Player Matchup

Heimdallr
Heimdallr
Allissonfellipe
Heimdallr
Level 16
God Stats
0W - 2L
1,125 SR
Queue Stats
35W - 50L
1,341 Elo+
Solo
Anubis
Anubis
Megaleleu
Anubis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Youtube_mrmarc
Izanami
Level 12
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 5L
1,037 Elo+
Solo
Thor
Thor
dragolanbr
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,420 Elo+
Solo
Kukulkan
Kukulkan
vitorpmf
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Team Averages
Level 9
1,399 SR
1,317 Elo+

VS

Team Averages
Level 12
1,458 SR
1,231 Elo+
Fenrir
Fenrir
MaUdOsO
Fenrir
Level 8
God Stats
2W - 1L
1,685 SR
Queue Stats
4W - 8L
1,172 Elo+
Party 1
Mulan
Mulan
Pedroconst2311
Mulan
Level 24
God Stats
12W - 7L
1,678 SR
Queue Stats
137W - 174L
1,349 Elo+
Solo
Anubis
Anubis
Urubusemasa
Anubis
Level 5
God Stats
2W - 3L
1,233 SR
Queue Stats
6W - 8L
1,259 Elo+
Party 1
Vamana
Vamana
cabzilda
Vamana
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,203 Elo+
Party 1
Thanatos
Thanatos
sliskejj
Thanatos
Level 6
God Stats
3W - 4L
1,195 SR
Queue Stats
4W - 8L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allissonfellipe
Heimdallr
8
0 / 0 / 0
4,290
536
1,393
2,214
672
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Megaleleu
Anubis
7
0 / 2 / 0
3,873
484
592
3,220
814
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
1,518
190
0
0
0
5
1 / 2 / 0
3,866
483
1,402
4,435
932
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
vitorpmf
Kukulkan
7
1 / 3 / 0
4,142
518
1,428
2,947
679
Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaUdOsO
Fenrir
6
1 / 0 / 2
4,100
513
1,594
1,467
374
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 1 / 1
4,645
581
1,228
3,347
2,078
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
8
1 / 0 / 1
4,496
562
1,553
925
314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
cabzilda
Vamana
7
0 / 0 / 1
4,095
512
1,038
2,821
1,733
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
sliskejj
Thanatos
7
4 / 1 / 0
4,890
611
3,217
4,810
1,158
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Allissonfellipe
Heimdallr
0
0
0
0
W
Fenrir
MaUdOsO
Fenrir
1
0
2
2
L
Anubis
Megaleleu
Anubis
0
2
0
0
W
0
1
1
0.5
W
Anubis
1
0
1
1.5
L
0
0
0
0
W
Vamana
cabzilda
Vamana
0
0
1
0.5
L
1
2
0
0.5
W
Thanatos
sliskejj
Thanatos
4
1
0
4
L
Kukulkan
vitorpmf
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,815
Damage
8,630
12,816
Taken
13,370
3,097
Mitigated
5,657
2,195
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Allissonfellipe
Heimdallr
1,393
604
0
250
2,214
672
0
0
2,214
0
14,963
W
Fenrir
MaUdOsO
Fenrir
1,594
584
0
475
1,467
374
464
451
1,016
0
7,565
L
Anubis
Megaleleu
Anubis
592
204
0
150
3,220
814
0
1,336
1,884
13,365
0
W
1,228
674
0
1,339
3,347
2,078
0
1,167
2,180
0
18,249
W
Anubis
1,553
0
0
596
925
314
591
141
784
19,815
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
cabzilda
Vamana
1,038
408
0
1,379
2,821
1,733
0
0
2,821
0
8,459
L
1,402
705
0
1,555
4,435
932
0
217
4,218
0
10,085
W
Thanatos
sliskejj
Thanatos
3,217
1,616
0
4,398
4,810
1,158
299
261
4,549
0
16,641
L
Kukulkan
vitorpmf
Kukulkan
1,428
838
0
240
2,947
679
0
0
2,947
12,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,689
Gold Earned
22,226
91
Minions Killed
137
0
Camps Cleared
0
547,430
Distance Traveled
680,900
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,290
536
27
3
0
147,629
0
W
Fenrir
4,100
513
13
2
0
138,592
0
L
Anubis
3,873
484
19
2
0
153,892
0
W
Mulan
4,645
581
47
6
0
131,042
0
W
Anubis
4,496
562
38
5
0
121,952
2
L
Izanami
1,518
190
0
0
0
0
0
W
Vamana
4,095
512
13
2
0
136,604
1
L
Thor
3,866
483
19
2
0
134,750
2
W
Thanatos
4,890
611
26
3
0
152,710
2
L
Kukulkan
4,142
518
26
3
0
111,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role