Player Matchup

Zeus
Zeus
AcE_DaVo0n_
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,506 Elo+
Party 1
Terra
Terra
Snake-of-strife
Terra
Level 73
God Stats
1W - 0L
1,269 SR
Queue Stats
5W - 7L
1,506 Elo+
Party 1
Sobek
Sobek
TheDerezzer_SD
Sobek
Level 108
God Stats
2W - 1L
1,695 SR
Queue Stats
80W - 41L
1,620 Elo+
Party 1
Eset
Eset
TurtleNIKE45
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,759 Elo+
Solo
Mercury
Mercury
kim_jong_daddyX3
Mercury
Level 126
God Stats
1W - 0L
1,425 SR
Queue Stats
8W - 8L
1,678 Elo+
Party 1
Team Averages
Level 70
1,478 SR
1,614 Elo+

VS

Team Averages
Level 47
1,500 SR
1,411 Elo+
Ravana
Ravana
 
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,200 Elo+
Solo
Heimdallr
Heimdallr
Agent943
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cuteable Puff
Sun Wukong
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,462 Elo+
Party 2
Yemoja
Yemoja
Marrick-_-
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,500 Elo+
Solo
Da Ji
Da Ji
TP Nika
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 17
14,094
829
27,281
15,501
7,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 1 / 37
13,472
792
12,483
32,681
25,100
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 27
12,840
755
18,370
28,413
49,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 2 / 29
11,982
705
14,198
12,261
6,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 3 / 19
13,074
769
26,770
19,045
12,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 11 / 1
10,188
599
9,838
19,803
9,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
Agent943
Heimdallr
19
2 / 7 / 8
11,778
693
23,136
17,764
8,324
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Cuteable Puff
Sun Wukong
20
5 / 5 / 5
11,943
703
24,057
35,728
44,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Marrick-_-
Yemoja
18
2 / 8 / 6
11,191
658
15,495
17,638
17,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
TP Nika
Da Ji
16
4 / 15 / 2
10,920
642
11,981
19,124
10,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
36
46
Kills
14
14
Deaths
46
129
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
11
1
0.14
W
14
6
17
3.75
L
Heimdallr
Agent943
Heimdallr
2
7
8
0.86
L
Sun Wukong
Cuteable Puff
Sun Wukong
5
5
5
1.5
L
Yemoja
Marrick-_-
Yemoja
2
8
6
0.63
W
4
1
37
22.5
L
Da Ji
TP Nika
Da Ji
4
15
2
0.33
W
9
2
27
11.25
W
4
2
29
9.25
W
15
3
19
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,102
Damage
84,507
107,901
Taken
110,057
100,605
Mitigated
90,556
47,037
Healing
29,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,838
3,492
1,447
2,661
19,803
9,803
0
12,388
7,415
0
22,070
W
27,281
3,327
1,758
2,182
15,501
7,246
1,858
1,803
13,698
55,843
0
L
Heimdallr
Agent943
Heimdallr
23,136
9,044
719
2,169
17,764
8,324
1,690
11,897
5,867
0
43,421
L
Sun Wukong
Cuteable Puff
Sun Wukong
24,057
3,316
1,558
17,307
35,728
44,474
207
22,565
13,163
0
49,297
L
Yemoja
Marrick-_-
Yemoja
15,495
2,838
1,460
160
17,638
17,748
805
11,098
6,540
28,581
0
W
12,483
2,274
7,518
12,137
32,681
25,100
1,209
5,620
27,061
24,912
0
L
Da Ji
TP Nika
Da Ji
11,981
2,007
913
632
19,124
10,207
222
14,384
4,740
0
15,853
W
18,370
1,435
3,259
5,461
28,413
49,438
201
4,984
23,429
36,140
0
W
14,198
2,491
5,033
723
12,261
6,289
700
2,053
10,208
33,268
0
W
26,770
16,583
3,143
5,823
19,045
12,532
2,011
1,035
18,010
0
45,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,462
Gold Earned
56,020
184
Minions Killed
152
0
Camps Cleared
0
1,641,814
Distance Traveled
1,316,951
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,188
599
30
2
0
252,625
1
W
Zeus
14,094
829
61
4
0
270,204
0
L
Heimdallr
11,778
693
43
3
0
266,127
0
L
Sun Wukong
11,943
703
36
2
0
338,215
3
L
Yemoja
11,191
658
30
2
0
233,371
0
W
Terra
13,472
792
15
1
0
386,264
0
L
Da Ji
10,920
642
13
1
0
226,613
1
W
Sobek
12,840
755
31
2
0
353,487
4
W
Eset
11,982
705
47
3
0
282,753
1
W
Mercury
13,074
769
30
2
0
349,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role