Player Matchup

Chaac
Chaac
Nico_Efe01
Chaac
Level 26
God Stats
9W - 8L
1,532 SR
Queue Stats
214W - 177L
1,438 Elo+
Solo
Agni
Agni
rafaeltorrin013
Agni
Level 8
God Stats
1W - 2L
1,425 SR
Queue Stats
2W - 7L
1,206 Elo+
Solo
Sobek
Sobek
uSmoooke
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,464 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,369 Elo+

VS

Team Averages
Level 22
1,500 SR
1,383 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FunkiestYeti534
Izanami
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Solo
Ymir
Ymir
YT-JoaO778
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
7 / 0 / 2
8,337
926
6,433
6,507
4,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 4
6,900
767
3,281
3,115
825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
uSmoooke
Sobek
8
1 / 1 / 2
6,431
715
2,134
7,469
6,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
3
0 / 0 / 0
5,125
569
0
402
76
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 4 / 0
6,353
706
4,583
7,782
2,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 6 / 0
5,304
589
1,415
7,376
2,669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
2
4
0
0.5
W
Chaac
7
0
2
8
L
0
6
0
0
W
2
1
4
4
W
Sobek
uSmoooke
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,848
Damage
5,998
17,091
Taken
15,560
11,825
Mitigated
5,180
5,187
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
34
402
76
0
24
378
1,874
0
L
4,583
2,679
0
1,187
7,782
2,435
0
2,093
5,689
0
20,427
W
Chaac
6,433
1,572
0
3,293
6,507
4,538
602
615
5,773
0
31,204
L
1,415
623
0
0
7,376
2,669
0
3,322
4,054
2,856
0
W
3,281
654
0
804
3,115
825
586
488
2,627
17,031
0
W
Sobek
uSmoooke
Sobek
2,134
509
0
1,090
7,469
6,462
436
807
6,662
14,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
16,782
96
Minions Killed
44
0
Camps Cleared
0
496,132
Distance Traveled
280,769
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,125
569
5
1
0
13,831
0
L
Izanami
6,353
706
36
4
0
156,787
0
W
Chaac
8,337
926
49
5
0
172,017
2
L
Ymir
5,304
589
3
0
0
110,151
1
W
Agni
6,900
767
26
3
0
147,404
0
W
Sobek
6,431
715
21
2
0
176,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role