Player Matchup

Da Ji
Da Ji
Gumi3684
Da Ji
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
LucasLgameplays
Kukulkan
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 94L
1,388 Elo+
Solo
Janus
Janus
ScarletWitch168
Janus
Level 19
God Stats
1W - 9L
1,139 SR
Queue Stats
20W - 40L
1,128 Elo+
Solo
Anubis
Anubis
ShervinDaMervin
Anubis
Level 12
God Stats
1W - 4L
1,129 SR
Queue Stats
18W - 28L
1,213 Elo+
Party 1
Serqet
Serqet
Zunesio
Serqet
Level 44
God Stats
1W - 2L
1,260 SR
Queue Stats
35W - 38L
1,131 Elo+
Party 1
Team Averages
Level 26
1,306 SR
1,228 Elo+

VS

Team Averages
Level 23
1,384 SR
1,243 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
136W - 169L
1,242 Elo+
Solo
Arachne
Arachne
Mulac29
Arachne
Level 27
God Stats
101W - 81L
1,419 SR
Queue Stats
302W - 305L
1,283 Elo+
Solo
Yemoja
Yemoja
NB86504
Yemoja
Level 18
God Stats
18W - 20L
1,416 SR
Queue Stats
226W - 236L
1,277 Elo+
Solo
Nemesis
Nemesis
gutoprazeres
Nemesis
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 38L
1,278 Elo+
Solo
Ra
Ra
romzan11
Ra
Level 15
God Stats
5W - 13L
1,084 SR
Queue Stats
32W - 48L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gumi3684
Da Ji
20
14 / 7 / 21
16,948
1,130
36,187
18,890
8,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
20
9 / 7 / 26
16,038
1,069
33,456
23,400
12,163
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 12 / 20
13,345
890
4,775
18,739
5,576
20
8 / 8 / 24
15,217
1,014
21,160
17,240
8,625
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Zunesio
Serqet
20
14 / 6 / 26
17,532
1,169
26,287
19,945
8,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
12 / 12 / 11
16,049
1,070
19,703
23,170
10,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Mulac29
Arachne
20
13 / 8 / 15
17,148
1,143
32,574
35,917
25,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
NB86504
Yemoja
20
4 / 7 / 15
14,408
961
10,346
19,011
7,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
gutoprazeres
Nemesis
20
8 / 7 / 19
16,224
1,082
13,612
32,439
31,666
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
1 / 12 / 20
14,342
956
7,243
20,595
8,648

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
118
46
Kills
38
40
Deaths
46
117
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
12
11
1.46
L
Da Ji
Gumi3684
Da Ji
14
7
21
3.5
L
Kukulkan
9
7
26
3.14
W
Arachne
Mulac29
Arachne
13
8
15
2.56
W
Yemoja
NB86504
Yemoja
4
7
15
1.64
L
1
12
20
0.92
L
8
8
24
2.5
L
Serqet
Zunesio
Serqet
14
6
26
4.5
W
Nemesis
gutoprazeres
Nemesis
8
7
19
2.5
W
1
12
20
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,865
Damage
83,478
98,214
Taken
131,132
43,933
Mitigated
82,901
6,666
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,703
10,396
255
3,325
23,170
10,132
0
9,086
13,824
0
40,618
L
Da Ji
Gumi3684
Da Ji
36,187
14,340
0
2,297
18,890
8,680
0
3,323
15,567
0
47,757
L
Kukulkan
33,456
5,287
1,801
1,458
23,400
12,163
0
4,419
18,981
75,021
0
W
Arachne
Mulac29
Arachne
32,574
26,998
303
4,983
35,917
25,107
0
15,304
20,340
0
47,677
W
Yemoja
NB86504
Yemoja
10,346
1,377
4,488
403
19,011
7,348
0
12,465
6,546
37,830
0
L
4,775
916
0
0
18,739
5,576
0
3,709
10,889
27,749
0
L
21,160
2,450
0
768
17,240
8,625
0
4,405
12,835
43,359
0
L
Serqet
Zunesio
Serqet
26,287
11,814
0
342
19,945
8,889
0
1,733
18,212
0
44,540
W
Nemesis
gutoprazeres
Nemesis
13,612
6,342
0
3,771
32,439
31,666
0
12,011
20,200
0
32,387
W
7,243
864
711
829
20,595
8,648
0
10,525
10,006
46,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,080
Gold Earned
78,171
261
Minions Killed
257
7
Camps Cleared
3
1,059,011
Distance Traveled
1,072,059
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,049
1,070
43
3
0
195,315
0
L
Da Ji
16,948
1,130
26
2
2
228,099
0
L
Kukulkan
16,038
1,069
97
6
3
213,490
0
W
Arachne
17,148
1,143
42
3
1
224,407
1
W
Yemoja
14,408
961
66
4
0
181,420
0
L
Janus
13,345
890
47
3
1
174,868
2
L
Anubis
15,217
1,014
41
3
0
183,907
0
L
Serqet
17,532
1,169
50
3
1
258,647
0
W
Nemesis
16,224
1,082
37
2
1
268,955
0
W
Ra
14,342
956
69
5
1
201,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role