Player Matchup

Ymir
Ymir
Awesome5aucer
Ymir
Level 18
God Stats
7W - 6L
1,384 SR
Queue Stats
14W - 18L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
EvoLutionCriXus
Kukulkan
Level 17
God Stats
7W - 5L
1,357 SR
Queue Stats
29W - 27L
1,329 Elo+
Solo
Camazotz
Camazotz
Jupiter Mission
Camazotz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 91L
1,362 Elo+
Solo
Cupid
Cupid
Thammer130
Cupid
Level 47
God Stats
10W - 11L
1,741 SR
Queue Stats
200W - 192L
1,338 Elo+
Party 1
Chang'e
Chang'e
WarDogRelic
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,674 Elo+
Party 1
Team Averages
Level 22
1,496 SR
1,412 Elo+

VS

Team Averages
Level 15
1,475 SR
1,291 Elo+
Mulan
Mulan
Angel Eyes229
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 91L
1,422 Elo+
Party 3
Bellona
Bellona
LeMysterieu_TF
Bellona
Level 7
God Stats
0W - 4L
1,135 SR
Queue Stats
0W - 5L
1,042 Elo+
Party 2
Fenrir
Fenrir
Lionator52
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,132 Elo+
Party 2
Ratatoskr
Ratatoskr
RackHunter34
Ratatoskr
Level 19
God Stats
1W - 2L
1,743 SR
Queue Stats
10W - 21L
1,398 Elo+
Party 3
Osiris
Osiris
xXP0S13D0NXx
Osiris
Level 37
God Stats
3W - 13L
1,497 SR
Queue Stats
88W - 126L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 27
15,453
1,030
16,222
22,197
32,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
20
9 / 7 / 21
15,780
1,052
27,879
12,935
7,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
20
6 / 9 / 25
15,310
1,021
18,146
23,304
16,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
20
25 / 6 / 20
20,248
1,350
56,820
21,014
10,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
WarDogRelic
Chang'e
20
3 / 9 / 25
14,687
979
21,055
24,145
23,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 10
14,331
955
7,902
28,941
38,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 10 / 17
15,982
1,065
16,742
31,541
40,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Lionator52
Fenrir
20
3 / 11 / 10
13,495
900
12,376
32,787
31,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
RackHunter34
Ratatoskr
20
5 / 7 / 16
15,060
1,004
17,280
26,268
31,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
20
20 / 12 / 10
19,302
1,287
43,387
35,600
23,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
99
47
Kills
36
36
Deaths
47
118
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
W
4
5
27
3.5
W
Kukulkan
9
7
21
2.79
W
Camazotz
6
9
25
2.06
L
6
10
17
1.45
L
Fenrir
Lionator52
Fenrir
3
11
10
0.73
L
Ratatoskr
RackHunter34
Ratatoskr
5
7
16
1.86
W
Cupid
25
6
20
5.83
W
Chang'e
WarDogRelic
Chang'e
3
9
25
1.72
L
Osiris
20
12
10
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,122
Damage
97,687
103,595
Taken
155,137
90,141
Mitigated
164,902
15,824
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,902
681
394
1,692
28,941
38,049
0
13,677
15,264
0
41,471
W
16,222
4,945
0
0
22,197
32,268
0
40
22,157
33,992
0
W
Kukulkan
27,879
7,117
0
388
12,935
7,504
0
75
12,860
40,551
0
W
Camazotz
18,146
6,885
0
4,645
23,304
16,311
0
0
23,304
0
36,434
L
16,742
5,138
0
4,727
31,541
40,520
0
12,348
17,928
732
42,750
L
Fenrir
Lionator52
Fenrir
12,376
5,056
0
2,949
32,787
31,605
0
14,655
18,132
334
36,969
L
Ratatoskr
RackHunter34
Ratatoskr
17,280
12,085
0
755
26,268
31,545
0
11,328
14,940
0
30,272
W
Cupid
56,820
39,504
115
4,280
21,014
10,207
0
500
20,514
0
96,482
W
Chang'e
WarDogRelic
Chang'e
21,055
4,386
2,757
3,639
24,145
23,851
0
154
23,991
41,879
0
L
Osiris
43,387
31,375
0
1,186
35,600
23,183
0
13,148
22,452
0
65,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,478
Gold Earned
78,170
231
Minions Killed
235
4
Camps Cleared
8
1,165,553
Distance Traveled
1,386,501
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,331
955
100
7
0
264,449
3
W
Ymir
15,453
1,030
35
2
0
259,436
0
W
Kukulkan
15,780
1,052
37
2
0
167,884
1
W
Camazotz
15,310
1,021
38
3
2
235,724
0
L
Bellona
15,982
1,065
45
3
1
269,814
1
L
Fenrir
13,495
900
36
2
0
257,822
0
L
Ratatoskr
15,060
1,004
26
2
0
302,115
0
W
Cupid
20,248
1,350
78
5
2
259,302
0
W
Chang'e
14,687
979
43
3
0
243,207
0
L
Osiris
19,302
1,287
28
2
7
292,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role