Player Matchup

Bastet
Bastet
Alakazham
Bastet
Level 128
God Stats
0W - 1L
1,895 SR
Queue Stats
22W - 17L
1,660 Elo+
Party 2
Nemesis
Nemesis
JScyphus
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,660 Elo+
Party 2
Thoth
Thoth
K0DO
Thoth
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 250L
1,637 Elo+
Party 3
Discordia
Discordia
Yrusi
Discordia
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,587 Elo+
Party 2
Cerberus
Cerberus
mike7896
Cerberus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 130L
1,552 Elo+
Party 3
Team Averages
Level 95
1,579 SR
1,619 Elo+

VS

Team Averages
Level 110
1,435 SR
1,524 Elo+
Ymir
Ymir
Dyoxin
Ymir
Level 94
God Stats
5W - 3L
1,260 SR
Queue Stats
231W - 225L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
PsychobillyTed
Kukulkan
Level 153
God Stats
2W - 3L
1,211 SR
Queue Stats
104W - 121L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Toad_Sage94
Jormungandr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 223L
1,522 Elo+
Party 1
Rama
Rama
V3GA 559
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,532 Elo+
Party 4
Bacchus
Bacchus
xMENDOZAx 559
Bacchus
Level 115
God Stats
2W - 0L
1,702 SR
Queue Stats
32W - 38L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alakazham
Bastet
20
7 / 9 / 12
13,415
745
20,585
18,121
12,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nemesis
JScyphus
Nemesis
19
5 / 7 / 12
11,736
652
17,236
20,555
12,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
K0DO
Thoth
19
0 / 5 / 14
11,167
620
20,154
17,420
6,392
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Yrusi
Discordia
20
7 / 5 / 10
13,165
731
28,079
12,015
4,465
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
mike7896
Cerberus
18
4 / 4 / 11
12,031
668
9,301
17,603
19,151
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dyoxin
Ymir
20
7 / 6 / 20
14,120
784
11,253
22,515
26,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
20
7 / 4 / 14
14,971
832
23,138
17,320
8,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Toad_Sage94
Jormungandr
19
1 / 4 / 23
12,135
674
10,933
21,790
21,360
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
19
6 / 5 / 15
12,615
701
15,485
18,850
8,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
20
8 / 4 / 16
13,067
726
11,721
30,015
41,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
117
23
Kills
29
30
Deaths
23
59
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bastet
Alakazham
Bastet
7
9
12
1.44
W
Ymir
Dyoxin
Ymir
7
6
20
2.83
L
Nemesis
JScyphus
Nemesis
5
7
12
1.57
L
Thoth
K0DO
Thoth
0
5
14
1.4
W
Kukulkan
7
4
14
3.5
W
Jormungandr
Toad_Sage94
Jormungandr
1
4
23
3.13
W
Rama
6
5
15
2.7
L
Discordia
Yrusi
Discordia
7
5
10
2.4
L
Cerberus
mike7896
Cerberus
4
4
11
2.38
W
Bacchus
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,355
Damage
72,530
85,714
Taken
110,490
54,785
Mitigated
106,108
32,416
Healing
42,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Alakazham
Bastet
20,585
5,694
2,106
2,615
18,121
12,702
506
12,728
5,393
0
30,719
W
Ymir
Dyoxin
Ymir
11,253
825
3,391
1,750
22,515
26,099
648
11,818
10,697
16,945
0
L
Nemesis
JScyphus
Nemesis
17,236
5,479
1,911
5,936
20,555
12,075
998
12,386
8,169
0
26,711
L
Thoth
K0DO
Thoth
20,154
1,004
5,123
5,688
17,420
6,392
951
13,785
3,635
46,287
0
W
Kukulkan
23,138
1,351
3,016
3,314
17,320
8,864
1,691
9,302
8,018
71,565
0
W
Jormungandr
Toad_Sage94
Jormungandr
10,933
1,170
2,331
4,077
21,790
21,360
54
12,118
9,672
25,928
0
W
Rama
15,485
11,564
3,131
5,554
18,850
8,196
4,007
8,011
10,839
0
30,841
L
Discordia
Yrusi
Discordia
28,079
1,094
538
2,218
12,015
4,465
1,011
9,581
2,434
64,670
0
L
Cerberus
mike7896
Cerberus
9,301
453
2,198
4,083
17,603
19,151
492
8,565
9,038
18,442
0
W
Bacchus
11,721
886
5,977
9,497
30,015
41,589
904
16,285
13,730
21,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
66,908
191
Minions Killed
221
0
Camps Cleared
0
1,672,682
Distance Traveled
1,474,770
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,415
745
25
1
0
329,853
0
W
Ymir
14,120
784
10
1
0
296,139
0
L
Nemesis
11,736
652
25
1
0
330,764
2
L
Thoth
11,167
620
53
3
0
333,285
0
W
Kukulkan
14,971
832
120
7
0
281,665
2
W
Jormungandr
12,135
674
23
1
0
320,378
0
W
Rama
12,615
701
46
3
0
262,360
1
L
Discordia
13,165
731
56
3
0
339,522
0
L
Cerberus
12,031
668
32
2
0
339,258
4
W
Bacchus
13,067
726
22
1
0
314,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role