Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Flequillosa
Sobek
Level 160
God Stats
10W - 3L
1,552 SR
Queue Stats
407W - 348L
1,631 Elo+
Party 1
Rama
Rama
MattKirk
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Ravana
Ravana
PolishGeneral
Ravana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Sol
Sol
abackabu
Sol
Level 160
God Stats
5W - 3L
1,771 SR
Queue Stats
389W - 300L
1,552 Elo+
Party 1
Team Averages
Level 156
1,565 SR
1,537 Elo+

VS

Team Averages
Level 151
1,526 SR
1,562 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DrNeleKarajlic
Izanami
Level 139
God Stats
0W - 1L
1,950 SR
Queue Stats
45W - 33L
1,559 Elo+
Solo
Thoth
Thoth
T0tal90
Thoth
Level 160
God Stats
6W - 10L
1,181 SR
Queue Stats
410W - 395L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Temial
Ah Puch
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
383W - 413L
1,635 Elo+
Solo
Da Ji
Da Ji
温州皮革厂
Da Ji
Level 146
God Stats
2W - 4L
1,497 SR
Queue Stats
248W - 250L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
7 / 2 / 11
10,826
773
12,787
14,996
17,088
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 3 / 14
10,665
762
3,881
15,048
14,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
19
6 / 1 / 13
11,245
803
16,563
13,285
5,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
5 / 4 / 14
10,650
761
11,842
16,022
10,712
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 1 / 14
10,406
743
12,508
8,114
3,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 4 / 5
9,806
700
7,779
9,528
6,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 4 / 4
10,047
718
15,706
15,149
6,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
T0tal90
Thoth
14
1 / 4 / 5
8,893
635
16,226
10,119
4,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Temial
Ah Puch
16
0 / 6 / 5
9,468
676
10,327
11,753
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 8
9,669
691
6,527
17,077
17,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
23
Kills
10
11
Deaths
23
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
2
11
6.25
L
Anubis
 
Anubis
3
4
5
1.38
L
5
4
4
1.75
W
2
3
14
3
W
Rama
6
1
13
12.5
W
5
4
14
3
L
Thoth
T0tal90
Thoth
1
4
5
0.88
L
Ah Puch
Temial
Ah Puch
0
6
5
0.42
W
3
1
14
10
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,581
Damage
56,565
67,465
Taken
63,626
51,083
Mitigated
40,461
39,042
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,787
2,405
5,029
5,068
14,996
17,088
274
7,790
7,206
586
19,225
L
Anubis
 
Anubis
7,779
391
1,457
2,568
9,528
6,137
300
2,400
7,128
22,301
0
L
15,706
9,197
503
4,434
15,149
6,973
1,276
3,287
11,862
0
32,252
W
3,881
241
1,706
2,483
15,048
14,432
499
7,791
7,257
10,554
0
W
Rama
16,563
11,187
5,298
6,510
13,285
5,416
1,415
6,008
7,277
0
49,077
W
11,842
3,191
2,622
3,384
16,022
10,712
823
6,373
9,649
0
20,953
L
Thoth
T0tal90
Thoth
16,226
845
31
169
10,119
4,607
21
2,482
7,637
31,757
0
L
Ah Puch
Temial
Ah Puch
10,327
218
1,344
1,009
11,753
5,303
0
2,792
8,961
26,018
0
W
12,508
2,693
2,906
4,036
8,114
3,435
2,843
6,370
1,744
33,749
0
L
6,527
1,092
1,896
1,101
17,077
17,441
0
6,014
11,063
0
8,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
47,883
174
Minions Killed
151
0
Camps Cleared
0
1,359,891
Distance Traveled
1,137,469
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,826
773
12
1
0
286,588
0
L
Anubis
9,806
700
28
2
0
215,817
0
L
Izanami
10,047
718
41
3
0
231,445
1
W
Sobek
10,665
762
16
1
0
261,079
5
W
Rama
11,245
803
74
5
0
256,808
3
W
Ravana
10,650
761
18
1
0
288,814
6
L
Thoth
8,893
635
34
2
0
231,029
0
L
Ah Puch
9,468
676
44
3
0
212,280
0
W
Sol
10,406
743
54
4
0
266,602
2
L
Da Ji
9,669
691
4
0
0
246,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role