Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
Hansmax
Vamana
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,754 MMR
Party 2
Thor
Thor
Gold IV
NotDmg
Thor
Gold IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,776 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,500 SR
1,677 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,692 SR
1,877 MMR
Da Ji
Da Ji
Platinum II
KVasArt
Da Ji
Platinum II
Level 159
God Stats
9W - 3L
1,715 SR
Queue Stats
148W - 110L
1,782 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
TDragonT
Ne Zha
Diamond II
Level 160
God Stats
93W - 46L
1,758 SR
Queue Stats
142W - 116L
2,104 MMR
Party 1
He Bo
He Bo
Platinum II
dáviiid
He Bo
Platinum II
Level 157
God Stats
2W - 2L
1,603 SR
Queue Stats
147W - 178L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 8 / 6
14,444
602
21,877
19,225
5,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Hansmax
Vamana
16
5 / 5 / 9
14,959
623
20,498
28,826
36,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
NotDmg
Thor
17
8 / 6 / 5
15,690
654
14,064
17,281
13,105
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ZeusTerraHeimdallrNoxYemoja

VS

Bans
PersephoneScyllaAresPoseidonBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KVasArt
Da Ji
17
9 / 8 / 8
16,878
703
16,448
20,980
10,299
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
TDragonT
Ne Zha
17
4 / 0 / 13
15,845
660
17,799
27,062
27,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
dáviiid
He Bo
16
6 / 10 / 4
15,355
640
19,380
24,130
12,702
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
18
Kills
19
19
Deaths
18
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
8
6
1
L
Vamana
Hansmax
Vamana
5
5
9
1.9
W
Da Ji
KVasArt
Da Ji
9
8
8
1.63
L
Thor
NotDmg
Thor
8
6
5
1.75
W
Ne Zha
TDragonT
Ne Zha
4
0
13
10.5
W
He Bo
dáviiid
He Bo
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,439
Damage
53,627
65,332
Taken
72,172
55,270
Mitigated
50,121
13,872
Healing
23,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
21,877
366
304
3,275
19,225
5,592
770
5,431
13,794
66,364
0
L
Vamana
Hansmax
Vamana
20,498
8,556
0
10,091
28,826
36,573
291
10,716
18,110
5,096
62,488
W
Da Ji
KVasArt
Da Ji
16,448
4,257
0
489
20,980
10,299
1,400
5,363
15,617
0
42,277
L
Thor
NotDmg
Thor
14,064
2,863
0
202
17,281
13,105
0
3,573
13,708
0
66,306
W
Ne Zha
TDragonT
Ne Zha
17,799
3,601
0
14,760
27,062
27,120
1,335
10,089
16,973
536
72,053
W
He Bo
dáviiid
He Bo
19,380
810
0
8,107
24,130
12,702
652
7,732
16,398
75,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
48,078
263
Minions Killed
255
0
Camps Cleared
0
1,249,411
Distance Traveled
1,247,139
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,444
602
97
4
0
369,691
4
L
Vamana
14,959
623
74
3
0
458,297
0
W
Da Ji
16,878
703
44
2
0
412,323
5
L
Thor
15,690
654
92
4
0
421,423
3
W
Ne Zha
15,845
660
83
3
0
468,879
4
W
He Bo
15,355
640
128
5
0
365,937
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role