Player Matchup

Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 87
God Stats
8W - 6L
1,914 SR
Queue Stats
149W - 125L
1,517 Elo+
Solo
Arachne
Arachne
CptAtomix
Arachne
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 19L
1,302 Elo+
Party 1
Merlin
Merlin
Goroji
Merlin
Level 108
God Stats
45W - 42L
1,419 SR
Queue Stats
149W - 150L
1,421 Elo+
Solo
Scylla
Scylla
SENORREGULAR
Scylla
Level 87
God Stats
7W - 6L
1,538 SR
Queue Stats
22W - 29L
1,381 Elo+
Party 1
Team Averages
Level 84
1,574 SR
1,424 Elo+

VS

Team Averages
Level 39
1,422 SR
1,425 Elo+
Ymir
Ymir
An1muZ_04
Ymir
Level 44
God Stats
14W - 14L
1,544 SR
Queue Stats
44W - 53L
1,540 Elo+
Party 2
Bellona
Bellona
JOACOTROLL
Bellona
Level 52
God Stats
0W - 4L
1,339 SR
Queue Stats
41W - 48L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
JosueNeciosupX2
Kukulkan
Level 27
God Stats
1W - 5L
1,429 SR
Queue Stats
46W - 66L
1,301 Elo+
Party 2
Izanami
Izanami
ManxAsteroid218
Izanami
Level 43
God Stats
12W - 20L
1,316 SR
Queue Stats
24W - 25L
1,439 Elo+
Solo
Mulan
Mulan
andre-super-100
Mulan
Level 28
God Stats
33W - 40L
1,483 SR
Queue Stats
99W - 105L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
6 / 0 / 14
12,324
1,027
15,587
9,177
4,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
 
Horus
18
1 / 2 / 17
12,049
1,004
8,843
19,146
22,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
CptAtomix
Arachne
18
9 / 2 / 9
13,090
1,091
12,494
9,948
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Goroji
Merlin
19
2 / 0 / 11
12,214
1,018
25,639
2,772
1,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
19
8 / 0 / 8
12,119
1,010
20,228
6,352
2,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 4 / 3
11,021
918
6,018
18,740
23,142
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JOACOTROLL
Bellona
16
0 / 4 / 3
10,384
865
8,280
17,102
7,414
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Kukulkan
17
2 / 5 / 1
11,228
936
10,413
12,729
4,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 1
11,071
923
13,215
15,300
5,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 11 / 3
10,119
843
4,229
23,686
12,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
26
Kills
4
4
Deaths
26
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
14
13
W
Horus
 
Horus
1
2
17
4.75
L
Ymir
0
4
3
0.38
W
Arachne
CptAtomix
Arachne
9
2
9
6.75
W
Merlin
Goroji
Merlin
2
0
11
7.5
L
Bellona
JOACOTROLL
Bellona
0
4
3
0.38
L
Kukulkan
2
5
1
0.5
L
2
2
1
1.25
W
Scylla
8
0
8
12
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,791
Damage
42,155
47,395
Taken
87,557
36,731
Mitigated
52,215
14,111
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,587
9,088
1,875
1,335
9,177
4,822
0
3,651
5,526
0
29,635
W
Horus
 
Horus
8,843
4,056
3,788
5,397
19,146
22,674
0
7,694
11,452
1,926
13,868
L
Ymir
6,018
262
678
950
18,740
23,142
0
10,994
7,746
31,195
0
W
Arachne
CptAtomix
Arachne
12,494
8,251
0
1,716
9,948
4,828
0
2,227
6,797
0
25,051
W
Merlin
Goroji
Merlin
25,639
0
0
0
2,772
1,648
0
0
2,772
76,119
0
L
Bellona
JOACOTROLL
Bellona
8,280
1,481
0
308
17,102
7,414
0
9,248
7,854
0
28,025
L
Kukulkan
10,413
1,181
0
361
12,729
4,284
0
6,608
6,121
31,106
0
L
13,215
9,250
510
1,253
15,300
5,306
0
9,036
6,264
0
53,309
W
Scylla
20,228
1,293
0
0
6,352
2,759
0
2,859
3,493
41,949
0
L
4,229
572
864
543
23,686
12,069
0
11,831
11,855
0
10,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,796
Gold Earned
53,823
258
Minions Killed
252
12
Camps Cleared
6
1,174,066
Distance Traveled
1,089,527
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,324
1,027
37
3
1
241,117
0
W
Horus
12,049
1,004
18
2
1
232,715
1
L
Ymir
11,021
918
56
5
0
202,524
2
W
Arachne
13,090
1,091
21
2
10
268,359
0
W
Merlin
12,214
1,018
125
10
0
210,465
0
L
Bellona
10,384
865
36
3
3
265,106
0
L
Kukulkan
11,228
936
43
4
1
189,785
0
L
Izanami
11,071
923
99
8
2
230,743
0
W
Scylla
12,119
1,010
57
5
0
221,410
0
L
Mulan
10,119
843
18
2
0
201,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role