Player Matchup

Raijin
Raijin
EPIC-L3THAL07
Raijin
Level 8
God Stats
1W - 5L
1,338 SR
Queue Stats
50W - 54L
1,333 Elo+
Party 1
Pele
Pele
MidnightLatte
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Solo
Discordia
Discordia
Wrckdbyagirl
Discordia
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,128 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xtreme-Killer519
Ah Muzen Cab
Level 16
God Stats
4W - 6L
1,351 SR
Queue Stats
37W - 51L
1,328 Elo+
Party 1
Fenrir
Fenrir
danielmq17
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,192 Elo+
Solo
Team Averages
Level 10
1,438 SR
1,335 Elo+

VS

Team Averages
Level 17
1,355 SR
1,360 Elo+
Anubis
Anubis
AQUILES_SN
Anubis
Level 26
God Stats
1W - 0L
1,198 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Bacchus
Bacchus
BaSSuReRo22
Bacchus
Level 18
God Stats
1W - 0L
1,299 SR
Queue Stats
14W - 16L
1,274 Elo+
Solo
Cabrakan
Cabrakan
emilol1604_SN
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Medusa
Medusa
joely__pony
Medusa
Level 29
God Stats
3W - 4L
1,278 SR
Queue Stats
74W - 77L
1,419 Elo+
Solo
Fenrir
Fenrir
kalimba2616_SN
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 19
17,000
1,000
28,713
22,564
8,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
10 / 12 / 18
16,922
995
26,671
36,590
33,636
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Wrckdbyagirl
Discordia
20
1 / 3 / 16
14,081
828
6,098
9,668
3,421
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Xtreme-Killer519
Ah Muzen Cab
20
12 / 2 / 19
17,918
1,054
44,589
19,417
11,047
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
danielmq17
Fenrir
20
4 / 14 / 25
16,523
972
22,364
38,905
48,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AQUILES_SN
Anubis
20
7 / 7 / 20
17,021
1,001
27,210
23,419
11,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
BaSSuReRo22
Bacchus
20
5 / 2 / 19
17,366
1,022
22,162
27,156
33,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
emilol1604_SN
Cabrakan
20
3 / 17 / 15
15,430
908
17,111
38,239
25,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Medusa
20
12 / 0 / 12
18,295
1,076
22,547
19,049
6,091
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 12 / 14
16,625
978
27,666
35,113
17,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
116
38
Kills
36
36
Deaths
38
97
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anubis
AQUILES_SN
Anubis
7
7
20
2.43
W
Bacchus
BaSSuReRo22
Bacchus
5
2
19
7.25
L
11
5
19
4.1
L
10
12
18
1.58
L
Discordia
Wrckdbyagirl
Discordia
1
3
16
3
L
Ah Muzen Cab
Xtreme-Killer519
Ah Muzen Cab
12
2
19
10.75
L
Fenrir
danielmq17
Fenrir
4
14
25
1.18
W
Cabrakan
emilol1604_SN
Cabrakan
3
17
15
0.62
W
Medusa
12
0
12
18
W
9
12
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,435
Damage
116,696
127,144
Taken
142,976
105,243
Mitigated
94,507
14,687
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AQUILES_SN
Anubis
27,210
5,420
0
6,380
23,419
11,608
0
6,251
17,168
68,946
0
W
Bacchus
BaSSuReRo22
Bacchus
22,162
5,077
0
789
27,156
33,677
0
4,119
23,037
50,998
0
L
28,713
3,869
327
1,146
22,564
8,718
0
9,536
13,028
53,454
0
L
26,671
9,647
315
4,074
36,590
33,636
0
24,616
11,974
0
58,172
L
Discordia
Wrckdbyagirl
Discordia
6,098
902
0
581
9,668
3,421
0
5,549
4,119
14,997
0
L
Ah Muzen Cab
Xtreme-Killer519
Ah Muzen Cab
44,589
18,584
0
3,430
19,417
11,047
0
6,263
13,154
0
84,026
L
Fenrir
danielmq17
Fenrir
22,364
5,911
0
4,814
38,905
48,421
0
20,519
18,386
0
43,558
W
Cabrakan
emilol1604_SN
Cabrakan
17,111
3,679
135
1,557
38,239
25,253
0
11,912
26,031
42,631
0
W
Medusa
22,547
13,166
510
1,863
19,049
6,091
0
4,293
14,756
0
44,260
W
27,666
12,803
0
2,674
35,113
17,878
0
8,236
26,877
0
44,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,444
Gold Earned
84,737
282
Minions Killed
335
0
Camps Cleared
6
1,395,559
Distance Traveled
1,402,688
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,021
1,001
106
6
0
208,284
0
W
Bacchus
17,366
1,022
53
3
2
311,197
2
L
Raijin
17,000
1,000
55
3
0
284,888
0
L
Pele
16,922
995
81
5
0
287,465
0
L
Discordia
14,081
828
8
0
0
259,293
0
L
Ah Muzen Cab
17,918
1,054
91
5
0
270,335
0
L
Fenrir
16,523
972
47
3
0
293,578
0
W
Cabrakan
15,430
908
61
4
3
222,649
3
W
Medusa
18,295
1,076
74
4
1
331,752
0
W
Fenrir
16,625
978
41
2
0
328,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role