Player Matchup

Horus
Horus
Alex260104
Horus
Level 65
God Stats
4W - 4L
1,417 SR
Queue Stats
30W - 42L
1,339 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IAteVietnam2838
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,226 Elo+
Party 1
Ares
Ares
Pepsical
Ares
Level 16
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 26L
1,337 Elo+
Party 1
Team Averages
Level 32
1,394 SR
1,301 Elo+

VS

Team Averages
Level 44
1,309 SR
1,275 Elo+
Chiron
Chiron
Israelov_Daniel
Chiron
Level 65
God Stats
3W - 3L
1,327 SR
Queue Stats
134W - 158L
1,286 Elo+
Party 2
Da Ji
Da Ji
ellyau7
Da Ji
Level 43
God Stats
3W - 2L
1,378 SR
Queue Stats
143W - 184L
1,273 Elo+
Party 2
Zeus
Zeus
samershareh
Zeus
Level 24
God Stats
3W - 5L
1,222 SR
Queue Stats
50W - 48L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
19 / 9 / 4
18,249
793
23,385
30,485
15,168
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
IAteVietnam2838
Cu Chulainn
11
1 / 16 / 7
12,425
540
10,750
24,440
7,882
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
16
6 / 9 / 13
16,746
728
11,471
24,455
35,214
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 5 / 12
18,636
810
30,744
24,730
9,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
ellyau7
Da Ji
15
10 / 11 / 12
15,536
675
14,989
18,875
12,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 10 / 14
14,975
651
15,132
14,316
4,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
26
Kills
34
34
Deaths
26
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
19
9
4
2.33
L
Cu Chulainn
IAteVietnam2838
Cu Chulainn
1
16
7
0.28
W
18
5
12
4.8
L
Ares
6
9
13
1.39
W
Da Ji
ellyau7
Da Ji
10
11
12
1.45
W
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,606
Damage
60,865
79,380
Taken
57,921
58,264
Mitigated
26,022
9,995
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
23,385
13,687
2,639
3,968
30,485
15,168
2,148
6,527
23,958
0
65,163
L
Cu Chulainn
IAteVietnam2838
Cu Chulainn
10,750
5,523
0
1,048
24,440
7,882
317
3,794
20,646
0
28,398
W
30,744
16,381
1,979
12,943
24,730
9,587
2,485
4,621
20,109
0
93,559
L
Ares
11,471
743
597
1,743
24,455
35,214
587
4,847
19,608
33,978
2,108
W
Da Ji
ellyau7
Da Ji
14,989
4,487
0
0
18,875
12,355
520
2,973
15,902
0
29,841
W
15,132
1,714
484
855
14,316
4,080
526
2,715
11,601
35,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
49,147
147
Minions Killed
197
0
Camps Cleared
0
1,010,940
Distance Traveled
1,000,894
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
18,249
793
86
4
0
364,290
9
L
Cu Chulainn
12,425
540
34
1
0
280,751
1
W
Chiron
18,636
810
116
5
0
366,863
3
L
Ares
16,746
728
27
1
0
365,899
1
W
Da Ji
15,536
675
34
1
0
354,701
1
W
Zeus
14,975
651
47
2
0
279,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role