Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ZeratulT
Medusa
Level 148
God Stats
29W - 32L
1,625 SR
Queue Stats
359W - 500L
1,342 Elo+
Solo
Team Averages
Level 131
1,542 SR
1,447 Elo+

VS

Team Averages
Level 74
1,486 SR
1,456 Elo+
Rama
Rama
II WaLKeR II
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,413 Elo+
Party 2
Hercules
Hercules
MIniDragonIII
Hercules
Level 75
God Stats
9W - 3L
1,593 SR
Queue Stats
124W - 139L
1,460 Elo+
Solo
Discordia
Discordia
ZenithDT
Discordia
Level 58
God Stats
2W - 2L
1,366 SR
Queue Stats
132W - 126L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 3 / 1
11,360
631
11,772
8,293
3,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
 
Chaac
10
0 / 6 / 4
9,773
543
9,395
19,347
14,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
ZeratulT
Medusa
10
1 / 4 / 3
10,143
564
9,663
12,705
4,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
12,674
704
9,044
13,238
4,757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
MIniDragonIII
Hercules
12
4 / 3 / 6
11,597
644
8,955
19,364
7,984
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
ZenithDT
Discordia
15
2 / 0 / 8
12,147
675
14,809
9,085
2,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
13
13
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
1
1.17
L
Chaac
 
Chaac
0
6
4
0.33
W
7
1
3
8.5
W
Hercules
MIniDragonIII
Hercules
4
3
6
2.33
W
Discordia
ZenithDT
Discordia
2
0
8
6
L
Medusa
ZeratulT
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
32,808
40,345
Taken
41,687
22,169
Mitigated
15,333
10,978
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,772
404
0
0
8,293
3,156
159
4,209
4,084
48,716
0
L
Chaac
 
Chaac
9,395
2,427
0
8,905
19,347
14,459
0
6,750
12,597
0
24,157
W
9,044
6,771
0
5,039
13,238
4,757
1,568
2,807
10,431
0
57,972
W
Hercules
MIniDragonIII
Hercules
8,955
3,873
1,484
9,257
19,364
7,984
200
7,382
11,982
0
21,844
W
Discordia
ZenithDT
Discordia
14,809
1,235
0
3,484
9,085
2,592
662
2,285
6,800
84,532
0
L
Medusa
ZeratulT
Medusa
9,663
3,175
306
1,767
12,705
4,554
1,351
4,113
8,592
0
44,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
36,418
177
Minions Killed
240
0
Camps Cleared
0
940,407
Distance Traveled
1,052,071
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,360
631
91
5
0
325,189
2
L
Chaac
9,773
543
26
1
0
311,863
0
W
Rama
12,674
704
87
5
0
325,853
0
W
Hercules
11,597
644
19
1
0
377,216
3
W
Discordia
12,147
675
134
7
0
349,002
4
L
Medusa
10,143
564
60
3
0
303,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role