Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CowWithAK47
Hel
Level 11
God Stats
1W - 1L
1,602 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
KrayzerV
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,424 Elo+
Party 1
Team Averages
Level 46
1,534 SR
1,449 Elo+

VS

Team Averages
Level 48
1,566 SR
1,533 Elo+
Raijin
Raijin
SykoViking
Raijin
Level 58
God Stats
3W - 4L
1,541 SR
Queue Stats
282W - 258L
1,524 Elo+
Party 2
Hera
Hera
madsnl96
Hera
Level 56
God Stats
6W - 5L
1,606 SR
Queue Stats
234W - 207L
1,563 Elo+
Party 2
Thoth
Thoth
oléolé
Thoth
Level 29
God Stats
2W - 2L
1,550 SR
Queue Stats
79W - 82L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 7
7,960
796
4,453
6,358
2,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 2 / 9
9,117
912
8,701
9,714
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
KrayzerV
Kuzenbo
11
9 / 2 / 8
9,340
934
6,772
14,735
18,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
SykoViking
Raijin
8
1 / 7 / 2
6,746
675
5,726
8,645
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
10
4 / 4 / 2
7,986
799
9,045
6,884
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
oléolé
Thoth
8
1 / 7 / 4
7,163
716
5,984
7,078
2,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
6
6
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
7
2.75
W
7
2
9
5.75
W
Kuzenbo
KrayzerV
Kuzenbo
9
2
8
6.5
L
Raijin
SykoViking
Raijin
1
7
2
0.29
L
Hera
4
4
2
1.25
L
Thoth
oléolé
Thoth
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
20,755
30,807
Taken
22,607
25,033
Mitigated
7,139
16,374
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,453
3,280
0
1,117
6,358
2,466
2,221
4,962
1,396
0
34,460
W
8,701
684
7,010
5,686
9,714
3,894
186
7,758
1,956
34,515
0
W
Kuzenbo
KrayzerV
Kuzenbo
6,772
2,283
0
2,561
14,735
18,673
237
8,215
5,574
16,690
0
L
Raijin
SykoViking
Raijin
5,726
696
0
845
8,645
2,681
28
5,314
3,331
26,132
0
L
Hera
9,045
1,660
0
1,100
6,884
2,217
0
4,474
2,410
23,722
0
L
Thoth
oléolé
Thoth
5,984
841
0
250
7,078
2,241
0
5,693
1,385
15,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
21,895
130
Minions Killed
110
0
Camps Cleared
0
619,097
Distance Traveled
445,582
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,960
796
68
7
0
181,813
2
W
Hel
9,117
912
48
5
0
206,586
0
W
Kuzenbo
9,340
934
14
1
0
230,698
3
L
Raijin
6,746
675
41
4
0
147,493
0
L
Hera
7,986
799
43
4
0
162,031
4
L
Thoth
7,163
716
26
3
0
136,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role