Player Matchup

Merlin
Merlin
Dark-Mr-Szatan
Merlin
Level 23
God Stats
272W - 213L
1,520 SR
Queue Stats
442W - 448L
1,437 Elo+
Party 1
Odin
Odin
KrisCartel
Odin
Level 26
God Stats
10W - 6L
1,581 SR
Queue Stats
18W - 11L
1,473 Elo+
Party 1
Izanami
Izanami
SSempay
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
dilid178
Cerberus
Level 18
God Stats
34W - 21L
1,391 SR
Queue Stats
462W - 448L
1,421 Elo+
Party 1
Nox
Nox
galikim
Nox
Level 18
God Stats
8W - 3L
1,434 SR
Queue Stats
78W - 61L
1,472 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,461 Elo+

VS

Team Averages
Level 16
1,501 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
LordHaru_
Hel
Level 14
God Stats
13W - 12L
1,421 SR
Queue Stats
41W - 43L
1,434 Elo+
Solo
Anubis
Anubis
chuhin palo
Anubis
Level 25
God Stats
37W - 34L
1,636 SR
Queue Stats
86W - 86L
1,472 Elo+
Solo
Neith
Neith
famhat
Neith
Level 10
God Stats
3W - 8L
1,458 SR
Queue Stats
21W - 35L
1,399 Elo+
Solo
Thor
Thor
losatunes
Thor
Level 21
God Stats
4W - 5L
1,489 SR
Queue Stats
9W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 17
15,160
1,083
21,592
9,455
7,130
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 1 / 12
14,920
1,066
16,367
13,495
8,562
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
SSempay
Izanami
20
2 / 6 / 14
13,359
954
9,173
11,551
3,415
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
dilid178
Cerberus
20
4 / 3 / 23
13,977
998
14,532
14,895
11,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Nox
20
8 / 2 / 21
14,945
1,068
22,338
10,142
3,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
0 / 11 / 6
11,943
853
1,805
24,276
12,681
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 1 / 0
10,486
749
0
851
194
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
18
6 / 13 / 2
13,328
952
22,676
20,366
9,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
famhat
Neith
19
1 / 5 / 7
12,525
895
11,355
17,841
20,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
19
6 / 7 / 5
13,965
998
15,929
29,367
10,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
37
Kills
13
13
Deaths
37
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
11
6
0.27
W
11
1
17
19.5
W
12
1
12
18
L
0
1
0
0
W
Izanami
SSempay
Izanami
2
6
14
1.5
L
Anubis
6
13
2
0.54
W
Cerberus
dilid178
Cerberus
4
3
23
5.17
L
Neith
famhat
Neith
1
5
7
0.9
W
Nox
8
2
21
9.25
L
Thor
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,002
Damage
51,765
59,538
Taken
92,701
34,471
Mitigated
53,244
9,516
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,805
268
0
38
24,276
12,681
0
14,219
10,057
0
10,063
W
21,592
1,828
0
481
9,455
7,130
0
2,222
7,233
35,354
0
W
16,367
8,304
175
2,331
13,495
8,562
0
6,318
7,177
0
32,883
L
0
0
86
153
851
194
0
552
299
908
0
W
Izanami
SSempay
Izanami
9,173
5,873
0
1,085
11,551
3,415
0
3,289
8,262
0
32,668
L
Anubis
22,676
646
0
1,408
20,366
9,449
0
13,549
6,817
37,156
0
W
Cerberus
dilid178
Cerberus
14,532
1,114
0
2,279
14,895
11,935
0
6,411
8,484
29,773
0
L
Neith
famhat
Neith
11,355
6,824
0
956
17,841
20,803
0
11,094
6,747
0
25,329
W
Nox
22,338
2,415
0
3,165
10,142
3,429
0
4,436
5,706
44,365
0
L
Thor
15,929
3,935
0
0
29,367
10,117
0
19,048
10,319
0
44,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,361
Gold Earned
62,247
221
Minions Killed
161
11
Camps Cleared
3
1,210,798
Distance Traveled
839,465
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,943
853
14
1
0
209,376
1
W
Merlin
15,160
1,083
34
2
1
280,159
0
W
Odin
14,920
1,066
36
3
4
233,317
1
L
Hel
10,486
749
1
0
1
18,301
0
W
Izanami
13,359
954
70
5
3
190,738
3
L
Anubis
13,328
952
55
4
0
166,037
0
W
Cerberus
13,977
998
33
2
1
255,572
0
L
Neith
12,525
895
37
3
0
181,500
5
W
Nox
14,945
1,068
48
3
2
251,012
0
L
Thor
13,965
998
54
4
2
264,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role