Player Matchup

Ymir
Ymir
 
Ymir
Level 15
God Stats
3W - 0L
1,752 SR
Queue Stats
116W - 114L
1,392 Elo+
Solo
Heimdallr
Heimdallr
CuriousJiggs
Heimdallr
Level 17
God Stats
51W - 61L
1,411 SR
Queue Stats
309W - 357L
1,358 Elo+
Party 1
Izanami
Izanami
UseR907
Izanami
Level 14
God Stats
35W - 31L
1,468 SR
Queue Stats
130W - 159L
1,407 Elo+
Party 1
Fenrir
Fenrir
Whitefire04
Fenrir
Level 20
God Stats
30W - 27L
1,331 SR
Queue Stats
135W - 145L
1,310 Elo+
Party 1
Zeus
Zeus
sWoopZfoo909
Zeus
Level 27
God Stats
11W - 5L
1,588 SR
Queue Stats
11W - 6L
1,599 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,413 Elo+

VS

Team Averages
Level 12
1,535 SR
1,344 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 12
God Stats
7W - 6L
1,500 SR
Queue Stats
22W - 17L
1,366 Elo+
Solo
Ymir
Ymir
IAmKingCam24
Ymir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,418 Elo+
Solo
Bastet
Bastet
PatFussyLips
Bastet
Level 13
God Stats
2W - 2L
1,396 SR
Queue Stats
6W - 7L
1,414 Elo+
Solo
Fenrir
Fenrir
TPS King
Fenrir
Level 8
God Stats
1W - 4L
1,777 SR
Queue Stats
3W - 9L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 0 / 4
12,375
773
1,212
1,867
690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CuriousJiggs
Heimdallr
20
7 / 6 / 16
17,556
1,097
26,902
21,311
8,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
UseR907
Izanami
20
3 / 7 / 9
15,342
959
19,245
17,385
6,451
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
11 / 8 / 14
17,103
1,069
22,204
25,845
20,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 6 / 12
17,679
1,105
34,101
25,314
20,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
1 / 10 / 12
14,273
892
13,556
21,672
8,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
20
3 / 5 / 11
14,930
933
13,469
23,120
10,689
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 1 / 6
13,313
832
5,211
8,544
5,422
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
20
12 / 10 / 5
17,182
1,074
29,940
28,933
11,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
TPS King
Fenrir
20
8 / 8 / 12
15,803
988
18,823
31,966
42,726
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
73
34
Kills
27
27
Deaths
34
55
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
4
3
L
Ra
 
Ra
1
10
12
0.7
L
Chang'e
 
Chang'e
3
5
11
1.7
W
Heimdallr
CuriousJiggs
Heimdallr
7
6
16
2.5
L
3
1
6
6
L
Bastet
12
10
5
1.45
L
Fenrir
TPS King
Fenrir
8
8
12
1.75
W
Izanami
UseR907
Izanami
3
7
9
1.07
W
Fenrir
11
8
14
2.25
W
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,664
Damage
80,999
91,722
Taken
114,235
55,728
Mitigated
78,866
8,405
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,212
0
0
0
1,867
690
0
1,166
701
7,300
0
L
Ra
 
Ra
13,556
2,165
1,513
363
21,672
8,902
0
8,417
13,255
37,967
0
L
Chang'e
 
Chang'e
13,469
1,028
5,629
7,281
23,120
10,689
0
5,986
17,134
51,420
0
W
Heimdallr
CuriousJiggs
Heimdallr
26,902
11,848
0
894
21,311
8,132
0
6,078
15,233
0
68,170
L
5,211
968
0
231
8,544
5,422
0
1,347
7,197
16,908
0
L
Bastet
29,940
10,057
0
126
28,933
11,127
0
8,395
20,538
0
60,915
L
Fenrir
TPS King
Fenrir
18,823
7,945
0
831
31,966
42,726
0
11,413
20,553
0
24,218
W
Izanami
UseR907
Izanami
19,245
13,903
0
626
17,385
6,451
0
7,145
10,240
0
60,892
W
Fenrir
22,204
7,211
0
2,496
25,845
20,146
0
10,014
15,831
773
31,425
W
34,101
9,692
0
4,389
25,314
20,309
0
7,833
17,481
66,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,055
Gold Earned
75,501
304
Minions Killed
221
11
Camps Cleared
8
1,069,292
Distance Traveled
1,338,990
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,375
773
8
1
0
55,496
1
L
Ra
14,273
892
38
2
0
230,306
0
L
Chang'e
14,930
933
88
6
1
287,056
0
W
Heimdallr
17,556
1,097
106
7
2
271,142
0
L
Ymir
13,313
832
29
2
1
123,115
2
L
Bastet
17,182
1,074
58
4
5
286,545
0
L
Fenrir
15,803
988
8
1
1
411,968
1
W
Izanami
15,342
959
110
7
6
233,399
2
W
Fenrir
17,103
1,069
18
1
1
273,793
2
W
Zeus
17,679
1,105
62
4
2
235,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role