Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MajesticMello
Medusa
Level 56
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 2L
1,480 Elo+
Party 2
Zeus
Zeus
THCtutnichtWeh
Zeus
Level 122
God Stats
3W - 3L
1,509 SR
Queue Stats
267W - 257L
1,535 Elo+
Solo
Bacchus
Bacchus
TheD3V1NAT0R
Bacchus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
455W - 432L
1,547 Elo+
Solo
He Bo
He Bo
VanishedOne97
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,480 Elo+
Party 2
Team Averages
Level 112
1,547 SR
1,508 Elo+

VS

Team Averages
Level 92
1,509 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
Its_GLO21
Kumbhakarna
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
Request Viper
Heimdallr
Level 122
God Stats
1W - 1L
1,513 SR
Queue Stats
157W - 134L
1,521 Elo+
Solo
Nike
Nike
Zeus2621
Nike
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,468 Elo+
Solo
Kali
Kali
araujo1521
Kali
Level 105
God Stats
9W - 9L
1,448 SR
Queue Stats
498W - 470L
1,494 Elo+
Solo
Mulan
Mulan
its_BigTre21
Mulan
Level 82
God Stats
2W - 2L
1,582 SR
Queue Stats
68W - 67L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
14 / 6 / 14
15,083
794
17,687
17,872
10,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 5 / 21
14,860
782
21,069
17,185
9,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 6 / 19
13,492
710
27,962
18,534
7,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
TheD3V1NAT0R
Bacchus
20
3 / 4 / 31
13,171
693
13,742
22,129
31,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 9 / 23
12,981
683
18,194
17,726
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Its_GLO21
Kumbhakarna
18
3 / 10 / 15
12,105
637
7,896
23,741
34,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Request Viper
Heimdallr
20
10 / 7 / 13
14,321
754
21,493
20,391
10,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
5 / 9 / 17
12,846
676
21,700
27,242
28,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 6 / 14
13,261
698
11,744
21,591
11,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 9 / 9
12,429
654
13,237
24,454
25,819
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
98
41
Kills
30
30
Deaths
41
108
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
6
14
3.5
L
Kumbhakarna
Its_GLO21
Kumbhakarna
3
10
15
1.05
W
10
5
21
4.1
L
Heimdallr
Request Viper
Heimdallr
10
7
13
2.36
W
9
6
19
3.08
W
Bacchus
TheD3V1NAT0R
Bacchus
3
4
31
4.63
W
5
9
23
1.83
L
Nike
5
9
17
1.5
L
5
6
14
2
L
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,654
Damage
76,070
93,446
Taken
117,419
65,397
Mitigated
110,361
34,021
Healing
38,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,687
7,292
2,655
3,774
17,872
10,192
938
1,125
16,747
0
30,906
L
Kumbhakarna
Its_GLO21
Kumbhakarna
7,896
508
3,444
2,697
23,741
34,077
0
8,989
14,752
15,574
0
W
21,069
11,289
2,970
4,504
17,185
9,165
3,671
1,327
15,858
0
47,728
L
Heimdallr
Request Viper
Heimdallr
21,493
7,001
436
4,632
20,391
10,522
1,735
10,929
9,462
0
51,882
W
27,962
1,713
3,713
5,413
18,534
7,388
501
920
17,613
55,048
0
W
Bacchus
TheD3V1NAT0R
Bacchus
13,742
1,615
2,768
2,407
22,129
31,411
323
958
20,399
21,203
0
W
18,194
793
2,589
3,228
17,726
7,241
783
3,566
14,160
28,863
0
L
Nike
21,700
2,522
2,246
5,985
27,242
28,612
132
15,178
12,064
0
27,739
L
11,744
4,002
3,732
8,999
21,591
11,331
2,130
10,421
11,170
0
34,779
L
13,237
1,248
458
5,416
24,454
25,819
418
14,381
10,073
0
23,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,587
Gold Earned
64,962
164
Minions Killed
142
0
Camps Cleared
0
1,650,418
Distance Traveled
1,497,779
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,083
794
29
2
0
340,660
0
L
Kumbhakarna
12,105
637
8
0
0
249,123
0
W
Medusa
14,860
782
35
2
0
341,424
0
L
Heimdallr
14,321
754
63
3
0
277,310
0
W
Zeus
13,492
710
51
3
0
314,550
2
W
Bacchus
13,171
693
14
1
0
359,683
0
W
He Bo
12,981
683
35
2
0
294,101
0
L
Nike
12,846
676
13
1
0
319,394
2
L
Kali
13,261
698
35
2
0
348,556
0
L
Mulan
12,429
654
23
1
0
303,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role