Player Matchup

Neith
Neith
PixelGear3
Neith
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 44L
1,297 Elo+
Party 1
Artio
Artio
PxpaStew
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,113 Elo+
Party 1
Thanatos
Thanatos
UnlovedOrphans7
Thanatos
Level 80
God Stats
1W - 5L
1,154 SR
Queue Stats
2W - 5L
1,038 Elo+
Solo
Team Averages
Level 64
1,385 SR
1,149 Elo+

VS

Team Averages
Level 95
1,528 SR
1,304 Elo+
Mulan
Mulan
SpaZ_FUSC
Mulan
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 88L
1,352 Elo+
Solo
Arachne
Arachne
autokelly
Arachne
Level 61
God Stats
9W - 4L
1,695 SR
Queue Stats
277W - 264L
1,203 Elo+
Solo
Janus
Janus
secrrro
Janus
Level 105
God Stats
1W - 10L
1,390 SR
Queue Stats
109W - 120L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
10 / 8 / 12
15,562
741
22,187
19,114
6,795
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
PxpaStew
Artio
15
5 / 2 / 14
15,074
718
10,499
19,321
21,653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
15
8 / 9 / 8
14,739
702
16,882
22,021
8,198
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SpaZ_FUSC
Mulan
15
6 / 8 / 9
14,281
680
18,916
24,555
17,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
autokelly
Arachne
15
9 / 6 / 6
14,359
684
13,156
22,133
13,337
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
secrrro
Janus
15
4 / 9 / 7
13,870
660
12,637
13,894
4,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
23
Kills
19
19
Deaths
23
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
10
8
12
2
W
Artio
PxpaStew
Artio
5
2
14
6
L
Mulan
SpaZ_FUSC
Mulan
6
8
9
1.31
W
Thanatos
8
9
8
1.33
L
Arachne
autokelly
Arachne
9
6
6
2
L
Janus
secrrro
Janus
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,568
Damage
44,709
60,456
Taken
60,582
36,646
Mitigated
35,293
25,537
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
22,187
13,748
0
4,782
19,114
6,795
2,211
6,305
12,809
0
72,555
W
Artio
PxpaStew
Artio
10,499
765
1,884
5,426
19,321
21,653
177
3,947
15,374
28,691
0
L
Mulan
SpaZ_FUSC
Mulan
18,916
5,369
0
3,966
24,555
17,454
334
5,975
18,580
0
58,813
W
Thanatos
16,882
6,150
0
13,445
22,021
8,198
667
2,397
19,624
0
55,917
L
Arachne
autokelly
Arachne
13,156
9,544
550
4,944
22,133
13,337
304
3,390
18,743
0
49,430
L
Janus
secrrro
Janus
12,637
122
0
540
13,894
4,502
90
1,800
12,094
56,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
42,510
230
Minions Killed
215
0
Camps Cleared
0
1,067,331
Distance Traveled
1,052,614
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,562
741
130
6
0
290,180
1
W
Artio
15,074
718
32
2
0
408,296
2
L
Mulan
14,281
680
65
3
0
335,932
6
W
Thanatos
14,739
702
68
3
0
368,855
1
L
Arachne
14,359
684
66
3
0
406,707
3
L
Janus
13,870
660
84
4
0
309,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role