Player Matchup

Janus
Janus
Colrezz
Janus
Level 107
God Stats
7W - 7L
1,690 SR
Queue Stats
167W - 132L
1,719 Elo+
Party 1
Fenrir
Fenrir
D7ominator
Fenrir
Level 159
God Stats
4W - 1L
1,534 SR
Queue Stats
187W - 145L
1,725 Elo+
Party 1
Mulan
Mulan
twisiable
Mulan
Level 116
God Stats
6W - 1L
1,734 SR
Queue Stats
83W - 62L
1,648 Elo+
Party 1
Team Averages
Level 127
1,653 SR
1,697 Elo+

VS

Team Averages
Level 144
1,615 SR
1,754 Elo+
He Bo
He Bo
Lethain
He Bo
Level 158
God Stats
1W - 2L
1,697 SR
Queue Stats
15W - 18L
1,886 Elo+
Party 2
Jormungandr
Jormungandr
SineLuce
Jormungandr
Level 148
God Stats
5W - 4L
1,864 SR
Queue Stats
54W - 65L
1,708 Elo+
Party 2
Tyr
Tyr
klw32
Tyr
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
116W - 99L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Colrezz
Janus
17
14 / 3 / 9
15,270
804
29,719
14,795
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
D7ominator
Fenrir
14
9 / 3 / 10
13,525
712
15,509
23,621
14,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
twisiable
Mulan
14
3 / 6 / 19
13,185
694
12,126
16,622
16,800
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lethain
He Bo
12
1 / 14 / 6
11,660
614
15,216
19,040
10,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
SineLuce
Jormungandr
13
6 / 6 / 3
13,007
685
14,205
22,435
24,953
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
klw32
Tyr
12
5 / 6 / 5
12,183
641
15,690
23,699
31,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
26
Kills
12
12
Deaths
26
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
Colrezz
Janus
14
3
9
6.17
W
Fenrir
D7ominator
Fenrir
9
3
10
4.67
L
He Bo
Lethain
He Bo
1
14
6
0.29
L
Jormungandr
SineLuce
Jormungandr
6
6
3
1.25
L
Tyr
klw32
Tyr
5
6
5
1.25
W
Mulan
twisiable
Mulan
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,354
Damage
45,111
55,038
Taken
65,174
36,810
Mitigated
66,859
13,637
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Colrezz
Janus
29,719
1,519
567
4,427
14,795
5,539
522
9,809
4,986
79,118
0
W
Fenrir
D7ominator
Fenrir
15,509
5,999
0
5,510
23,621
14,471
722
10,872
12,749
0
50,962
L
He Bo
Lethain
He Bo
15,216
496
0
3,323
19,040
10,800
0
8,066
10,974
49,276
0
L
Jormungandr
SineLuce
Jormungandr
14,205
3,908
0
2,377
22,435
24,953
0
12,282
10,153
45,274
0
L
Tyr
klw32
Tyr
15,690
2,554
0
3,918
23,699
31,106
0
9,387
14,312
0
31,728
W
Mulan
twisiable
Mulan
12,126
2,451
0
3,133
16,622
16,800
556
8,770
7,852
0
35,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
36,850
214
Minions Killed
157
0
Camps Cleared
0
1,111,258
Distance Traveled
935,665
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,270
804
109
6
0
381,626
2
W
Fenrir
13,525
712
57
3
0
383,106
3
L
He Bo
11,660
614
71
4
0
290,808
3
L
Jormungandr
13,007
685
58
3
0
292,394
1
L
Tyr
12,183
641
28
1
0
352,463
5
W
Mulan
13,185
694
48
3
0
346,526
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role