Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Haru_Kane
Ymir
Level 27
God Stats
31W - 16L
1,470 SR
Queue Stats
78W - 51L
1,308 Elo+
Solo
Heimdallr
Heimdallr
hive-_-slayer
Heimdallr
Level 52
God Stats
1W - 1L
1,267 SR
Queue Stats
26W - 27L
1,233 Elo+
Solo
Team Averages
Level 42
1,413 SR
1,347 Elo+

VS

Team Averages
Level 29
1,315 SR
1,116 Elo+
Merlin
Merlin
 
Merlin
Level 13
God Stats
0W - 5L
1,224 SR
Queue Stats
2W - 6L
1,036 Elo+
Solo
Chaac
Chaac
DEEEEEZ619
Chaac
Level 63
God Stats
209W - 189L
1,436 SR
Queue Stats
426W - 508L
1,228 Elo+
Party 1
Thor
Thor
Makembleed
Thor
Level 12
God Stats
97W - 148L
1,285 SR
Queue Stats
354W - 431L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
11 / 2 / 9
12,894
806
14,411
10,435
3,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
11 / 4 / 11
12,884
805
13,659
14,170
15,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
hive-_-slayer
Heimdallr
12
3 / 3 / 10
10,795
675
8,686
12,547
3,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 12 / 2
9,150
572
4,415
12,419
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
11
2 / 5 / 5
9,943
621
12,223
18,612
14,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 8 / 2
11,092
693
7,079
13,139
6,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
9
9
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
9
7.75
L
Merlin
 
Merlin
1
12
2
0.17
L
Chaac
2
5
5
0.9
W
Ymir
11
4
11
4.13
L
6
8
2
0.88
W
Heimdallr
hive-_-slayer
Heimdallr
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,756
Damage
23,717
37,152
Taken
44,170
22,269
Mitigated
23,289
10,726
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,411
4,679
0
3,617
10,435
3,311
222
1,070
9,365
0
37,590
L
Merlin
 
Merlin
4,415
817
0
157
12,419
2,887
36
3,260
9,159
19,506
0
L
Chaac
12,223
3,134
234
4,569
18,612
14,157
0
5,467
13,145
3,593
31,442
W
Ymir
13,659
2,413
219
3,071
14,170
15,107
708
3,003
11,167
31,741
0
L
7,079
2,647
0
275
13,139
6,245
0
5,036
8,103
0
17,942
W
Heimdallr
hive-_-slayer
Heimdallr
8,686
3,926
441
3,378
12,547
3,851
1,103
2,237
10,310
0
46,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
30,185
155
Minions Killed
109
0
Camps Cleared
0
882,503
Distance Traveled
855,986
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,894
806
59
4
0
327,810
1
L
Merlin
9,150
572
44
3
0
201,169
0
L
Chaac
9,943
621
36
2
0
426,133
4
W
Ymir
12,884
805
39
2
0
275,048
1
L
Thor
11,092
693
29
2
0
228,684
4
W
Heimdallr
10,795
675
57
4
0
279,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role