Player Matchup

Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CHENEYS A NOOB
Freya
Level 128
God Stats
1W - 5L
1,285 SR
Queue Stats
252W - 246L
1,587 Elo+
Party 2
Izanami
Izanami
TRUMPS A N00B
Izanami
Level 146
God Stats
8W - 11L
1,285 SR
Queue Stats
457W - 504L
1,591 Elo+
Party 2
Sobek
Sobek
the faded monk
Sobek
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
383W - 374L
1,583 Elo+
Solo
Team Averages
Level 129
1,414 SR
1,552 Elo+

VS

Team Averages
Level 114
1,544 SR
1,574 Elo+
Xing Tian
Xing Tian
FreyrOfAlfheim
Xing Tian
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 141L
1,583 Elo+
Party 1
Thoth
Thoth
JMSP
Thoth
Level 157
God Stats
5W - 1L
1,590 SR
Queue Stats
147W - 139L
1,542 Elo+
Solo
Geb
Geb
SillyFoal698394
Geb
Level 138
God Stats
5W - 4L
1,612 SR
Queue Stats
168W - 167L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
v Mafoo
Sylvanus
Level 126
God Stats
2W - 1L
1,518 SR
Queue Stats
95W - 75L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
zarahiah
Cernunnos
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 8 / 8
11,137
742
14,466
24,863
24,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
17
2 / 6 / 7
10,354
690
15,374
15,680
9,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 5
10,374
692
12,434
15,545
6,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
19
8 / 5 / 7
12,226
815
20,486
15,062
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 8 / 9
10,171
678
14,004
36,822
27,022
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FreyrOfAlfheim
Xing Tian
18
6 / 3 / 17
11,266
751
11,855
20,650
30,404
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
JMSP
Thoth
19
10 / 3 / 15
12,217
814
24,129
14,607
8,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 2 / 24
10,782
719
11,731
23,861
29,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
v Mafoo
Sylvanus
19
5 / 2 / 24
11,250
750
13,808
22,585
27,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
zarahiah
Cernunnos
19
10 / 6 / 17
12,665
844
31,626
16,679
10,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
130
16
Kills
33
34
Deaths
16
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
8
8
0.75
L
Ra
 
Ra
2
6
7
0.92
L
3
7
5
0.79
W
Xing Tian
FreyrOfAlfheim
Xing Tian
6
3
17
4.83
W
Thoth
JMSP
Thoth
10
3
15
5.83
W
2
2
24
7
L
Izanami
8
5
7
2.3
L
1
8
9
0.69
W
Sylvanus
v Mafoo
Sylvanus
5
2
24
8.5
W
Cernunnos
zarahiah
Cernunnos
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,764
Damage
93,149
107,972
Taken
98,382
73,252
Mitigated
105,289
43,259
Healing
41,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,466
863
152
5,294
24,863
24,268
100
9,715
15,148
0
28,552
L
Ra
 
Ra
15,374
1,254
7,795
5,199
15,680
9,142
401
13,013
2,667
29,454
0
L
12,434
3,034
1,815
3,361
15,545
6,221
1,101
12,007
3,538
22,498
0
W
Xing Tian
FreyrOfAlfheim
Xing Tian
11,855
786
83
1,871
20,650
30,404
467
8,927
11,723
23,542
486
W
Thoth
JMSP
Thoth
24,129
1,090
4,260
3,726
14,607
8,155
1,417
7,937
6,670
44,609
0
W
11,731
2,035
2,215
2,806
23,861
29,138
777
8,210
15,651
25,850
0
L
Izanami
20,486
13,723
2,143
2,737
15,062
6,599
2,912
11,112
3,950
0
40,193
L
14,004
209
1,615
13,148
36,822
27,022
0
15,343
21,479
21,849
0
W
Sylvanus
v Mafoo
Sylvanus
13,808
2,041
15,538
8,528
22,585
27,205
903
10,131
12,454
21,660
0
W
Cernunnos
zarahiah
Cernunnos
31,626
15,273
1,433
753
16,679
10,387
2,071
6,607
10,072
0
55,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,262
Gold Earned
58,180
156
Minions Killed
166
0
Camps Cleared
0
1,194,233
Distance Traveled
1,288,028
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,137
742
27
2
0
254,235
1
L
Ra
10,354
690
35
2
0
245,316
1
L
Freya
10,374
692
26
2
0
211,942
3
W
Xing Tian
11,266
751
24
2
0
262,972
3
W
Thoth
12,217
814
46
3
0
275,805
0
W
Geb
10,782
719
29
2
0
277,884
1
L
Izanami
12,226
815
52
3
0
219,624
0
L
Sobek
10,171
678
16
1
0
263,116
0
W
Sylvanus
11,250
750
15
1
0
235,172
4
W
Cernunnos
12,665
844
52
3
0
236,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role