Player Matchup

Ares
Ares
Dawnori
Ares
Level 10
God Stats
6W - 4L
1,928 SR
Queue Stats
19W - 23L
1,799 Elo+
Party 1
Bakasura
Bakasura
EastMed
Bakasura
Level 28
God Stats
30W - 20L
1,658 SR
Queue Stats
300W - 253L
1,785 Elo+
Solo
Chronos
Chronos
Supertyp
Chronos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,819 Elo+
Party 1
Sol
Sol
kyle28091
Sol
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 104L
1,716 Elo+
Solo
Bellona
Bellona
sergioac
Bellona
Level 29
God Stats
2W - 4L
1,722 SR
Queue Stats
160W - 121L
1,703 Elo+
Solo
Team Averages
Level 21
1,662 SR
1,764 Elo+

VS

Team Averages
Level 28
1,599 SR
1,653 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bardow
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 56L
1,769 Elo+
Solo
Thanatos
Thanatos
Corpsy90
Thanatos
Level 25
God Stats
5W - 2L
1,700 SR
Queue Stats
25W - 9L
1,806 Elo+
Solo
Merlin
Merlin
KrystolBrystol
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Apollo
Apollo
zdeimien
Apollo
Level 28
God Stats
14W - 6L
1,795 SR
Queue Stats
66W - 47L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dawnori
Ares
5
0 / 2 / 1
3,411
569
2,215
3,243
1,004
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
EastMed
Bakasura
7
2 / 1 / 0
4,415
736
1,903
4,112
1,298
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Supertyp
Chronos
6
1 / 0 / 0
3,547
591
2,538
2,506
458
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 2 / 1
3,811
635
1,339
3,325
932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
sergioac
Bellona
3
0 / 1 / 0
2,937
490
894
1,684
1,534
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 1 / 0
4,692
782
1,819
3,239
789
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Horus
Bardow
Horus
5
0 / 0 / 1
3,370
562
1,208
3,166
1,012
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Corpsy90
Thanatos
6
1 / 0 / 1
4,018
670
1,407
3,207
789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 0
4,556
759
2,592
1,823
512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
zdeimien
Apollo
5
0 / 1 / 2
3,570
595
1,356
2,951
768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
W
Horus
Bardow
Horus
0
0
1
0.5
W
Thanatos
Corpsy90
Thanatos
1
0
1
1.5
L
Ares
Dawnori
Ares
0
2
1
0.25
L
Bakasura
EastMed
Bakasura
2
1
0
2
W
3
1
0
3
L
Chronos
Supertyp
Chronos
1
0
0
1
L
0
2
1
0.25
L
Bellona
sergioac
Bellona
0
1
0
0
W
Apollo
zdeimien
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,889
Damage
8,382
14,870
Taken
14,386
5,226
Mitigated
3,870
6,389
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,819
557
0
1,590
3,239
789
730
0
3,029
24,652
0
W
Horus
Bardow
Horus
1,208
781
101
1,490
3,166
1,012
0
1,961
1,205
0
2,979
W
Thanatos
Corpsy90
Thanatos
1,407
491
0
3,145
3,207
789
0
940
2,267
0
15,778
L
Ares
Dawnori
Ares
2,215
243
0
725
3,243
1,004
0
290
2,953
5,588
0
L
Bakasura
EastMed
Bakasura
1,903
1,162
0
2,244
4,112
1,298
0
1,463
2,649
0
17,323
W
2,592
386
0
360
1,823
512
0
1,105
718
21,637
0
L
Chronos
Supertyp
Chronos
2,538
906
0
1,114
2,506
458
0
0
2,506
17,432
0
L
1,339
593
0
1,556
3,325
932
0
1,966
1,359
15,798
0
L
Bellona
sergioac
Bellona
894
401
0
750
1,684
1,534
0
692
992
0
6,157
W
Apollo
zdeimien
Apollo
1,356
973
0
957
2,951
768
0
2,086
865
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,121
Gold Earned
20,206
125
Minions Killed
174
0
Camps Cleared
0
499,575
Distance Traveled
580,108
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,692
782
53
9
0
121,929
1
W
Horus
3,370
562
6
1
0
122,569
2
W
Thanatos
4,018
670
34
6
0
116,278
1
L
Ares
3,411
569
7
1
0
114,338
0
L
Bakasura
4,415
736
40
7
0
107,768
2
W
Merlin
4,556
759
47
8
0
114,935
4
L
Chronos
3,547
591
34
6
0
110,156
3
L
Sol
3,811
635
35
6
0
107,201
0
L
Bellona
2,937
490
9
2
0
60,112
1
W
Apollo
3,570
595
34
6
0
104,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role