Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AskGodForMercy
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,799 Elo+
Solo
Ra
Ra
CherryAndRed
Ra
Level 145
God Stats
2W - 2L
1,832 SR
Queue Stats
107W - 80L
1,766 Elo+
Solo
Khepri
Khepri
ScotDOESknow
Khepri
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
300W - 278L
1,567 Elo+
Solo
Apollo
Apollo
strokemonkey
Apollo
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 97L
1,533 Elo+
Solo
Team Averages
Level 138
1,566 SR
1,633 Elo+

VS

Team Averages
Level 124
1,476 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Casual-Chundo
Baron Samedi
Level 159
God Stats
1W - 0L
1,186 SR
Queue Stats
45W - 52L
1,502 Elo+
Party 1
Cupid
Cupid
Drzfantastic135
Cupid
Level 111
God Stats
6W - 1L
1,883 SR
Queue Stats
206W - 203L
1,573 Elo+
Solo
Thoth
Thoth
KingAndre_Vl
Thoth
Level 118
God Stats
1W - 2L
1,311 SR
Queue Stats
38W - 35L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 4
8,367
598
13,118
14,438
5,731
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 8 / 2
10,630
759
15,722
16,718
13,740
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 5
9,516
680
8,355
13,098
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
1 / 9 / 8
9,547
682
5,888
20,393
25,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
16
1 / 4 / 6
8,818
630
10,759
13,517
5,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
12 / 3 / 11
11,855
847
25,833
11,012
4,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
19
7 / 2 / 15
11,145
796
14,508
20,940
20,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Casual-Chundo
Baron Samedi
17
2 / 4 / 19
10,092
721
11,874
13,748
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 15
10,574
755
9,052
14,346
6,286
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 15
10,173
727
13,138
8,443
3,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
13
Kills
29
29
Deaths
13
25
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
4
0.6
W
Zeus
 
Zeus
12
3
11
5.83
W
Sun Wukong
 
Sun Wukong
7
2
15
7.25
L
7
8
2
1
W
Baron Samedi
Casual-Chundo
Baron Samedi
2
4
19
2.88
L
3
3
5
1.83
W
5
2
15
6.25
W
3
2
15
5.25
L
Khepri
1
9
8
0.56
L
Apollo
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,842
Damage
74,405
78,164
Taken
68,489
56,631
Mitigated
42,002
27,758
Healing
40,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,118
1,121
1,221
3,849
14,438
5,731
0
11,730
2,708
26,319
0
W
Zeus
 
Zeus
25,833
873
2,417
2,218
11,012
4,384
1,410
4,933
6,079
42,699
0
W
Sun Wukong
 
Sun Wukong
14,508
2,664
3,421
8,636
20,940
20,500
110
8,437
12,503
0
25,055
L
15,722
2,427
717
865
16,718
13,740
0
8,070
8,648
0
18,320
W
Baron Samedi
Casual-Chundo
Baron Samedi
11,874
217
5,020
3,841
13,748
7,665
1,038
7,318
6,430
25,027
0
L
8,355
402
11,287
6,430
13,098
6,083
0
9,374
3,724
31,529
0
W
9,052
4,537
7,425
6,580
14,346
6,286
2,157
4,220
10,126
0
16,644
W
13,138
215
368
419
8,443
3,167
369
2,453
5,990
28,386
0
L
Khepri
5,888
282
1,200
447
20,393
25,451
0
13,284
7,109
12,773
0
L
Apollo
10,759
7,889
197
1,545
13,517
5,626
715
8,387
5,130
0
24,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
53,839
131
Minions Killed
135
0
Camps Cleared
0
1,075,872
Distance Traveled
1,198,272
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,367
598
28
2
0
214,730
0
W
Zeus
11,855
847
46
3
0
206,848
1
W
Sun Wukong
11,145
796
17
1
0
274,563
3
L
Thor
10,630
759
3
0
0
183,961
1
W
Baron Samedi
10,092
721
16
1
0
220,484
0
L
Ra
9,516
680
51
4
0
245,579
2
W
Cupid
10,574
755
20
1
0
258,686
0
W
Thoth
10,173
727
36
3
0
237,691
0
L
Khepri
9,547
682
16
1
0
195,164
3
L
Apollo
8,818
630
33
2
0
236,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role