Player Matchup

Bacchus
Bacchus
Silver II
Dehlot
Bacchus
Silver II
Level 146
God Stats
5W - 6L
1,761 SR
Queue Stats
35W - 45L
1,481 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
Luiz_Maciel
Baron Samedi
Bronze I
Level 101
God Stats
10W - 9L
1,624 SR
Queue Stats
132W - 134L
790 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
leonhartsoul
Guan Yu
Bronze III
Level 145
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,556 SR
1,257 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,501 SR
1,112 MMR
Discordia
Discordia
Silver IV
Eleflame2
Discordia
Silver IV
Level 85
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 7L
1,103 MMR
Solo
Hera
Hera
Bronze I
GITTODAHCHOPPA
Hera
Bronze I
Level 127
God Stats
8W - 8L
1,355 SR
Queue Stats
207W - 244L
913 MMR
Party 2
Chaac
Chaac
Silver I
Keenansoers888
Chaac
Silver I
Level 108
God Stats
6W - 9L
1,406 SR
Queue Stats
17W - 15L
1,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dehlot
Bacchus
14
5 / 3 / 8
13,757
688
13,286
24,508
26,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Luiz_Maciel
Baron Samedi
14
2 / 3 / 8
12,061
603
10,364
11,375
4,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
leonhartsoul
Guan Yu
15
7 / 2 / 4
13,431
672
10,929
20,586
28,953
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ZeusYemojaBastetKukulkanAgni

VS

Bans
OdinKumbhakarnaMerlinHeimdallrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eleflame2
Discordia
14
3 / 9 / 3
12,746
637
11,899
12,897
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 6
11,320
566
9,486
11,298
3,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
5 / 2 / 3
12,778
639
19,338
17,179
17,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
8
8
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dehlot
Bacchus
5
3
8
3
L
Discordia
Eleflame2
Discordia
3
9
3
0.5
L
0
3
6
1
L
5
2
3
3.25
W
Baron Samedi
Luiz_Maciel
Baron Samedi
2
3
8
2
W
Guan Yu
leonhartsoul
Guan Yu
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
40,723
56,469
Taken
41,374
60,187
Mitigated
24,644
19,874
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dehlot
Bacchus
13,286
620
0
2,917
24,508
26,278
1,023
8,611
15,897
44,130
0
L
Discordia
Eleflame2
Discordia
11,899
1,149
0
1,490
12,897
3,792
0
7,858
5,039
60,218
0
L
9,486
2,316
248
2,983
11,298
3,833
0
7,860
3,438
33,211
0
L
19,338
4,072
882
6,901
17,179
17,019
0
8,142
9,037
0
61,090
W
Baron Samedi
Luiz_Maciel
Baron Samedi
10,364
269
1,609
2,817
11,375
4,956
1,159
5,470
5,905
49,599
0
W
Guan Yu
leonhartsoul
Guan Yu
10,929
1,382
4,538
7,993
20,586
28,953
787
7,311
13,275
780
52,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
36,844
218
Minions Killed
224
0
Camps Cleared
0
1,112,330
Distance Traveled
1,003,665
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,757
688
70
4
0
386,738
5
L
Discordia
12,746
637
76
4
0
319,370
4
L
Hera
11,320
566
54
3
0
330,331
7
L
Chaac
12,778
639
94
5
0
353,964
8
W
Baron Samedi
12,061
603
81
4
0
345,691
6
W
Guan Yu
13,431
672
67
3
0
379,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role