Player Matchup

Fenrir
Fenrir
ELP0MBU
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MidAlexRock25
Ymir
Level 22
God Stats
0W - 3L
1,773 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Merlin
Merlin
Seeyer
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Wogonaren
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
mynameismynameis
Hun Batz
Level 29
God Stats
1W - 7L
1,181 SR
Queue Stats
88W - 110L
1,305 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,461 Elo+

VS

Team Averages
Level 14
1,495 SR
1,277 Elo+
Raijin
Raijin
Jax 00X
Raijin
Level 25
God Stats
4W - 6L
1,351 SR
Queue Stats
50W - 58L
1,223 Elo+
Party 1
Agni
Agni
MyelinSmash
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Izanami
Izanami
Zoinkss
Izanami
Level 17
God Stats
95W - 59L
1,721 SR
Queue Stats
181W - 163L
1,272 Elo+
Party 1
Odin
Odin
matytulagra15
Odin
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 146L
1,122 Elo+
Solo
Bakasura
Bakasura
mequl
Bakasura
Level 18
God Stats
48W - 53L
1,404 SR
Queue Stats
276W - 304L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELP0MBU
Fenrir
5
0 / 1 / 0
4,601
418
445
5,899
2,531
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 6 / 1
4,858
442
1,709
11,999
4,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Seeyer
Merlin
10
3 / 4 / 0
5,821
529
5,954
6,913
1,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Wogonaren
Artemis
7
1 / 6 / 2
5,381
489
3,165
6,977
1,699
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 2
6,444
586
3,524
8,144
2,142
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jax 00X
Raijin
10
3 / 3 / 4
6,205
564
4,651
5,808
1,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 2 / 2
6,173
561
4,241
5,639
1,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Zoinkss
Izanami
12
11 / 1 / 2
8,011
728
8,692
5,538
1,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 1 / 3
6,662
606
2,811
3,752
1,600
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
mequl
Bakasura
10
2 / 0 / 5
6,615
601
2,470
4,779
1,440
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
22
23
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ELP0MBU
Fenrir
0
1
0
0
W
Raijin
Jax 00X
Raijin
3
3
4
1.67
L
1
6
1
0.25
W
5
2
2
3
L
Merlin
Seeyer
Merlin
3
4
0
0.75
L
Artemis
Wogonaren
Artemis
1
6
2
0.33
W
Izanami
Zoinkss
Izanami
11
1
2
12
W
1
1
3
2.5
W
Bakasura
mequl
Bakasura
2
0
5
4.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,797
Damage
22,865
39,932
Taken
25,516
12,385
Mitigated
8,407
4,804
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ELP0MBU
Fenrir
445
215
0
2,486
5,899
2,531
0
314
5,585
0
15,420
W
Raijin
Jax 00X
Raijin
4,651
909
0
28
5,808
1,743
516
2,514
3,294
24,242
0
L
1,709
688
0
0
11,999
4,017
284
1,669
10,166
13,363
0
W
4,241
1,336
0
1,990
5,639
1,679
421
3,169
2,470
17,973
0
L
Merlin
Seeyer
Merlin
5,954
566
0
156
6,913
1,996
190
4,182
2,731
28,882
0
L
Artemis
Wogonaren
Artemis
3,165
1,680
0
1,232
6,977
1,699
0
2,138
4,839
0
17,043
W
Izanami
Zoinkss
Izanami
8,692
6,305
0
0
5,538
1,945
2,715
613
4,925
0
40,724
W
2,811
1,021
0
340
3,752
1,600
96
1,009
2,743
0
32,022
W
Bakasura
mequl
Bakasura
2,470
2,100
0
2,251
4,779
1,440
0
358
4,421
0
25,167
L
3,524
1,572
0
930
8,144
2,142
0
589
7,435
0
29,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
33,666
173
Minions Killed
267
0
Camps Cleared
0
1,008,632
Distance Traveled
1,000,114
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,601
418
31
3
0
161,269
0
W
Raijin
6,205
564
32
3
0
204,619
3
L
Ymir
4,858
442
22
2
0
199,141
1
W
Agni
6,173
561
33
3
0
186,509
7
L
Merlin
5,821
529
41
4
0
202,232
0
L
Artemis
5,381
489
28
3
0
204,354
0
W
Izanami
8,011
728
71
6
0
207,979
2
W
Odin
6,662
606
67
6
0
188,417
4
W
Bakasura
6,615
601
64
6
0
212,590
2
L
Hun Batz
6,444
586
51
5
0
241,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role