Player Matchup

Fafnir
Fafnir
Crononos
Fafnir
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
754W - 746L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
Efreetcaress
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
956W - 961L
1,507 Elo+
Party 1
Mulan
Mulan
IICrankII
Mulan
Level 125
God Stats
0W - 1L
1,184 SR
Queue Stats
20W - 11L
1,722 Elo+
Solo
Kuzenbo
Kuzenbo
Illuzion
Kuzenbo
Level 129
God Stats
5W - 3L
1,832 SR
Queue Stats
410W - 449L
1,532 Elo+
Solo
Hachiman
Hachiman
SLuis
Hachiman
Level 118
God Stats
5W - 9L
1,317 SR
Queue Stats
243W - 256L
1,583 Elo+
Solo
Team Averages
Level 127
1,467 SR
1,582 Elo+

VS

Team Averages
Level 136
1,685 SR
1,663 Elo+
Eset
Eset
G0uDa One
Eset
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 24L
1,889 Elo+
Party 2
Odin
Odin
JahKii
Odin
Level 147
God Stats
3W - 2L
1,841 SR
Queue Stats
83W - 116L
1,636 Elo+
Party 2
Discordia
Discordia
Lesl0
Discordia
Level 136
God Stats
5W - 0L
1,896 SR
Queue Stats
429W - 431L
1,524 Elo+
Solo
Nike
Nike
MashogaLemur
Nike
Level 147
God Stats
2W - 1L
1,689 SR
Queue Stats
58W - 64L
1,525 Elo+
Solo
Ullr
Ullr
MrFreezeYT
Ullr
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crononos
Fafnir
20
6 / 8 / 17
16,766
762
24,091
34,014
50,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Efreetcaress
Hun Batz
20
3 / 9 / 12
13,486
613
12,628
32,284
19,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
IICrankII
Mulan
20
11 / 11 / 11
15,704
714
29,670
31,735
20,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Illuzion
Kuzenbo
20
3 / 3 / 16
14,321
651
19,985
27,841
39,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
SLuis
Hachiman
19
7 / 11 / 6
13,906
632
18,562
27,478
13,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 7 / 16
14,171
644
17,579
21,681
9,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
JahKii
Odin
20
12 / 4 / 18
17,046
775
20,725
30,933
35,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Lesl0
Discordia
20
7 / 7 / 23
15,806
718
41,922
23,952
10,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 22
16,805
764
24,824
32,233
44,457
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 6 / 13
16,143
734
26,642
25,515
12,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
134
30
Kills
42
42
Deaths
30
62
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Crononos
Fafnir
6
8
17
1.81
L
Hun Batz
Efreetcaress
Hun Batz
3
9
12
1
W
Eset
6
7
16
2
L
Mulan
IICrankII
Mulan
11
11
11
1.5
L
Kuzenbo
Illuzion
Kuzenbo
3
3
16
3.67
W
Odin
JahKii
Odin
12
4
18
5.25
W
Discordia
Lesl0
Discordia
7
7
23
2.64
W
7
6
22
3
W
10
6
13
2.75
L
Hachiman
SLuis
Hachiman
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,936
Damage
131,692
153,352
Taken
134,314
144,143
Mitigated
112,855
40,257
Healing
40,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Crononos
Fafnir
24,091
6,237
3,174
7,104
34,014
50,072
1,753
13,654
20,360
45,816
0
L
Hun Batz
Efreetcaress
Hun Batz
12,628
1,915
4,421
5,695
32,284
19,579
839
12,034
20,250
0
39,850
W
Eset
17,579
554
6,786
3,505
21,681
9,508
677
8,524
13,157
43,188
0
L
Mulan
IICrankII
Mulan
29,670
5,824
2,025
5,104
31,735
20,943
741
15,499
16,236
0
43,837
L
Kuzenbo
Illuzion
Kuzenbo
19,985
5,643
2,877
3,846
27,841
39,991
359
15,678
12,163
42,252
0
W
Odin
JahKii
Odin
20,725
7,120
3,230
5,138
30,933
35,670
1,732
8,749
22,184
0
37,104
W
Discordia
Lesl0
Discordia
41,922
1,563
1,481
4,870
23,952
10,637
2,031
8,583
15,369
77,212
0
W
24,824
2,284
2,895
3,796
32,233
44,457
314
9,572
22,661
14,567
36,604
W
26,642
9,600
2,640
6,069
25,515
12,583
2,615
8,648
16,867
0
52,769
L
Hachiman
SLuis
Hachiman
18,562
12,817
2,327
3,684
27,478
13,558
476
8,396
19,082
0
41,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,183
Gold Earned
79,971
200
Minions Killed
254
0
Camps Cleared
0
1,706,782
Distance Traveled
1,879,671
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
16,766
762
43
2
0
333,747
0
L
Hun Batz
13,486
613
48
2
0
369,544
0
W
Eset
14,171
644
36
2
0
365,828
0
L
Mulan
15,704
714
22
1
0
299,047
0
L
Kuzenbo
14,321
651
39
2
0
415,141
2
W
Odin
17,046
775
34
2
0
437,122
2
W
Discordia
15,806
718
79
4
0
340,525
1
W
Nike
16,805
764
42
2
0
404,343
2
W
Ullr
16,143
734
63
3
0
331,853
1
L
Hachiman
13,906
632
48
2
0
289,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role