Player Matchup

Anhur
Anhur
Ivangei
Anhur
Level 8
God Stats
4W - 6L
1,386 SR
Queue Stats
8W - 12L
1,195 Elo+
Party 2
Cabrakan
Cabrakan
Petronijevic
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
994 Elo+
Party 1
Ra
Ra
Scripps
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,146 Elo+
Party 1
Fenrir
Fenrir
Sinsey
Fenrir
Level 5
God Stats
9W - 7L
1,252 SR
Queue Stats
19W - 11L
1,315 Elo+
Party 1
Chaac
Chaac
Talasym
Chaac
Level 53
God Stats
4W - 3L
1,466 SR
Queue Stats
13W - 20L
1,335 Elo+
Party 2
Team Averages
Level 18
1,421 SR
1,197 Elo+

VS

Team Averages
Level 17
1,454 SR
1,398 Elo+
Neith
Neith
AdriPasKuaL
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
DrFaustus20
Sol
Level 26
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 12L
1,387 Elo+
Solo
Ymir
Ymir
TheDraco2xX
Ymir
Level 27
God Stats
11W - 14L
1,625 SR
Queue Stats
72W - 84L
1,469 Elo+
Party 3
Bellona
Bellona
WilkneliGocha
Bellona
Level 8
God Stats
0W - 3L
1,252 SR
Queue Stats
18W - 29L
1,252 Elo+
Solo
Loki
Loki
alexdlol
Loki
Level 24
God Stats
5W - 2L
1,618 SR
Queue Stats
54W - 55L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ivangei
Anhur
10
6 / 3 / 2
6,128
613
6,880
4,276
1,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Petronijevic
Cabrakan
9
0 / 3 / 5
5,119
512
2,603
5,488
3,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 1 / 1
6,522
652
2,375
3,718
1,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Sinsey
Fenrir
9
3 / 2 / 5
5,883
588
3,498
6,330
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Talasym
Chaac
11
2 / 0 / 5
6,059
606
4,471
5,245
2,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,744
474
912
2,515
388
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 4 / 0
5,944
594
3,848
6,257
1,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
4 / 2 / 2
5,649
565
4,740
7,608
4,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
8
0 / 1 / 0
4,908
491
2,765
4,850
3,744
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
6
1 / 5 / 2
4,843
484
2,410
6,223
1,248
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
9
9
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
3
4
0
0.75
W
Anhur
Ivangei
Anhur
6
3
2
2.33
W
Cabrakan
Petronijevic
Cabrakan
0
3
5
0.83
W
3
1
1
3.5
W
Fenrir
Sinsey
Fenrir
3
2
5
2.75
W
Chaac
Talasym
Chaac
2
0
5
4.5
L
4
2
2
2.5
L
Bellona
0
1
0
0
L
Loki
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
14,675
25,057
Taken
27,453
10,970
Mitigated
11,207
8,194
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
912
407
0
67
2,515
388
0
225
2,290
0
7,600
L
3,848
513
0
1,964
6,257
1,671
0
2,024
4,233
29,162
0
W
Anhur
Ivangei
Anhur
6,880
3,116
0
250
4,276
1,519
312
2,938
1,338
0
17,246
W
Cabrakan
Petronijevic
Cabrakan
2,603
429
123
381
5,488
3,754
234
2,676
2,812
13,508
0
W
2,375
224
215
1,577
3,718
1,270
540
1,841
1,877
31,633
0
W
Fenrir
Sinsey
Fenrir
3,498
1,760
0
2,799
6,330
2,026
0
683
5,647
0
24,148
W
Chaac
Talasym
Chaac
4,471
1,327
183
2,666
5,245
2,401
360
450
4,795
0
33,488
L
4,740
960
0
1,260
7,608
4,156
0
2,001
5,607
21,594
0
L
Bellona
2,765
828
0
1,235
4,850
3,744
0
359
4,491
0
18,520
L
Loki
2,410
1,311
0
1,015
6,223
1,248
0
369
5,854
0
14,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
26,088
232
Minions Killed
178
0
Camps Cleared
0
885,231
Distance Traveled
785,133
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,744
474
18
2
0
124,038
2
L
Sol
5,944
594
66
7
0
156,461
2
W
Anhur
6,128
613
23
2
0
161,980
1
W
Cabrakan
5,119
512
31
3
0
175,633
0
W
Ra
6,522
652
68
7
0
182,570
0
W
Fenrir
5,883
588
48
5
0
168,744
1
W
Chaac
6,059
606
62
6
0
196,304
0
L
Ymir
5,649
565
32
3
0
171,779
2
L
Bellona
4,908
491
35
4
0
166,085
2
L
Loki
4,843
484
27
3
0
166,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role