Player Matchup

Izanami
Izanami
Masters
 
Izanami
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Diamond V
HeNoobAngel
Hera
Diamond V
Level 160
God Stats
4W - 3L
1,852 SR
Queue Stats
227W - 233L
2,227 MMR
Solo
Sobek
Sobek
Diamond III
Toobsies
Sobek
Diamond III
Level 160
God Stats
28W - 19L
1,871 SR
Queue Stats
388W - 354L
2,044 MMR
Solo
Nu Wa
Nu Wa
Diamond I
xKhalDrogo
Nu Wa
Diamond I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
2,396 MMR
Party 1
Arachne
Arachne
Platinum I
xXArcticFoxXx
Arachne
Platinum I
Level 81
God Stats
7W - 0L
1,500 SR
Queue Stats
90W - 66L
2,001 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,645 SR
2,034 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,652 SR
2,201 MMR
Chang'e
Chang'e
Masters
Cyllene
Chang'e
Masters
Level 159
God Stats
9W - 6L
1,448 SR
Queue Stats
301W - 295L
2,509 MMR
Solo
Thoth
Thoth
Platinum II
FiFiFireball
Thoth
Platinum II
Level 59
God Stats
1W - 1L
1,754 SR
Queue Stats
153W - 151L
1,805 MMR
Solo
Rama
Rama
Masters
Marvalz
Rama
Masters
Level 160
God Stats
87W - 69L
1,636 SR
Queue Stats
453W - 431L
2,319 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
Seikira
Kumbhakarna
Platinum I
Level 158
God Stats
4W - 4L
1,619 SR
Queue Stats
291W - 277L
1,810 MMR
Solo
Mercury
Mercury
Masters
VoidUG
Mercury
Masters
Level 156
God Stats
12W - 13L
1,804 SR
Queue Stats
388W - 362L
2,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
12 / 1 / 6
14,714
701
23,141
13,411
5,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 3
11,413
543
14,163
9,526
5,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sobek
Toobsies
Sobek
16
1 / 2 / 16
12,450
593
5,709
20,902
21,959
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
19
5 / 3 / 9
13,851
660
15,779
7,038
3,066
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
19
2 / 2 / 3
13,368
637
4,261
11,546
5,028
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
PersephoneKukulkanYemojaOdinCamazotz

VS

Bans
MerlinGebHou YiXing TianHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cyllene
Chang'e
17
5 / 3 / 4
11,165
532
13,006
19,973
11,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 5 / 4
9,539
454
9,529
9,679
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Marvalz
Rama
14
0 / 7 / 2
8,940
426
6,335
13,696
3,996
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Seikira
Kumbhakarna
13
0 / 5 / 4
8,948
426
2,414
18,866
13,182
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
VoidUG
Mercury
19
6 / 1 / 4
12,093
576
8,629
18,546
6,541
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
21
Kills
12
12
Deaths
21
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
1
6
15
L
Chang'e
Cyllene
Chang'e
5
3
4
2.33
L
1
5
4
0.6
W
1
4
3
0.63
L
Rama
Marvalz
Rama
0
7
2
0.14
L
Kumbhakarna
Seikira
Kumbhakarna
0
5
4
0.4
W
Sobek
Toobsies
Sobek
1
2
16
4.5
L
Mercury
VoidUG
Mercury
6
1
4
8
W
Nu Wa
5
3
9
3.17
W
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,053
Damage
39,913
62,423
Taken
80,760
41,117
Mitigated
37,718
22,668
Healing
25,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,141
16,756
0
6,274
13,411
5,563
5,271
6,562
6,849
0
155,561
L
Chang'e
Cyllene
Chang'e
13,006
580
2,460
11,615
19,973
11,186
294
10,263
9,710
88,751
0
L
9,529
113
0
20
9,679
2,813
0
4,214
5,465
64,004
0
W
14,163
3,112
0
3,485
9,526
5,501
1,667
4,699
4,827
69,374
0
L
Rama
Marvalz
Rama
6,335
5,010
0
2,917
13,696
3,996
1,399
5,068
8,628
0
59,583
L
Kumbhakarna
Seikira
Kumbhakarna
2,414
356
0
2,958
18,866
13,182
0
6,658
12,208
19,174
0
W
Sobek
Toobsies
Sobek
5,709
487
0
4,835
20,902
21,959
1,188
5,912
14,990
20,686
0
L
Mercury
VoidUG
Mercury
8,629
3,296
0
5,312
18,546
6,541
315
9,448
9,098
0
102,331
W
Nu Wa
15,779
1,815
0
645
7,038
3,066
1,087
3,527
3,511
92,010
0
W
Arachne
4,261
2,718
0
7,429
11,546
5,028
962
4,617
6,929
0
101,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,796
Gold Earned
50,685
687
Minions Killed
586
0
Camps Cleared
0
2,125,445
Distance Traveled
2,188,819
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,714
701
236
11
0
423,298
7
L
Chang'e
11,165
532
149
7
0
434,714
2
L
Thoth
9,539
454
139
7
0
417,933
3
W
Hera
11,413
543
106
5
0
403,214
8
L
Rama
8,940
426
98
5
0
391,287
9
L
Kumbhakarna
8,948
426
16
1
0
393,726
7
W
Sobek
12,450
593
17
1
0
423,760
9
L
Mercury
12,093
576
184
9
0
551,159
5
W
Nu Wa
13,851
660
161
8
0
375,615
11
W
Arachne
13,368
637
167
8
0
499,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role