Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Drip_Asap
Kukulkan
Gold IV
Level 123
God Stats
46W - 31L
1,566 SR
Queue Stats
317W - 290L
1,335 MMR
Solo
Fenrir
Fenrir
Silver I
GREED33_D
Fenrir
Silver I
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 109L
1,226 MMR
Solo
Chaac
Chaac
Silver III
JXSHashiKara
Chaac
Silver III
Level 104
God Stats
2W - 1L
1,964 SR
Queue Stats
138W - 141L
1,107 MMR
Party 1
King Arthur
King Arthur
Silver II
Nostalg1c_M1nds
King Arthur
Silver II
Level 120
God Stats
0W - 2L
1,572 SR
Queue Stats
20W - 25L
1,300 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,620 SR
1,293 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,488 SR
1,243 MMR
Baron Samedi
Baron Samedi
Silver I
CaZeShAdOw94
Baron Samedi
Silver I
Level 131
God Stats
2W - 3L
1,410 SR
Queue Stats
242W - 229L
1,240 MMR
Party 2
Thoth
Thoth
Gold III
Kajan Special
Thoth
Gold III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 180L
1,285 MMR
Solo
Ymir
Ymir
Gold V
SaphirKing
Ymir
Gold V
Level 105
God Stats
7W - 8L
1,455 SR
Queue Stats
247W - 246L
1,243 MMR
Party 2
Skadi
Skadi
Silver III
SomeBody_05
Skadi
Silver III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 98L
1,171 MMR
Solo
Camazotz
Camazotz
Gold V
rubiako69
Camazotz
Gold V
Level 122
God Stats
11W - 14L
1,577 SR
Queue Stats
364W - 375L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 10 / 13
17,331
444
22,872
26,037
7,062
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Drip_Asap
Kukulkan
20
15 / 3 / 14
24,766
635
52,624
19,741
8,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
GREED33_D
Fenrir
20
10 / 12 / 17
20,387
523
29,791
42,516
18,377
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 10 / 18
17,915
459
16,012
38,215
47,120
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Nostalg1c_M1nds
King Arthur
20
3 / 6 / 5
18,954
486
20,148
35,965
61,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
YemojaHeimdallrSusanoBastetOdin

VS

Bans
IzanamiJing WeiUllrChernobogAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaZeShAdOw94
Baron Samedi
20
4 / 6 / 10
18,224
467
20,055
34,031
35,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 7 / 14
18,786
482
26,685
22,754
8,065
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 9 / 21
18,393
472
21,152
38,374
48,981
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 6 / 12
22,993
590
39,117
30,416
11,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
rubiako69
Camazotz
20
9 / 11 / 4
20,766
532
24,766
47,032
21,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
102
39
Kills
41
41
Deaths
39
67
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
10
13
1.15
W
Baron Samedi
CaZeShAdOw94
Baron Samedi
4
6
10
1.5
L
Kukulkan
Drip_Asap
Kukulkan
15
3
14
7.33
L
Fenrir
GREED33_D
Fenrir
10
12
17
1.54
L
6
10
18
1.5
W
5
7
14
1.71
L
King Arthur
Nostalg1c_M1nds
King Arthur
3
6
5
0.92
W
5
9
21
1.72
W
18
6
12
4
W
Camazotz
rubiako69
Camazotz
9
11
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,447
Damage
131,775
162,474
Taken
172,607
142,264
Mitigated
125,673
44,155
Healing
53,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,872
4,522
0
7,690
26,037
7,062
1,534
8,148
17,889
108,252
0
W
Baron Samedi
CaZeShAdOw94
Baron Samedi
20,055
2,501
2,525
10,521
34,031
35,732
637
12,740
20,949
96,760
0
L
Kukulkan
Drip_Asap
Kukulkan
52,624
1,621
0
3,889
19,741
8,505
3,512
9,286
10,455
262,581
0
L
Fenrir
GREED33_D
Fenrir
29,791
9,335
0
16,263
42,516
18,377
0
13,251
29,265
0
141,082
L
16,012
1,979
337
13,254
38,215
47,120
2,029
21,253
16,962
0
64,074
W
26,685
1,607
0
5,880
22,754
8,065
406
13,771
8,983
131,009
0
L
King Arthur
Nostalg1c_M1nds
King Arthur
20,148
2,527
0
2,722
35,965
61,200
433
15,954
20,011
0
129,479
W
21,152
1,417
1,550
4,441
38,374
48,981
726
20,621
17,753
52,649
0
W
39,117
20,740
0
5,593
30,416
11,020
3,370
11,488
18,928
0
174,978
W
Camazotz
rubiako69
Camazotz
24,766
10,381
0
23,297
47,032
21,875
13,424
16,876
30,156
0
170,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,353
Gold Earned
99,162
992
Minions Killed
890
0
Camps Cleared
0
3,344,227
Distance Traveled
3,269,478
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
17,331
444
142
4
0
604,214
7
W
Baron Samedi
18,224
467
156
4
0
560,789
13
L
Kukulkan
24,766
635
372
10
0
740,497
6
L
Fenrir
20,387
523
178
5
0
685,900
6
L
Chaac
17,915
459
86
2
0
663,989
3
W
Thoth
18,786
482
210
5
0
675,253
5
L
King Arthur
18,954
486
214
5
0
649,627
8
W
Ymir
18,393
472
65
2
0
673,984
16
W
Skadi
22,993
590
226
6
0
689,290
6
W
Camazotz
20,766
532
233
6
0
670,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role