Player Matchup

Ares
Ares
 
Ares
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 7L
1,248 Elo+
Solo
Hercules
Hercules
Charco_Vex
Hercules
Level 17
God Stats
659W - 223L
1,340 SR
Queue Stats
1,868W - 1,046L
1,384 Elo+
Solo
Fenrir
Fenrir
DaNgErOuS2U0420
Fenrir
Level 10
God Stats
5W - 6L
1,721 SR
Queue Stats
110W - 150L
1,273 Elo+
Solo
Bakasura
Bakasura
DeathDemond01
Bakasura
Level 13
God Stats
1W - 2L
1,694 SR
Queue Stats
8W - 9L
1,408 Elo+
Solo
Hades
Hades
nickpereira_11
Hades
Level 25
God Stats
82W - 45L
1,636 SR
Queue Stats
222W - 241L
1,387 Elo+
Solo
Team Averages
Level 14
1,620 SR
1,340 Elo+

VS

Team Averages
Level 26
1,426 SR
1,395 Elo+
Medusa
Medusa
KaMeHaMeHAAAA29
Medusa
Level 28
God Stats
1W - 1L
1,175 SR
Queue Stats
36W - 33L
1,257 Elo+
Solo
Hercules
Hercules
Shadow5426
Hercules
Level 29
God Stats
10W - 11L
1,603 SR
Queue Stats
67W - 82L
1,454 Elo+
Solo
Ymir
Ymir
Sinister-XIIV
Ymir
Level 27
God Stats
3W - 2L
1,302 SR
Queue Stats
29W - 24L
1,397 Elo+
Party 1
Eset
Eset
Southparkmex883
Eset
Level 27
God Stats
1W - 1L
1,578 SR
Queue Stats
16W - 17L
1,431 Elo+
Solo
Fenrir
Fenrir
SwEeT-BoNgToKEs
Fenrir
Level 21
God Stats
38W - 31L
1,473 SR
Queue Stats
54W - 49L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 13 / 6
11,021
918
8,255
24,754
26,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
Charco_Vex
Hercules
16
1 / 7 / 5
10,712
893
16,083
27,065
14,590
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 10 / 3
10,490
874
7,511
17,201
6,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
DeathDemond01
Bakasura
19
2 / 14 / 7
12,402
1,034
14,036
25,538
13,920
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
7 / 6 / 3
13,471
1,123
21,807
21,057
13,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 27
14,947
1,246
26,808
10,476
7,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Shadow5426
Hercules
20
13 / 1 / 29
14,141
1,178
30,517
22,655
25,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 2 / 21
12,835
1,070
16,938
17,654
15,985
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 3 / 27
12,552
1,046
15,600
9,240
6,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 27
12,954
1,080
14,760
15,829
11,921
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
181
12
Kills
50
50
Deaths
12
24
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
13
6
0.31
L
Hercules
Charco_Vex
Hercules
1
7
5
0.5
L
1
10
3
0.25
L
Bakasura
DeathDemond01
Bakasura
2
14
7
0.39
W
15
3
27
9.5
W
Hercules
Shadow5426
Hercules
13
1
29
27.5
W
9
2
21
9.75
W
4
3
27
5.83
W
9
3
27
7.5
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,692
Damage
104,623
115,615
Taken
75,854
74,791
Mitigated
66,715
11,341
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,255
859
0
0
24,754
26,261
0
7,826
16,928
18,002
0
L
Hercules
Charco_Vex
Hercules
16,083
5,674
0
3,401
27,065
14,590
0
7,683
19,382
0
32,473
L
7,511
2,701
610
1,095
17,201
6,405
0
3,842
13,359
0
13,028
L
Bakasura
DeathDemond01
Bakasura
14,036
7,853
0
1,938
25,538
13,920
0
7,189
18,349
0
40,565
W
26,808
17,118
0
0
10,476
7,563
0
4,741
5,489
0
51,728
W
Hercules
Shadow5426
Hercules
30,517
12,995
0
12,325
22,655
25,200
0
6,921
14,923
0
40,337
W
16,938
2,761
0
1,643
17,654
15,985
0
7,778
9,430
31,848
0
W
15,600
3,835
1,974
1,208
9,240
6,046
0
5,470
3,770
36,301
0
W
14,760
5,117
0
1,575
15,829
11,921
0
5,152
10,519
0
29,976
L
21,807
1,098
783
3,514
21,057
13,615
0
5,998
15,059
41,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,096
Gold Earned
67,429
177
Minions Killed
193
5
Camps Cleared
6
983,706
Distance Traveled
1,104,748
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,021
918
4
0
1
182,706
2
L
Hercules
10,712
893
41
3
1
224,027
0
L
Fenrir
10,490
874
9
1
2
158,822
0
L
Bakasura
12,402
1,034
74
6
0
210,683
0
W
Medusa
14,947
1,246
57
5
5
195,225
0
W
Hercules
14,141
1,178
22
2
0
232,697
0
W
Ymir
12,835
1,070
39
3
0
198,731
0
W
Eset
12,552
1,046
55
5
0
213,830
1
W
Fenrir
12,954
1,080
20
2
1
264,265
0
L
Hades
13,471
1,123
49
4
1
207,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role