Player Matchup

Nemesis
Nemesis
Andre Isnt Ok
Nemesis
Level 87
God Stats
17W - 8L
1,680 SR
Queue Stats
52W - 46L
1,374 Elo+
Solo
Sol
Sol
I King Mamba 24
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,252 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RISING JAGER
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,433 SR
Queue Stats
9W - 15L
1,493 Elo+
Solo
Chang'e
Chang'e
Trippy_Dippy_1
Chang'e
Level 157
God Stats
2W - 4L
1,436 SR
Queue Stats
67W - 58L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
fernando_denzu
Ao Kuang
Level 64
God Stats
6W - 5L
1,795 SR
Queue Stats
135W - 184L
1,326 Elo+
Solo
Team Averages
Level 92
1,569 SR
1,367 Elo+

VS

Team Averages
Level 83
1,410 SR
1,266 Elo+
Scylla
Scylla
Daark_Paam
Scylla
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 191L
1,147 Elo+
Party 1
Fenrir
Fenrir
Orioon13
Fenrir
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 25L
1,274 Elo+
Party 1
Mulan
Mulan
Panda2040
Mulan
Level 72
God Stats
17W - 6L
1,398 SR
Queue Stats
303W - 238L
1,191 Elo+
Solo
Achilles
Achilles
RzA Synniez
Achilles
Level 63
God Stats
30W - 33L
1,293 SR
Queue Stats
363W - 347L
1,370 Elo+
Solo
Artemis
Artemis
o0SAVYBABY0o
Artemis
Level 86
God Stats
1W - 1L
1,357 SR
Queue Stats
28W - 27L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
10 / 6 / 4
15,664
522
25,150
28,719
15,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 3
10,497
350
6,081
14,071
4,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
RISING JAGER
Ah Muzen Cab
20
2 / 8 / 2
14,492
483
20,407
21,974
9,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 7 / 7
12,927
431
20,987
26,163
15,939
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
17
1 / 5 / 6
11,104
370
7,612
26,837
11,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daark_Paam
Scylla
19
3 / 4 / 6
13,726
458
9,761
13,625
4,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Orioon13
Fenrir
20
10 / 5 / 2
15,454
515
17,137
26,874
17,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Panda2040
Mulan
20
8 / 2 / 11
15,620
521
31,994
32,130
47,833
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
RzA Synniez
Achilles
18
2 / 1 / 11
13,923
464
16,444
24,597
35,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
o0SAVYBABY0o
Artemis
20
9 / 4 / 9
15,420
514
25,366
20,909
7,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
16
Kills
32
32
Deaths
16
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
10
6
4
2
W
Scylla
Daark_Paam
Scylla
3
4
6
1.5
L
1
6
3
0.42
W
Fenrir
Orioon13
Fenrir
10
5
2
2.2
W
Mulan
Panda2040
Mulan
8
2
11
6.75
L
Ah Muzen Cab
RISING JAGER
Ah Muzen Cab
2
8
2
0.38
W
Achilles
RzA Synniez
Achilles
2
1
11
7.5
L
2
7
7
0.79
L
Ao Kuang
1
5
6
0.8
W
Artemis
o0SAVYBABY0o
Artemis
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,237
Damage
100,702
117,764
Taken
118,135
57,314
Mitigated
112,972
42,349
Healing
43,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
25,150
12,846
0
5,782
28,719
15,580
0
2,776
25,943
0
107,232
W
Scylla
Daark_Paam
Scylla
9,761
748
204
1,775
13,625
4,982
4,116
4,079
9,546
67,273
0
L
6,081
1,193
0
2,818
14,071
4,434
0
1,183
12,888
31,630
0
W
Fenrir
Orioon13
Fenrir
17,137
5,027
0
7,885
26,874
17,411
2,251
6,076
20,798
0
104,488
W
Mulan
Panda2040
Mulan
31,994
4,720
0
14,456
32,130
47,833
1,292
7,860
24,270
0
137,418
L
Ah Muzen Cab
RISING JAGER
Ah Muzen Cab
20,407
8,739
293
6,012
21,974
9,928
4,934
1,730
20,244
805
111,860
W
Achilles
RzA Synniez
Achilles
16,444
2,321
1,830
6,383
24,597
35,416
308
10,095
13,502
0
46,786
L
20,987
1,643
6,512
12,270
26,163
15,939
0
2,311
23,852
84,112
0
L
Ao Kuang
7,612
1,532
126
8,536
26,837
11,433
0
1,761
25,076
47,935
0
W
Artemis
o0SAVYBABY0o
Artemis
25,366
13,279
724
9,751
20,909
7,330
821
7,344
13,565
0
103,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,684
Gold Earned
74,143
570
Minions Killed
646
0
Camps Cleared
0
2,376,099
Distance Traveled
2,593,656
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,664
522
133
4
0
584,876
1
W
Scylla
13,726
458
104
3
0
469,081
9
L
Sol
10,497
350
25
1
0
292,604
0
W
Fenrir
15,454
515
160
5
0
566,937
0
W
Mulan
15,620
521
195
7
0
546,400
2
L
Ah Muzen Cab
14,492
483
212
7
0
466,937
4
W
Achilles
13,923
464
53
2
0
530,645
1
L
Chang'e
12,927
431
122
4
0
495,328
3
L
Ao Kuang
11,104
370
78
3
0
536,354
2
W
Artemis
15,420
514
134
4
0
480,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role