Player Matchup

Serqet
Serqet
IimonVinagreta
Serqet
Level 17
God Stats
1W - 1L
1,257 SR
Queue Stats
62W - 45L
1,587 Elo+
Party 3
Scylla
Scylla
Pisacraneos
Scylla
Level 59
God Stats
16W - 20L
1,392 SR
Queue Stats
30W - 30L
1,492 Elo+
Party 3
Neith
Neith
Pulam
Neith
Level 16
God Stats
66W - 52L
1,542 SR
Queue Stats
169W - 162L
1,539 Elo+
Party 3
Discordia
Discordia
Sourubreaker
Discordia
Level 24
God Stats
5W - 2L
1,627 SR
Queue Stats
60W - 50L
1,635 Elo+
Solo
Odin
Odin
SrPiug
Odin
Level 29
God Stats
10W - 4L
1,809 SR
Queue Stats
67W - 71L
1,548 Elo+
Solo
Team Averages
Level 29
1,525 SR
1,560 Elo+

VS

Team Averages
Level 12
1,637 SR
1,630 Elo+
Cabrakan
Cabrakan
AzadTR
Cabrakan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
Batlive09
Baron Samedi
Level 8
God Stats
7W - 1L
2,032 SR
Queue Stats
18W - 8L
1,689 Elo+
Party 2
Neith
Neith
DiaSenpai
Neith
Level 9
God Stats
2W - 2L
1,651 SR
Queue Stats
8W - 9L
1,583 Elo+
Party 1
Janus
Janus
Koharux3
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,605 Elo+
Party 1
Set
Set
MamaMiaPT
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 17
15,965
1,140
22,646
20,794
8,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
13 / 5 / 23
16,765
1,198
32,477
16,967
5,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Pulam
Neith
20
5 / 7 / 22
14,964
1,069
18,526
23,098
8,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Sourubreaker
Discordia
20
13 / 6 / 25
16,970
1,212
43,116
17,942
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
SrPiug
Odin
20
8 / 9 / 22
15,703
1,122
19,841
24,476
28,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AzadTR
Cabrakan
20
6 / 10 / 14
15,063
1,076
18,564
32,016
29,593
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Batlive09
Baron Samedi
20
3 / 11 / 19
13,962
997
10,619
26,452
23,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
DiaSenpai
Neith
20
8 / 8 / 14
15,386
1,099
23,334
22,440
8,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Koharux3
Janus
20
5 / 14 / 19
14,872
1,062
26,905
32,356
12,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 8 / 13
16,661
1,190
16,435
32,176
36,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
111
51
Kills
32
32
Deaths
51
109
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AzadTR
Cabrakan
6
10
14
1.3
L
Baron Samedi
Batlive09
Baron Samedi
3
11
19
1.14
L
Neith
DiaSenpai
Neith
8
8
14
1.88
W
12
5
17
4.1
L
Janus
Koharux3
Janus
5
14
19
1.04
L
10
8
13
2.06
W
Scylla
13
5
23
4.9
W
Neith
Pulam
Neith
5
7
22
2.29
W
Discordia
Sourubreaker
Discordia
13
6
25
4.25
W
Odin
SrPiug
Odin
8
9
22
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,606
Damage
95,857
103,277
Taken
145,440
57,626
Mitigated
111,706
8,007
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AzadTR
Cabrakan
18,564
3,620
1,132
1,615
32,016
29,593
0
18,082
12,316
44,750
0
L
Baron Samedi
Batlive09
Baron Samedi
10,619
1,204
2,759
2,751
26,452
23,908
0
18,175
7,743
18,966
0
L
Neith
DiaSenpai
Neith
23,334
10,700
0
1,442
22,440
8,921
0
12,552
9,255
0
57,703
W
22,646
8,305
0
748
20,794
8,359
0
9,368
11,426
0
31,207
L
Janus
Koharux3
Janus
26,905
1,145
1,754
2,923
32,356
12,803
0
11,619
20,601
58,359
0
L
16,435
7,638
0
3,110
32,176
36,481
0
15,165
16,933
0
37,503
W
Scylla
32,477
2,199
0
0
16,967
5,896
0
7,736
9,231
41,225
0
W
Neith
Pulam
Neith
18,526
8,854
0
3,084
23,098
8,177
0
16,643
6,455
0
50,837
W
Discordia
Sourubreaker
Discordia
43,116
3,049
0
1,217
17,942
6,962
0
8,639
9,303
85,202
0
W
Odin
SrPiug
Odin
19,841
4,495
0
2,958
24,476
28,232
0
13,702
10,774
0
44,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,367
Gold Earned
75,944
236
Minions Killed
270
7
Camps Cleared
6
1,356,033
Distance Traveled
1,231,224
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,063
1,076
63
5
0
222,109
2
L
Baron Samedi
13,962
997
14
1
1
251,498
0
L
Neith
15,386
1,099
81
6
1
227,836
0
W
Serqet
15,965
1,140
20
1
3
307,364
0
L
Janus
14,872
1,062
73
5
1
261,201
0
L
Set
16,661
1,190
39
3
3
268,580
1
W
Scylla
16,765
1,198
22
2
0
284,682
0
W
Neith
14,964
1,069
56
4
1
242,701
2
W
Discordia
16,970
1,212
87
6
2
248,940
1
W
Odin
15,703
1,122
51
4
1
272,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role