Player Matchup

Nemesis
Nemesis
BlackCoven
Nemesis
Level 28
God Stats
34W - 36L
1,500 SR
Queue Stats
181W - 204L
1,404 Elo+
Party 3
Izanami
Izanami
Cobria
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 130L
1,341 Elo+
Party 1
Erlang Shen
Erlang Shen
Elendhyl
Erlang Shen
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 97L
1,341 Elo+
Party 1
Chaac
Chaac
Mawriks
Chaac
Level 49
God Stats
7W - 5L
1,688 SR
Queue Stats
51W - 60L
1,295 Elo+
Party 3
Kukulkan
Kukulkan
Melindix
Kukulkan
Level 37
God Stats
9W - 17L
1,373 SR
Queue Stats
40W - 55L
1,382 Elo+
Solo
Team Averages
Level 44
1,512 SR
1,353 Elo+

VS

Team Averages
Level 59
1,508 SR
1,325 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HAMPEYO
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,161 Elo+
Party 2
Cerberus
Cerberus
JonteTheMoose
Cerberus
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,280 Elo+
Party 2
Awilix
Awilix
RasMoose
Awilix
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,205 Elo+
Party 2
Zeus
Zeus
Tinras
Zeus
Level 29
God Stats
10W - 4L
1,542 SR
Queue Stats
10W - 4L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackCoven
Nemesis
19
5 / 9 / 6
13,887
926
9,114
25,117
9,795
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Cobria
Izanami
18
1 / 4 / 8
12,161
811
5,653
17,133
7,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Elendhyl
Erlang Shen
18
2 / 17 / 9
12,930
862
22,417
39,726
20,067
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Mawriks
Chaac
20
3 / 5 / 10
13,938
929
17,269
26,053
16,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Melindix
Kukulkan
19
3 / 3 / 4
13,383
892
16,678
13,771
5,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
8 / 4 / 23
14,585
972
23,222
32,800
33,160
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
HAMPEYO
Discordia
20
6 / 3 / 19
13,671
911
24,071
10,929
4,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
JonteTheMoose
Cerberus
20
3 / 3 / 30
14,201
947
22,034
17,058
16,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
RasMoose
Awilix
20
5 / 3 / 19
14,109
941
19,413
13,557
6,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Tinras
Zeus
20
16 / 1 / 16
16,715
1,114
27,770
8,382
5,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
145
14
Kills
38
38
Deaths
14
37
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
4
23
4.88
L
Nemesis
BlackCoven
Nemesis
5
9
6
0.89
L
Izanami
Cobria
Izanami
1
4
8
1.25
L
Erlang Shen
Elendhyl
Erlang Shen
2
17
9
0.38
W
Discordia
HAMPEYO
Discordia
6
3
19
5.17
W
Cerberus
JonteTheMoose
Cerberus
3
3
30
6
L
Chaac
Mawriks
Chaac
3
5
10
1.6
L
Kukulkan
Melindix
Kukulkan
3
3
4
1.67
W
Awilix
RasMoose
Awilix
5
3
19
4.83
W
Zeus
Tinras
Zeus
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,131
Damage
116,510
121,800
Taken
82,726
59,846
Mitigated
66,741
10,973
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
23,222
7,734
0
11,195
32,800
33,160
0
6,214
26,586
1,724
34,152
L
Nemesis
BlackCoven
Nemesis
9,114
3,112
0
3,030
25,117
9,795
0
16,768
8,349
0
16,679
L
Izanami
Cobria
Izanami
5,653
2,050
0
662
17,133
7,573
0
9,935
7,198
0
12,769
L
Erlang Shen
Elendhyl
Erlang Shen
22,417
13,557
0
1,194
39,726
20,067
0
23,335
16,391
0
35,618
W
Discordia
HAMPEYO
Discordia
24,071
2,878
0
20
10,929
4,257
0
1,911
9,018
46,550
0
W
Cerberus
JonteTheMoose
Cerberus
22,034
851
0
4,100
17,058
16,871
0
4,531
12,527
34,084
0
L
Chaac
Mawriks
Chaac
17,269
1,430
468
5,619
26,053
16,908
0
18,582
7,471
0
54,522
L
Kukulkan
Melindix
Kukulkan
16,678
267
0
0
13,771
5,503
0
6,293
7,478
63,627
0
W
Awilix
RasMoose
Awilix
19,413
8,028
0
0
13,557
6,743
0
1,573
11,984
0
46,817
W
Zeus
Tinras
Zeus
27,770
4,443
2,051
1,778
8,382
5,710
0
2,449
5,933
71,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,299
Gold Earned
73,281
258
Minions Killed
290
13
Camps Cleared
5
1,349,870
Distance Traveled
1,443,181
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,585
972
16
1
2
289,127
1
L
Nemesis
13,887
926
10
1
6
325,536
1
L
Izanami
12,161
811
18
1
0
201,786
0
L
Erlang Shen
12,930
862
37
2
4
247,739
2
W
Discordia
13,671
911
59
4
2
241,759
0
W
Cerberus
14,201
947
46
3
1
324,846
0
L
Chaac
13,938
929
67
4
2
312,320
0
L
Kukulkan
13,383
892
126
8
1
262,489
2
W
Awilix
14,109
941
73
5
0
325,409
0
W
Zeus
16,715
1,114
96
6
0
262,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role