Player Matchup

Ymir
Ymir
BestWards
Ymir
Level 35
God Stats
36W - 17L
1,820 SR
Queue Stats
69W - 60L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
Húmdron
Kukulkan
Level 146
God Stats
26W - 10L
1,651 SR
Queue Stats
224W - 141L
1,610 Elo+
Party 1
Fenrir
Fenrir
laperradetuex
Fenrir
Level 27
God Stats
20W - 9L
1,755 SR
Queue Stats
51W - 29L
1,574 Elo+
Party 1
Team Averages
Level 69
1,742 SR
1,588 Elo+

VS

Team Averages
Level 19
1,500 SR
1,395 Elo+
Ra
Ra
Blaceune
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,342 Elo+
Party 2
Fenrir
Fenrir
dlockyd
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
jedi328
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 0 / 12
9,055
823
5,166
7,960
5,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Húmdron
Kukulkan
13
11 / 1 / 8
9,964
906
11,362
3,970
1,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
5 / 3 / 6
8,275
752
4,192
7,378
2,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,818
711
5,942
8,083
2,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
dlockyd
Fenrir
5
0 / 7 / 2
6,024
548
1,195
6,273
2,255
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
jedi328
Jing Wei
10
2 / 7 / 2
7,707
701
4,638
11,155
3,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
4
4
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
12
10
L
2
7
1
0.36
W
Kukulkan
Húmdron
Kukulkan
11
1
8
15
L
Fenrir
dlockyd
Fenrir
0
7
2
0.14
L
Jing Wei
jedi328
Jing Wei
2
7
2
0.43
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
11,775
19,308
Taken
25,511
8,833
Mitigated
8,654
3,453
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,166
903
0
2,000
7,960
5,029
365
2,876
5,084
15,424
0
L
5,942
1,096
396
734
8,083
2,754
0
5,065
3,018
24,827
0
W
Kukulkan
Húmdron
Kukulkan
11,362
1,862
0
580
3,970
1,477
835
988
2,982
50,483
0
L
Fenrir
dlockyd
Fenrir
1,195
222
0
188
6,273
2,255
0
3,976
2,297
0
4,641
L
Jing Wei
jedi328
Jing Wei
4,638
3,204
111
1,499
11,155
3,645
0
7,527
3,628
0
20,991
W
4,192
1,099
0
873
7,378
2,327
908
2,152
5,226
0
16,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
21,549
129
Minions Killed
81
0
Camps Cleared
0
597,604
Distance Traveled
431,460
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,055
823
21
2
0
209,545
0
L
Ra
7,818
711
33
3
0
147,196
0
W
Kukulkan
9,964
906
88
8
0
196,204
2
L
Fenrir
6,024
548
10
1
0
117,313
0
L
Jing Wei
7,707
701
38
3
0
166,951
0
W
Fenrir
8,275
752
20
2
0
191,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role