Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Tephom
Cabrakan
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 99L
1,534 Elo+
Solo
Chang'e
Chang'e
XeD7
Chang'e
Level 128
God Stats
1W - 1L
1,241 SR
Queue Stats
76W - 61L
1,598 Elo+
Solo
Team Averages
Level 138
1,448 SR
1,526 Elo+

VS

Team Averages
Level 157
1,565 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kimanes
Hel
Level 160
God Stats
5W - 2L
1,607 SR
Queue Stats
224W - 205L
1,604 Elo+
Solo
Raijin
Raijin
Kinguz
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,389 Elo+
Party 2
Neith
Neith
Lücky
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,507 Elo+
Party 2
Chernobog
Chernobog
iDragorniak
Chernobog
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
31W - 16L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
8 / 4 / 11
9,871
987
14,261
13,888
6,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
 
Jormungandr
16
4 / 4 / 13
9,297
930
10,937
18,671
21,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
 
Scylla
15
4 / 3 / 10
8,889
889
15,025
10,241
4,594
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Tephom
Cabrakan
14
1 / 5 / 14
8,757
876
6,761
19,001
21,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
XeD7
Chang'e
14
2 / 5 / 10
9,056
906
8,133
14,327
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 4 / 13
9,571
957
14,635
10,738
3,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
13
0 / 4 / 15
7,869
787
6,307
13,644
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Kinguz
Raijin
16
6 / 4 / 12
9,515
952
17,981
12,223
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Lücky
Neith
14
7 / 3 / 9
9,040
904
13,658
12,343
4,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
iDragorniak
Chernobog
13
2 / 4 / 11
8,356
836
8,753
13,272
4,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
81
19
Kills
21
21
Deaths
19
58
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
4
11
3.38
W
Jormungandr
 
Jormungandr
4
4
13
2.63
W
Scylla
 
Scylla
4
3
10
3
L
Janus
 
Janus
6
4
13
3.13
L
Hel
0
4
15
1.88
L
Raijin
Kinguz
Raijin
6
4
12
3
L
Neith
Lücky
Neith
7
3
9
3.83
W
Cabrakan
Tephom
Cabrakan
1
5
14
1.6
W
Chang'e
XeD7
Chang'e
2
5
10
1.4
L
Chernobog
iDragorniak
Chernobog
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,117
Damage
61,334
76,128
Taken
62,220
61,267
Mitigated
23,220
30,300
Healing
34,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,261
6,592
694
4,073
13,888
6,742
2,825
6,910
6,978
0
30,218
W
Jormungandr
 
Jormungandr
10,937
1,826
621
2,618
18,671
21,347
674
7,719
10,952
26,617
0
W
Scylla
 
Scylla
15,025
776
1,559
1,220
10,241
4,594
675
6,032
4,209
22,327
0
L
Janus
 
Janus
14,635
1,491
1,300
185
10,738
3,693
898
7,042
3,696
30,905
0
L
Hel
6,307
138
15,656
7,559
13,644
5,700
831
9,634
4,010
8,914
0
L
Raijin
Kinguz
Raijin
17,981
914
1,097
1,842
12,223
4,459
1,005
8,114
4,109
32,475
0
L
Neith
Lücky
Neith
13,658
6,439
200
3,920
12,343
4,601
1,700
7,631
4,712
0
21,458
W
Cabrakan
Tephom
Cabrakan
6,761
576
943
1,046
19,001
21,671
468
9,844
9,157
11,226
0
W
Chang'e
XeD7
Chang'e
8,133
766
11,036
6,490
14,327
6,913
1,195
8,418
5,909
23,877
0
L
Chernobog
iDragorniak
Chernobog
8,753
5,541
760
1,738
13,272
4,767
1,305
8,435
4,837
0
15,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
44,351
101
Minions Killed
109
0
Camps Cleared
0
887,916
Distance Traveled
891,886
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,871
987
31
3
0
184,902
0
W
Jormungandr
9,297
930
18
2
0
176,247
2
W
Scylla
8,889
889
17
2
0
182,933
0
L
Janus
9,571
957
46
5
0
175,428
2
L
Hel
7,869
787
7
1
0
199,199
0
L
Raijin
9,515
952
23
2
0
178,057
2
L
Neith
9,040
904
19
2
0
174,570
3
W
Cabrakan
8,757
876
9
1
0
178,954
0
W
Chang'e
9,056
906
26
3
0
164,880
3
L
Chernobog
8,356
836
14
1
0
164,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role