Player Matchup

Osiris
Osiris
Bronze II
DieHardDavis242
Osiris
Bronze II
Level 65
God Stats
2W - 2L
1,487 SR
Queue Stats
557W - 530L
545 MMR
Solo
Anubis
Anubis
Bronze II
EasZpanther1
Anubis
Bronze II
Level 123
God Stats
7W - 3L
1,768 SR
Queue Stats
59W - 81L
601 MMR
Solo
He Bo
He Bo
Bronze II
Flykidxx
He Bo
Bronze II
Level 66
God Stats
32W - 32L
1,351 SR
Queue Stats
481W - 438L
700 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,535 SR
615 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,602 SR
603 MMR
Kukulkan
Kukulkan
Bronze III
LacyRook4189157
Kukulkan
Bronze III
Level 86
God Stats
2W - 4L
1,802 SR
Queue Stats
58W - 67L
709 MMR
Solo
Hou Yi
Hou Yi
Bronze II
OkayRamaj3232
Hou Yi
Bronze II
Level 64
God Stats
4W - 12L
1,467 SR
Queue Stats
126W - 203L
456 MMR
Solo
Medusa
Medusa
Bronze II
RagingBeaverLOL
Medusa
Bronze II
Level 105
God Stats
35W - 26L
1,537 SR
Queue Stats
118W - 134L
644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
9,908
708
4,165
10,451
5,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
11
3 / 4 / 2
9,505
679
5,572
9,379
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Flykidxx
He Bo
12
4 / 0 / 3
9,921
709
9,779
5,275
1,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KumbhakarnaPeleHeraSkadiZeus

VS

Bans
Nu WaYemojaChang'eChaacRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
5 / 3 / 3
10,073
720
9,502
8,454
2,540
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 6
8,582
613
2,033
9,076
1,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 2
9,318
666
6,295
9,787
2,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
9
9
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
Anubis
3
4
2
1
W
He Bo
Flykidxx
He Bo
4
0
3
5.5
L
Kukulkan
5
3
3
2.17
L
1
4
6
1
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
17,830
25,105
Taken
27,317
10,404
Mitigated
7,205
6,263
Healing
1,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,165
647
0
1,610
10,451
5,000
682
4,340
6,111
0
26,514
W
Anubis
5,572
0
393
3,032
9,379
3,911
520
4,546
4,833
30,357
0
W
He Bo
Flykidxx
He Bo
9,779
86
310
918
5,275
1,493
608
646
4,629
33,759
0
L
Kukulkan
9,502
887
0
410
8,454
2,540
339
4,793
3,661
36,525
0
L
2,033
268
0
277
9,076
1,945
397
6,347
2,729
0
15,217
L
6,295
2,495
0
1,150
9,787
2,720
662
4,279
5,508
0
41,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
27,973
151
Minions Killed
156
0
Camps Cleared
0
711,239
Distance Traveled
695,771
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,908
708
33
2
0
243,280
3
W
Anubis
9,505
679
58
4
0
212,071
0
W
He Bo
9,921
709
60
4
0
255,888
4
L
Kukulkan
10,073
720
68
5
0
194,573
0
L
Hou Yi
8,582
613
26
2
0
233,058
4
L
Medusa
9,318
666
62
4
0
268,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role