Player Matchup

Cerberus
Cerberus
SeanBarry_
Cerberus
Level 57
God Stats
0W - 2L
1,833 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 2
Neith
Neith
Tranzecter
Neith
Level 29
God Stats
1W - 3L
1,322 SR
Queue Stats
10W - 18L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
Tranzector
Ah Puch
Level 66
God Stats
2W - 2L
1,699 SR
Queue Stats
41W - 41L
1,388 Elo+
Party 2
Team Averages
Level 51
1,618 SR
1,456 Elo+

VS

Team Averages
Level 85
1,483 SR
1,434 Elo+
Mulan
Mulan
Poderoso-Panda
Mulan
Level 129
God Stats
6W - 2L
1,592 SR
Queue Stats
110W - 99L
1,404 Elo+
Party 1
Janus
Janus
Sh1nobbz
Janus
Level 16
God Stats
6W - 4L
1,378 SR
Queue Stats
41W - 55L
1,376 Elo+
Party 1
Heimdallr
Heimdallr
vito_vector
Heimdallr
Level 109
God Stats
3W - 1L
1,479 SR
Queue Stats
28W - 25L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SeanBarry_
Cerberus
8
0 / 2 / 8
7,032
703
4,517
6,055
3,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
9
3 / 2 / 3
7,014
701
4,333
4,733
1,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Tranzector
Ah Puch
9
6 / 2 / 3
7,848
785
6,412
5,211
1,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
7,654
765
6,076
8,201
7,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
Sh1nobbz
Janus
8
2 / 5 / 1
7,145
715
1,727
5,020
1,415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
vito_vector
Heimdallr
9
1 / 2 / 3
6,796
680
3,099
6,065
1,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
6
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Cerberus
SeanBarry_
Cerberus
0
2
8
2
W
Janus
Sh1nobbz
Janus
2
5
1
0.5
L
Neith
3
2
3
2.25
L
Ah Puch
Tranzector
Ah Puch
6
2
3
3.75
W
Heimdallr
vito_vector
Heimdallr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
10,902
15,999
Taken
19,286
6,419
Mitigated
10,613
1,927
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,076
294
0
1,387
8,201
7,544
0
4,129
4,072
0
16,342
L
Cerberus
SeanBarry_
Cerberus
4,517
476
0
636
6,055
3,333
59
771
5,284
8,859
0
W
Janus
Sh1nobbz
Janus
1,727
0
0
270
5,020
1,415
0
2,919
2,101
9,960
0
L
Neith
4,333
1,339
0
823
4,733
1,594
295
839
3,894
0
19,012
L
Ah Puch
Tranzector
Ah Puch
6,412
736
0
468
5,211
1,492
0
157
5,054
20,490
0
W
Heimdallr
vito_vector
Heimdallr
3,099
1,173
0
500
6,065
1,654
0
3,949
2,116
0
20,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,894
Gold Earned
21,595
93
Minions Killed
81
0
Camps Cleared
0
497,125
Distance Traveled
510,612
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,654
765
27
3
0
171,322
3
L
Cerberus
7,032
703
20
2
0
172,613
1
W
Janus
7,145
715
18
2
0
158,559
3
L
Neith
7,014
701
37
4
0
169,108
0
L
Ah Puch
7,848
785
36
4
0
155,404
2
W
Heimdallr
6,796
680
36
4
0
180,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role