Player Matchup

Sun Wukong
Sun Wukong
GloBanks
Sun Wukong
Level 41
God Stats
5W - 3L
1,675 SR
Queue Stats
112W - 91L
1,469 Elo+
Solo
Ra
Ra
game7breaker
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,450 Elo+
Party 1
Artemis
Artemis
game8breaker
Artemis
Level 121
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 22L
1,614 Elo+
Party 1
Team Averages
Level 96
1,623 SR
1,511 Elo+

VS

Team Averages
Level 88
1,517 SR
1,589 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ViiVES
Hercules
Level 29
God Stats
1W - 0L
1,770 SR
Queue Stats
30W - 6L
1,766 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mantis04
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,281 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GloBanks
Sun Wukong
10
1 / 10 / 6
9,564
598
9,897
19,742
18,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 9 / 5
11,535
721
10,861
12,614
4,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
game8breaker
Artemis
12
5 / 10 / 2
10,462
654
11,892
15,497
5,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
8 / 4 / 11
12,043
753
11,346
10,050
3,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ViiVES
Hercules
15
17 / 1 / 9
14,029
877
24,653
26,390
32,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
mantis04
Ah Muzen Cab
13
4 / 6 / 7
11,484
718
6,268
12,555
4,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
29
29
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
4
11
3.38
L
Sun Wukong
GloBanks
Sun Wukong
1
10
6
0.4
W
Hercules
ViiVES
Hercules
17
1
9
21.5
L
5
9
5
0.83
L
Artemis
game8breaker
Artemis
5
10
2
0.6
W
Ah Muzen Cab
mantis04
Ah Muzen Cab
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
42,267
47,853
Taken
48,995
29,173
Mitigated
40,603
8,974
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,346
428
0
1,270
10,050
3,400
478
2,598
7,452
44,084
0
L
Sun Wukong
GloBanks
Sun Wukong
9,897
3,156
306
4,846
19,742
18,964
0
5,490
14,252
0
25,235
W
Hercules
ViiVES
Hercules
24,653
10,026
0
12,864
26,390
32,717
1,470
6,022
20,368
0
43,205
L
10,861
1,463
1,459
1,831
12,614
4,772
197
2,161
10,453
35,572
0
L
Artemis
game8breaker
Artemis
11,892
5,912
0
532
15,497
5,437
378
3,729
11,768
0
34,581
W
Ah Muzen Cab
mantis04
Ah Muzen Cab
6,268
1,946
0
2,840
12,555
4,486
1,029
2,300
10,255
0
61,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
37,556
145
Minions Killed
186
0
Camps Cleared
0
783,579
Distance Traveled
866,434
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,043
753
68
4
0
274,294
3
L
Sun Wukong
9,564
598
24
2
0
270,911
3
W
Hercules
14,029
877
24
2
0
330,188
8
L
Ra
11,535
721
62
4
0
276,566
6
L
Artemis
10,462
654
59
4
0
236,102
6
W
Ah Muzen Cab
11,484
718
94
6
0
261,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role