Player Matchup

Jormungandr
Jormungandr
Bronze III
Kingleo_187
Jormungandr
Bronze III
Level 73
God Stats
82W - 126L
1,268 SR
Queue Stats
130W - 244L
347 MMR
Solo
Scylla
Scylla
Bronze I
That_Bad_Random
Scylla
Bronze I
Level 156
God Stats
6W - 6L
1,658 SR
Queue Stats
397W - 400L
707 MMR
Solo
Izanami
Izanami
Bronze III
WontonWeasel
Izanami
Bronze III
Level 49
God Stats
0W - 2L
1,132 SR
Queue Stats
9W - 19L
735 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,353 SR
596 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,579 SR
918 MMR
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze II
UNOTMYDADDYOK
Artemis
Bronze II
Level 112
God Stats
3W - 4L
1,379 SR
Queue Stats
41W - 54L
798 MMR
Solo
Chaac
Chaac
Bronze III
bloodeye622
Chaac
Bronze III
Level 125
God Stats
1W - 0L
1,857 SR
Queue Stats
88W - 131L
458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kingleo_187
Jormungandr
10
0 / 7 / 3
8,908
557
4,469
15,592
8,491
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 1
8,965
560
5,898
9,660
2,166
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
WontonWeasel
Izanami
11
2 / 7 / 1
9,718
607
7,180
13,673
3,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KumbhakarnaAchillesFenrirHeimdallr

VS

Bans
AphroditeMerlinOdinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
9 / 0 / 4
12,274
767
12,431
7,612
2,386
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
12
3 / 1 / 5
10,402
650
9,438
9,217
2,945
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 5
10,401
650
10,343
11,778
5,664
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
16
17
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
0
4
11
L
Jormungandr
Kingleo_187
Jormungandr
0
7
3
0.21
L
1
3
1
0.5
W
Artemis
3
1
5
5.5
L
Izanami
WontonWeasel
Izanami
2
7
1
0.36
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
32,212
38,925
Taken
28,607
14,294
Mitigated
10,995
5,102
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,431
185
0
3,436
7,612
2,386
216
2,307
5,305
59,396
0
L
Jormungandr
Kingleo_187
Jormungandr
4,469
1,368
711
2,902
15,592
8,491
143
3,571
12,021
27,884
0
L
5,898
445
0
450
9,660
2,166
0
3,738
5,922
27,912
0
W
Artemis
9,438
4,463
0
1,092
9,217
2,945
1,407
3,752
5,465
0
47,103
L
Izanami
WontonWeasel
Izanami
7,180
4,856
0
1,039
13,673
3,637
60
5,206
8,467
0
34,622
W
10,343
2,738
0
4,237
11,778
5,664
1,412
4,351
7,427
0
32,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
33,077
187
Minions Killed
207
0
Camps Cleared
0
800,700
Distance Traveled
845,641
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,274
767
93
6
0
255,601
0
L
Jormungandr
8,908
557
46
3
0
273,180
0
L
Scylla
8,965
560
49
3
0
262,115
3
W
Artemis
10,402
650
68
4
0
284,367
5
L
Izanami
9,718
607
92
6
0
265,405
3
W
Chaac
10,401
650
46
3
0
305,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role