Player Matchup

Jormungandr
Jormungandr
CHUBBYSPARTAN 2
Jormungandr
Level 92
God Stats
16W - 8L
1,713 SR
Queue Stats
88W - 78L
1,555 Elo+
Party 1
Mulan
Mulan
Decburns09
Mulan
Level 129
God Stats
0W - 3L
1,285 SR
Queue Stats
36W - 40L
1,546 Elo+
Party 1
Hera
Hera
Jami3MPS
Hera
Level 147
God Stats
1W - 2L
1,514 SR
Queue Stats
72W - 61L
1,600 Elo+
Party 1
Team Averages
Level 123
1,504 SR
1,567 Elo+

VS

Team Averages
Level 113
1,705 SR
1,598 Elo+
Nike
Nike
Bullseye_Raue
Nike
Level 105
God Stats
2W - 0L
1,728 SR
Queue Stats
14W - 16L
1,698 Elo+
Solo
Heimdallr
Heimdallr
DHale15
Heimdallr
Level 108
God Stats
2W - 3L
1,783 SR
Queue Stats
178W - 101L
1,599 Elo+
Solo
Kukulkan
Kukulkan
Kayleigh_31
Kukulkan
Level 127
God Stats
22W - 16L
1,606 SR
Queue Stats
190W - 155L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHUBBYSPARTAN 2
Jormungandr
18
9 / 3 / 7
18,397
634
25,056
29,749
42,503
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
15
1 / 6 / 5
15,916
549
12,341
24,794
25,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
16
6 / 6 / 3
17,127
591
22,154
19,760
6,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
19,148
660
15,182
29,885
30,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DHale15
Heimdallr
17
3 / 7 / 10
17,870
616
24,589
23,718
11,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Kayleigh_31
Kukulkan
16
5 / 6 / 3
17,424
601
16,445
15,570
5,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
16
Kills
15
15
Deaths
16
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Jormungandr
CHUBBYSPARTAN 2
Jormungandr
9
3
7
4.17
W
Heimdallr
DHale15
Heimdallr
3
7
10
1.14
L
Mulan
1
6
5
0.58
L
Hera
6
6
3
1.25
W
Kukulkan
Kayleigh_31
Kukulkan
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,551
Damage
56,216
74,303
Taken
69,173
74,598
Mitigated
47,304
16,413
Healing
21,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,182
1,823
0
11,364
29,885
30,194
533
18,576
11,309
0
51,342
L
Jormungandr
CHUBBYSPARTAN 2
Jormungandr
25,056
3,418
0
7,959
29,749
42,503
78
6,007
23,742
95,958
0
W
Heimdallr
DHale15
Heimdallr
24,589
11,994
0
7,474
23,718
11,637
1,552
17,137
6,581
0
112,645
L
Mulan
12,341
1,261
0
3,631
24,794
25,230
496
5,552
19,242
0
71,500
L
Hera
22,154
2,623
254
4,569
19,760
6,865
651
4,935
14,825
85,403
0
W
Kukulkan
Kayleigh_31
Kukulkan
16,445
1,558
0
2,650
15,570
5,473
985
11,593
3,977
98,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,440
Gold Earned
54,442
327
Minions Killed
320
0
Camps Cleared
0
1,589,429
Distance Traveled
1,626,954
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
19,148
660
50
2
0
605,509
7
L
Jormungandr
18,397
634
119
4
0
511,568
1
W
Heimdallr
17,870
616
139
5
0
496,857
3
L
Mulan
15,916
549
101
3
0
520,939
3
L
Hera
17,127
591
107
4
0
556,922
2
W
Kukulkan
17,424
601
131
5
0
524,588
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role