Player Matchup

Fenrir
Fenrir
Keentay
Fenrir
Level 64
God Stats
0W - 2L
1,171 SR
Queue Stats
43W - 45L
1,532 Elo+
Party 1
Ymir
Ymir
WraithandPillage
Ymir
Level 69
God Stats
13W - 16L
1,664 SR
Queue Stats
224W - 237L
1,520 Elo+
Solo
Xbalanque
Xbalanque
aye_nax
Xbalanque
Level 146
God Stats
2W - 2L
1,751 SR
Queue Stats
429W - 443L
1,467 Elo+
Party 1
Team Averages
Level 93
1,529 SR
1,506 Elo+

VS

Team Averages
Level 97
1,290 SR
1,518 Elo+
Discordia
Discordia
Jolderx
Discordia
Level 127
God Stats
17W - 5L
1,500 SR
Queue Stats
135W - 141L
1,550 Elo+
Solo
Skadi
Skadi
Noster_Caelestis
Skadi
Level 58
God Stats
1W - 3L
1,166 SR
Queue Stats
167W - 170L
1,509 Elo+
Solo
Achilles
Achilles
Thy Trickster
Achilles
Level 107
God Stats
2W - 2L
1,205 SR
Queue Stats
18W - 13L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Keentay
Fenrir
14
7 / 11 / 6
14,075
640
10,817
21,059
11,577
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 5 / 10
15,455
703
8,530
26,569
32,847
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
aye_nax
Xbalanque
15
7 / 9 / 8
14,915
678
22,225
23,626
8,858
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jolderx
Discordia
19
14 / 3 / 6
17,101
777
30,539
14,643
4,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 7 / 11
14,644
666
14,733
16,248
4,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Thy Trickster
Achilles
16
6 / 8 / 8
15,206
691
15,853
20,936
12,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
18
Kills
25
25
Deaths
18
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jolderx
Discordia
14
3
6
5.67
L
Fenrir
Keentay
Fenrir
7
11
6
0.91
W
5
7
11
1.5
W
Achilles
Thy Trickster
Achilles
6
8
8
1.25
L
4
5
10
1.8
L
Xbalanque
aye_nax
Xbalanque
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,572
Damage
61,125
71,254
Taken
51,827
53,282
Mitigated
21,246
6,522
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jolderx
Discordia
30,539
1,955
0
5,828
14,643
4,843
1,351
2,864
11,779
100,621
0
L
Fenrir
Keentay
Fenrir
10,817
2,546
0
1,062
21,059
11,577
0
9,260
11,799
0
32,208
W
14,733
9,086
0
1,406
16,248
4,286
430
2,338
13,910
0
38,505
W
Achilles
Thy Trickster
Achilles
15,853
7,416
0
4,108
20,936
12,117
558
3,652
17,284
0
73,979
L
8,530
920
0
4,693
26,569
32,847
0
13,198
13,371
47,717
0
L
Xbalanque
aye_nax
Xbalanque
22,225
14,311
0
767
23,626
8,858
56
8,160
15,466
0
78,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
46,951
217
Minions Killed
292
0
Camps Cleared
0
1,069,302
Distance Traveled
1,111,223
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,101
777
157
7
0
387,492
2
L
Fenrir
14,075
640
49
2
0
370,279
3
W
Skadi
14,644
666
50
2
0
325,461
4
W
Achilles
15,206
691
85
4
0
398,270
4
L
Ymir
15,455
703
61
3
0
351,040
3
L
Xbalanque
14,915
678
107
5
0
347,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role