Player Matchup

Skadi
Skadi
Nader__127
Skadi
Level 22
God Stats
50W - 19L
1,772 SR
Queue Stats
115W - 81L
1,620 Elo+
Party 2
Neith
Neith
Raptor7466
Neith
Level 17
God Stats
7W - 3L
1,648 SR
Queue Stats
94W - 73L
1,580 Elo+
Party 2
Thor
Thor
SkyZo_FrEnch_06
Thor
Level 27
God Stats
6W - 1L
1,735 SR
Queue Stats
71W - 54L
1,609 Elo+
Party 2
Hel
Hel
hlv__127
Hel
Level 28
God Stats
9W - 6L
1,652 SR
Queue Stats
155W - 92L
1,680 Elo+
Party 2
Ares
Ares
xander_william
Ares
Level 23
God Stats
4W - 3L
1,599 SR
Queue Stats
109W - 80L
1,645 Elo+
Party 2
Team Averages
Level 23
1,681 SR
1,627 Elo+

VS

Team Averages
Level 29
1,707 SR
1,661 Elo+
Thor
Thor
AbedX69
Thor
Level 8
God Stats
1W - 1L
1,701 SR
Queue Stats
28W - 39L
1,476 Elo+
Solo
Thoth
Thoth
CommuFinder
Thoth
Level 24
God Stats
4W - 2L
1,855 SR
Queue Stats
17W - 13L
1,707 Elo+
Party 1
Fenrir
Fenrir
LionisafurryOwO
Fenrir
Level 6
God Stats
1W - 1L
1,777 SR
Queue Stats
24W - 20L
1,707 Elo+
Party 1
Bellona
Bellona
NammiFinder
Bellona
Level 99
God Stats
0W - 1L
1,428 SR
Queue Stats
34W - 26L
1,707 Elo+
Party 1
Jormungandr
Jormungandr
SouIFinder
Jormungandr
Level 8
God Stats
3W - 4L
1,777 SR
Queue Stats
4W - 6L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
15 / 5 / 24
14,074
1,173
30,578
14,938
6,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
20
13 / 1 / 35
14,345
1,195
26,464
13,813
7,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 3 / 24
13,333
1,111
14,379
17,900
9,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 3 / 26
14,342
1,195
21,279
18,063
8,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 34
12,725
1,060
12,735
25,555
18,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AbedX69
Thor
18
1 / 14 / 6
11,469
956
8,735
25,212
9,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 7
13,021
1,085
21,091
13,989
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 12 / 5
11,084
924
10,601
25,458
13,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
NammiFinder
Bellona
18
6 / 14 / 5
13,663
1,139
27,887
27,546
18,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SouIFinder
Jormungandr
17
0 / 12 / 5
10,767
897
16,701
24,514
16,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
42
58
Kills
14
14
Deaths
58
143
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
AbedX69
Thor
1
14
6
0.29
L
5
6
7
1.42
L
2
12
5
0.38
W
Skadi
15
5
24
5.4
L
Bellona
NammiFinder
Bellona
6
14
5
0.61
W
Neith
13
1
35
30.5
W
10
3
24
7.33
L
Jormungandr
SouIFinder
Jormungandr
0
12
5
0.21
W
15
3
26
9.33
W
5
2
34
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,435
Damage
85,015
90,269
Taken
116,719
51,123
Mitigated
62,899
38,747
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AbedX69
Thor
8,735
1,800
0
915
25,212
9,057
0
6,067
19,145
0
26,704
L
21,091
1,316
0
0
13,989
5,285
0
2,600
11,389
49,925
0
L
10,601
4,227
0
1,736
25,458
13,846
0
7,079
18,379
0
21,106
W
Skadi
30,578
18,239
0
0
14,938
6,858
0
6,697
8,241
0
53,802
L
Bellona
NammiFinder
Bellona
27,887
11,085
1,103
3,054
27,546
18,705
0
9,955
17,591
0
58,415
W
Neith
26,464
13,025
0
4,845
13,813
7,662
0
4,827
8,986
0
42,420
W
14,379
6,388
0
143
17,900
9,766
0
6,726
11,174
0
27,859
L
Jormungandr
SouIFinder
Jormungandr
16,701
4,309
0
348
24,514
16,006
0
8,313
16,201
44,923
0
W
21,279
1,397
19,058
10,630
18,063
8,673
0
6,002
12,061
41,475
0
W
12,735
1,795
0
4,071
25,555
18,164
0
13,540
12,015
17,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,819
Gold Earned
60,004
192
Minions Killed
201
5
Camps Cleared
9
1,015,552
Distance Traveled
938,174
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,469
956
45
4
2
152,235
0
L
Thoth
13,021
1,085
56
5
1
213,901
0
L
Fenrir
11,084
924
10
1
0
196,529
1
W
Skadi
14,074
1,173
59
5
2
189,198
0
L
Bellona
13,663
1,139
52
4
4
215,898
0
W
Neith
14,345
1,195
43
4
0
208,066
0
W
Thor
13,333
1,111
30
3
2
210,841
0
L
Jormungandr
10,767
897
38
3
2
159,611
0
W
Hel
14,342
1,195
52
4
1
205,721
0
W
Ares
12,725
1,060
8
1
0
201,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role