Player Matchup

Arachne
Arachne
Oscar8bit
Arachne
Level 16
God Stats
10W - 12L
1,500 SR
Queue Stats
80W - 83L
1,036 Elo+
Party 2
Thor
Thor
Splat1022
Thor
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 87L
1,157 Elo+
Party 2
Olorun
Olorun
TheGamingGuy770
Olorun
Level 16
God Stats
4W - 5L
1,292 SR
Queue Stats
11W - 16L
1,156 Elo+
Solo
Horus
Horus
WholeTeamDOT_
Horus
Level 20
God Stats
2W - 0L
1,740 SR
Queue Stats
29W - 42L
1,147 Elo+
Solo
Kali
Kali
alavantrya
Kali
Level 22
God Stats
22W - 19L
1,383 SR
Queue Stats
177W - 169L
1,208 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,141 Elo+

VS

Team Averages
Level 21
1,426 SR
1,185 Elo+
Tyr
Tyr
 
Tyr
Level 18
God Stats
8W - 10L
1,189 SR
Queue Stats
23W - 27L
1,194 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 20
God Stats
14W - 16L
1,447 SR
Queue Stats
87W - 124L
1,236 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 8L
1,187 Elo+
Party 1
Kukulkan
Kukulkan
MADDABSTERGAINZ
Kukulkan
Level 25
God Stats
56W - 74L
1,335 SR
Queue Stats
92W - 124L
1,140 Elo+
Party 1
Cerberus
Cerberus
Ranger109b0SS
Cerberus
Level 26
God Stats
12W - 22L
1,457 SR
Queue Stats
130W - 149L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Oscar8bit
Arachne
20
4 / 6 / 10
14,641
431
13,621
29,274
23,027
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
18
8 / 3 / 5
15,014
442
8,578
15,501
7,151
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 7 / 16
15,195
447
21,919
35,594
23,681
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 0 / 17
17,206
506
15,159
33,638
51,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
22 / 3 / 6
20,854
613
34,699
29,833
18,265
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 3 / 0
9,283
273
1,245
2,647
807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
 
Thanatos
17
1 / 11 / 1
12,130
357
3,930
20,830
8,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
 
Jing Wei
20
13 / 10 / 3
16,362
481
49,179
29,983
10,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
18
1 / 11 / 4
13,158
387
10,211
16,937
5,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Ranger109b0SS
Cerberus
19
3 / 14 / 7
15,594
459
23,919
44,911
51,439
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
47
Kills
18
19
Deaths
49
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Thanatos
 
Thanatos
1
11
1
0.14
L
Jing Wei
 
Jing Wei
13
10
3
1.45
L
Kukulkan
1
11
4
0.27
W
Arachne
Oscar8bit
Arachne
4
6
10
1.5
L
Cerberus
Ranger109b0SS
Cerberus
3
14
7
0.46
W
Thor
8
3
5
3.5
W
8
7
16
2.29
W
5
0
17
13.5
W
22
3
6
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,976
Damage
88,484
143,840
Taken
115,308
123,956
Mitigated
76,906
55,401
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,245
631
0
155
2,647
807
0
0
2,647
0
5,085
L
Thanatos
 
Thanatos
3,930
1,247
0
5,560
20,830
8,582
2,734
922
19,908
0
63,771
L
Jing Wei
 
Jing Wei
49,179
39,385
0
7,850
29,983
10,951
3,785
8,118
21,865
0
99,373
L
Kukulkan
10,211
1,505
0
0
16,937
5,127
0
761
16,176
55,018
0
W
Arachne
Oscar8bit
Arachne
13,621
10,307
0
11,546
29,274
23,027
2,359
8,483
20,791
0
56,808
L
Cerberus
Ranger109b0SS
Cerberus
23,919
2,461
0
9,019
44,911
51,439
364
12,291
32,620
66,537
3,698
W
Thor
8,578
3,476
0
2,706
15,501
7,151
4,946
2,394
13,107
295
81,051
W
21,919
10,498
2,058
7,923
35,594
23,681
3,210
9,886
25,708
75,249
0
W
15,159
8,561
8,477
11,386
33,638
51,832
2,975
8,094
25,544
0
58,031
W
34,699
21,266
0
11,305
29,833
18,265
3,534
8,146
21,687
0
182,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,910
Gold Earned
66,527
574
Minions Killed
382
0
Camps Cleared
0
2,862,471
Distance Traveled
1,834,171
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,283
273
12
0
0
100,892
0
L
Thanatos
12,130
357
78
2
0
494,488
0
L
Jing Wei
16,362
481
96
3
0
559,100
0
L
Kukulkan
13,158
387
90
3
0
225,083
0
W
Arachne
14,641
431
78
2
0
579,187
3
L
Cerberus
15,594
459
106
3
0
454,608
0
W
Thor
15,014
442
138
4
0
472,249
3
W
Olorun
15,195
447
82
2
0
539,528
0
W
Horus
17,206
506
64
2
0
641,845
6
W
Kali
20,854
613
212
6
0
629,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role