Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
AUTOGAZIM
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,612 Elo+
Solo
Freya
Freya
Hai-Jac00
Freya
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 188L
1,535 Elo+
Party 2
Hercules
Hercules
ICEKING305
Hercules
Level 155
God Stats
4W - 7L
1,725 SR
Queue Stats
237W - 239L
1,531 Elo+
Party 2
Thoth
Thoth
Mini_Black99
Thoth
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 164L
1,552 Elo+
Solo
Team Averages
Level 134
1,545 SR
1,546 Elo+

VS

Team Averages
Level 98
1,410 SR
1,536 Elo+
Discordia
Discordia
Den9789
Discordia
Level 106
God Stats
2W - 0L
1,604 SR
Queue Stats
25W - 25L
1,527 Elo+
Party 1
Zeus
Zeus
FacePounder5000
Zeus
Level 57
God Stats
2W - 1L
1,225 SR
Queue Stats
74W - 74L
1,539 Elo+
Party 3
Merlin
Merlin
MARKOlUS
Merlin
Level 109
God Stats
1W - 0L
1,220 SR
Queue Stats
27W - 19L
1,541 Elo+
Party 1
Hercules
Hercules
TurtleThief
Hercules
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 71L
1,539 Elo+
Party 3
Anhur
Anhur
kittenking00
Anhur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 3 / 7
7,829
712
2,855
10,395
7,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
AUTOGAZIM
He Bo
14
4 / 8 / 2
8,341
758
8,833
12,520
4,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Hai-Jac00
Freya
12
0 / 9 / 5
7,332
667
3,133
12,254
3,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ICEKING305
Hercules
17
3 / 6 / 4
9,537
867
7,290
20,133
19,731
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 6
8,830
803
7,296
10,752
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Den9789
Discordia
17
3 / 2 / 26
9,984
908
11,291
7,736
2,932
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 2 / 13
11,344
1,031
20,438
6,070
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
MARKOlUS
Merlin
16
5 / 5 / 18
9,776
889
8,740
10,337
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TurtleThief
Hercules
15
3 / 2 / 17
9,085
826
6,073
12,425
7,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 2 / 17
10,234
930
11,342
7,381
3,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
10
Kills
33
33
Deaths
13
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
7
1.5
L
He Bo
AUTOGAZIM
He Bo
4
8
2
0.63
W
Discordia
Den9789
Discordia
3
2
26
8
W
13
2
13
9.75
L
Freya
Hai-Jac00
Freya
0
9
5
0.28
L
Hercules
ICEKING305
Hercules
3
6
4
0.83
W
Merlin
MARKOlUS
Merlin
5
5
18
2.8
L
2
7
6
0.71
W
Hercules
TurtleThief
Hercules
3
2
17
5.75
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
57,884
66,054
Taken
43,949
40,828
Mitigated
19,718
17,510
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,855
571
1,248
1,318
10,395
7,617
334
6,148
4,247
0
6,101
L
He Bo
AUTOGAZIM
He Bo
8,833
130
1,148
1,469
12,520
4,563
378
8,296
4,224
14,589
0
W
Discordia
Den9789
Discordia
11,291
1,307
1,668
1,136
7,736
2,932
1,179
3,562
4,174
26,494
0
W
20,438
2,095
1,655
1,740
6,070
2,278
1,168
3,079
2,991
39,194
0
L
Freya
Hai-Jac00
Freya
3,133
1,027
1,266
1,521
12,254
3,871
87
5,836
6,418
8,052
0
L
Hercules
ICEKING305
Hercules
7,290
2,179
1,103
6,941
20,133
19,731
0
11,699
8,434
0
23,054
W
Merlin
MARKOlUS
Merlin
8,740
1,210
1,386
2,105
10,337
4,197
1,302
3,963
6,374
20,396
0
L
7,296
457
927
569
10,752
5,046
894
8,490
2,262
19,200
0
W
Hercules
TurtleThief
Hercules
6,073
1,786
607
3,641
12,425
7,025
542
5,209
7,216
0
15,262
W
11,342
4,470
2,225
2,398
7,381
3,286
1,913
3,449
3,932
0
19,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
50,423
90
Minions Killed
125
0
Camps Cleared
0
950,912
Distance Traveled
1,089,778
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,829
712
7
1
0
242,875
0
L
He Bo
8,341
758
10
1
0
178,060
0
W
Discordia
9,984
908
28
3
0
229,180
1
W
Zeus
11,344
1,031
40
4
0
236,295
2
L
Freya
7,332
667
6
1
0
158,783
0
L
Hercules
9,537
867
30
3
0
205,873
1
W
Merlin
9,776
889
24
2
0
185,960
0
L
Thoth
8,830
803
37
3
0
165,321
0
W
Hercules
9,085
826
13
1
0
228,425
4
W
Anhur
10,234
930
20
2
0
209,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role