Player Matchup

Cerberus
Cerberus
MalakoiHebraicoZ
Cerberus
Level 104
God Stats
18W - 27L
1,543 SR
Queue Stats
640W - 627L
1,523 Elo+
Solo
Mulan
Mulan
Parrentaccount2
Mulan
Level 100
God Stats
7W - 3L
1,731 SR
Queue Stats
288W - 268L
1,542 Elo+
Solo
He Bo
He Bo
Real Venom
He Bo
Level 106
God Stats
1W - 3L
1,333 SR
Queue Stats
70W - 75L
1,485 Elo+
Solo
Cernunnos
Cernunnos
Savage king010
Cernunnos
Level 92
God Stats
6W - 8L
1,381 SR
Queue Stats
78W - 71L
1,530 Elo+
Solo
Da Ji
Da Ji
TRU3_D3VlL_L0RD
Da Ji
Level 106
God Stats
1W - 3L
1,887 SR
Queue Stats
373W - 351L
1,402 Elo+
Solo
Team Averages
Level 102
1,575 SR
1,496 Elo+

VS

Team Averages
Level 115
1,531 SR
1,508 Elo+
Nox
Nox
Alex_Boofman
Nox
Level 136
God Stats
3W - 4L
1,187 SR
Queue Stats
127W - 123L
1,487 Elo+
Solo
Cerberus
Cerberus
Captain JewC
Cerberus
Level 126
God Stats
13W - 11L
1,506 SR
Queue Stats
137W - 97L
1,498 Elo+
Solo
Bakasura
Bakasura
El mata dios
Bakasura
Level 104
God Stats
4W - 3L
1,678 SR
Queue Stats
142W - 134L
1,529 Elo+
Solo
Chernobog
Chernobog
kushalzaveri
Chernobog
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 127L
1,537 Elo+
Solo
Mulan
Mulan
proof158
Mulan
Level 150
God Stats
10W - 4L
1,785 SR
Queue Stats
133W - 137L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
11,917
497
12,640
23,107
22,230
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 7 / 7
13,203
550
18,880
23,356
16,633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
16
5 / 7 / 8
11,019
459
20,015
14,884
4,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Savage king010
Cernunnos
17
4 / 10 / 9
11,662
486
11,635
19,734
5,883
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 6 / 2
10,929
455
4,420
15,434
6,037
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
12,764
532
15,214
12,318
5,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Captain JewC
Cerberus
17
4 / 6 / 14
12,938
539
17,524
24,938
18,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
El mata dios
Bakasura
20
6 / 4 / 8
14,273
595
12,677
19,920
9,451
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
kushalzaveri
Chernobog
17
6 / 8 / 10
12,357
515
16,463
15,467
5,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
proof158
Mulan
20
10 / 3 / 4
13,797
575
18,722
17,447
21,002
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
77
25
Kills
33
33
Deaths
25
34
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
Cerberus
Captain JewC
Cerberus
4
6
14
1.83
W
Bakasura
El mata dios
Bakasura
6
4
8
2.5
L
4
3
8
2.67
L
10
7
7
1.93
L
He Bo
5
7
8
1.29
L
Cernunnos
Savage king010
Cernunnos
4
10
9
0.85
L
2
6
2
0.5
W
Chernobog
kushalzaveri
Chernobog
6
8
10
1.38
W
Mulan
proof158
Mulan
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,590
Damage
80,600
96,515
Taken
90,090
55,516
Mitigated
60,113
22,348
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,214
1,184
0
750
12,318
5,499
400
4,926
7,392
70,268
0
W
Cerberus
Captain JewC
Cerberus
17,524
732
1,039
8,728
24,938
18,933
513
8,956
15,982
47,725
0
W
Bakasura
El mata dios
Bakasura
12,677
7,850
0
8,501
19,920
9,451
1,485
6,521
13,399
0
111,794
L
12,640
745
798
4,191
23,107
22,230
0
7,152
14,925
56,310
0
L
18,880
2,575
0
7,571
23,356
16,633
0
8,518
14,348
258
93,943
L
He Bo
20,015
852
0
3,107
14,884
4,733
652
6,634
8,170
51,312
0
L
Cernunnos
Savage king010
Cernunnos
11,635
6,672
0
4,530
19,734
5,883
1,094
8,987
10,474
0
71,998
L
4,420
1,311
214
1,937
15,434
6,037
755
1,447
13,100
0
51,649
W
Chernobog
kushalzaveri
Chernobog
16,463
11,447
0
3,251
15,467
5,228
2,845
5,969
9,498
0
70,377
W
Mulan
proof158
Mulan
18,722
4,202
0
5,532
17,447
21,002
865
6,541
10,906
0
92,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
66,129
525
Minions Killed
605
0
Camps Cleared
0
2,018,673
Distance Traveled
2,195,034
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,764
532
85
4
0
420,780
7
W
Cerberus
12,938
539
92
4
0
434,537
12
W
Bakasura
14,273
595
190
8
0
508,727
1
L
Cerberus
11,917
497
103
4
0
452,760
6
L
Mulan
13,203
550
143
6
0
421,184
0
L
He Bo
11,019
459
70
3
0
377,133
3
L
Cernunnos
11,662
486
113
5
0
363,233
4
L
Da Ji
10,929
455
96
4
0
404,363
2
W
Chernobog
12,357
515
92
4
0
386,875
3
W
Mulan
13,797
575
146
6
0
444,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role