats
296W - 295L
1,368 Elo+
Party 1
Cupid
Cupid
iCBlueLipss
Cupid
Level 25
God Stats
23W - 11L
1,985 SR
Queue Stats
676W - 677L
1,361 Elo+
Party 1
Ra
Ra
twakedoutzach
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 160L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 4
9,624
437
14,256
22,528
14,529
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 4
8,591
391
7,751
13,356
9,069
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
8 / 5 / 1
11,224
510
9,352
16,991
7,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 6 / 1
10,071
458
14,691
12,758
7,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
showomniscience
King Arthur
14
0 / 8 / 5
8,730
397
5,066
18,572
12,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
9 / 3 / 7
11,510
523
10,922
16,642
13,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 11
11,169
508
6,219
9,708
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
Zcrid
Ymir
15
5 / 4 / 18
11,640
529
12,574
24,085
22,720
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
15 / 4 / 7
12,051
548
26,474
12,488
5,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 9 / 11
9,403
427
7,752
14,144
5,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
21
Kills
34
34
Deaths
22
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
3
7
4.17
W
5
2
11
5.25
L
4
10
4
0.6
L
1
5
4
0.6
L
Fenrir
8
5
1
1.7
L
8
6
1
1.42
W
Ymir
Zcrid
Ymir
5
4
18
3.5
W
15
4
7
4.63
L
King Arthur
showomniscience
King Arthur
0
8
5
0.31
W
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
63,941
84,205
Taken
77,067
51,165
Mitigated
52,417
15,174
Healing
22,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,922
3,577
450
4,673
16,642
13,577
1,385
4,697
11,945
0
50,435
W
6,219
1,750
0
1,010
9,708
5,743
95
3,148
6,560
0
45,289
L
14,256
905
0
5,305
22,528
14,529
0
6,068
16,460
37,214
0
L
7,751
3,202
111
2,212
13,356
9,069
0
2,708
10,648
0
35,880
L
Fenrir
9,352
2,782
0
6,445
16,991
7,694
20
1,832
15,159
0
73,916
L
14,691
2,245
0
0
12,758
7,642
951
5,403
7,355
67,492
0
W
Ymir
Zcrid
Ymir
12,574
2,650
0
5,988
24,085
22,720
216
7,826
16,259
41,303
0
W
26,474
17,739
3,834
4,046
12,488
5,168
1,976
5,249
7,239
0
68,471
L
King Arthur
showomniscience
King Arthur
5,066
2,124
0
1,101
18,572
12,231
92
4,315
14,257
0
34,719
W
7,752
3,397
1,185
1,065
14,144
5,209
978
8,027
6,117
39,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
55,773
371
Minions Killed
339
0
Camps Cleared
0
1,712,227
Distance Traveled
1,884,359
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,510
523
66
3
0
391,913
0
W
Ravana
11,169
508
72
3
0
406,941
0
L
Sobek
9,624
437
27
1
0
361,231
2
L
Neith
8,591
391
55
3
0
297,168
2
L
Fenrir
11,224
510
108
5
0
399,468
2
L
Kukulkan
10,071
458
133
6
0
295,491
0
W
Ymir
11,640
529
24
1
0
397,628
2
W
Cupid
12,051
548
96
4
0
372,370
3
L
King Arthur
8,730
397
48
2
0
358,869
1
W
Ra
9,403
427
81
4
0
315,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role