Player Matchup

Heimdallr
Heimdallr
Actually Hungry
Heimdallr
Level 17
God Stats
4W - 4L
1,466 SR
Queue Stats
54W - 55L
1,462 Elo+
Party 2
Chaac
Chaac
Fargo xoxo
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,491 Elo+
Party 2
Thoth
Thoth
Laughtxr xoxo
Thoth
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,521 Elo+
Party 2
Terra
Terra
Turnipz666
Terra
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,521 Elo+
Party 2
Bastet
Bastet
YungKeiseke
Bastet
Level 109
God Stats
2W - 5L
1,743 SR
Queue Stats
59W - 61L
1,521 Elo+
Party 2
Team Averages
Level 74
1,542 SR
1,503 Elo+

VS

Team Averages
Level 81
1,615 SR
1,473 Elo+
Raijin
Raijin
Drag00nSlay33r
Raijin
Level 123
God Stats
9W - 8L
1,500 SR
Queue Stats
103W - 109L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
OptimusPrimeUR
Hou Yi
Level 31
God Stats
12W - 24L
1,308 SR
Queue Stats
81W - 86L
1,315 Elo+
Solo
Yemoja
Yemoja
Thatsmyghoststck
Yemoja
Level 19
God Stats
12W - 5L
1,753 SR
Queue Stats
24W - 28L
1,493 Elo+
Party 1
Bellona
Bellona
YeetusThy_Feetus
Bellona
Level 143
God Stats
7W - 5L
1,685 SR
Queue Stats
269W - 259L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
jafcmb
Hun Batz
Level 89
God Stats
21W - 13L
1,830 SR
Queue Stats
581W - 587L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Actually Hungry
Heimdallr
14
1 / 6 / 6
9,212
368
5,685
15,910
5,363
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
1 / 6 / 4
10,277
411
11,430
19,265
20,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 12 / 3
11,226
449
11,773
18,407
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
15
2 / 5 / 5
9,786
391
7,414
19,721
13,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
19
14 / 10 / 2
13,514
541
20,374
22,007
7,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
15,076
603
13,850
13,833
5,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 9
12,716
509
16,030
16,010
8,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 14
11,151
446
9,234
12,811
10,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 4 / 9
14,042
562
22,788
21,562
16,426
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
jafcmb
Hun Batz
20
16 / 5 / 7
15,879
635
19,554
17,629
7,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
20
Kills
39
39
Deaths
20
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Actually Hungry
Heimdallr
1
6
6
0.67
W
9
5
7
2.5
L
Chaac
1
6
4
0.5
L
2
12
3
0.29
W
5
4
9
2.38
W
2
2
14
4.5
L
Terra
2
5
5
0.9
W
7
4
9
2.88
L
Bastet
14
10
2
1.5
W
Hun Batz
jafcmb
Hun Batz
16
5
7
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,676
Damage
81,456
95,310
Taken
81,845
51,590
Mitigated
48,001
15,534
Healing
23,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Actually Hungry
Heimdallr
5,685
3,211
0
396
15,910
5,363
0
3,972
11,938
0
39,984
W
13,850
1,160
0
1,120
13,833
5,971
1,925
3,535
10,298
112,491
0
L
Chaac
11,430
1,882
0
5,257
19,265
20,015
0
2,864
16,401
0
62,619
L
11,773
519
0
1,140
18,407
5,137
859
5,096
13,311
80,131
0
W
16,030
5,660
0
2,428
16,010
8,087
774
5,047
10,963
0
75,365
W
9,234
1,822
5,852
3,704
12,811
10,099
770
3,837
8,974
34,014
0
L
Terra
7,414
693
2,300
3,379
19,721
13,792
0
6,525
13,196
40,711
0
W
22,788
12,616
0
7,975
21,562
16,426
181
4,794
16,768
649
88,226
L
Bastet
20,374
7,785
0
3,062
22,007
7,283
0
5,276
16,731
0
77,011
W
Hun Batz
jafcmb
Hun Batz
19,554
4,218
0
2,566
17,629
7,418
0
1,974
15,655
0
125,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
68,864
434
Minions Killed
634
0
Camps Cleared
0
2,225,661
Distance Traveled
2,316,587
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,212
368
70
3
0
423,190
2
W
Raijin
15,076
603
172
7
0
437,982
2
L
Chaac
10,277
411
91
4
0
460,829
5
L
Thoth
11,226
449
121
5
0
393,199
3
W
Hou Yi
12,716
509
123
5
0
417,971
2
W
Yemoja
11,151
446
47
2
0
470,205
0
L
Terra
9,786
391
54
2
0
491,592
3
W
Bellona
14,042
562
133
5
0
477,066
4
L
Bastet
13,514
541
98
4
0
456,851
2
W
Hun Batz
15,879
635
159
6
0
513,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role